Episode Transcript
Hello and welcome to episode 76 of the MetaTech podcast, an interview podcast by Meta where we talk to engineers who work on our different technologies. My name is Pascal and one of the most under-discussed aspects of the accumulation of CO2 in the atmosphere must be how build times in summer continue to get longer and longer with laptops across...
Episode Description
What happens when decades-old C code, powering billions of daily messages, starts to slow down innovation? In this episode, we talk to Meta engineers Elaine and Buping, who are in the midst of a bold, incremental rewrite of one of our core messaging libraries—in Rust. Neither came into the project as Rust experts, but both saw a chance to improve not just performance, but developer experience across the board.
We dig into the technical and human sides of the project: why they took it on, how they’re approaching it without a guaranteed finish line, and what it means to optimise for something as intangible (yet vital) as developer happiness. If you’ve ever wrestled with legacy code or wondered what it takes to modernise systems at massive scale, this one’s for you.
Got feedback? Send it to us on Threads (https://threads.net/@metatechpod), Instagram (https://instagram.com/metatechpod) and don’t forget to follow our host Pascal (https://mastodon.social/@passy, https://threads.net/@passy_). Fancy working with us? Check out https://www.metacareers.com/.
Timestamps
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Intro 0:06
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Introduction Elaine 1:54
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Introduction Buping 2:49
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Team mission 3:15
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Scale of messaging at Meta 3:40
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State of native code on Mobile 4:40
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Why C, not C++? 7:13
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Challenges of working with C 10:09
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State of Rust on Mobile 18:10
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Why choose Rust? 23:36
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Prior Rust experience 28:55
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Learning Rust at Meta 34:14
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Challenges of the migration 37:47
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Measuring success 42:09
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Hobbies 45:15
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Outro 46:41