
Music Production Podcast
Ā·E405
The Art of Mastering with Oscar Zambrano
Episode Transcript
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All right, good to have you Oscar.
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Welcome aboard.
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Yeah, your place looks great.
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You guys have done lots of really great records and mastering the stuff, making it sound
nice and pretty for the finished product.
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we've been lucky.
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It's been fun.
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We've been very lucky.
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Really, really good project.
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Yeah, so you're involved with like the Spotify singles and that run of...
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involved with, I would say 80 % of the Spotify singles, 90%.
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I'm not really sure how much stuff they do, but I would say most of the stuff we're
fortunate to master.
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That started a couple of years ago.
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yeah, it's a nice diverse um types of music, different types of artists.
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So it's been super nice.
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Yeah.
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Yeah, I was telling you beforehand, I had William Garrett on and he was talking about
recording a lot of those sessions and just the fun it was for artists to come in kind of
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fast paced, work on things, be a little experimental, play around with the songs that they
already had and also I think a cover as well.
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Yes, it's changed a little bit, I think.
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Again, I'm not that involved because I'm an outside party, but the original one I was
working with William was two songs, one's a cover and one's a song from the artist.
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So it was really fun to see what they chose as a cover and their version.
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And like you said, from what I understand, it was super fun in the studio, pretty relaxed
um ambience and just have fun and record.
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I think it was super fun.
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And you can tell with the music, you
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Hmm.
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I would get the mixes and it's like, oh, this sounds great.
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It doesn't sound contrived or anything, so it was super fun.
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Yeah, there's something about those types of sessions.
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It's not a track that you can raise the fader on, but there's something tangible in the
recording when people are having fun.
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Exactly.
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Yeah, yeah.
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Yeah, it was great.
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Yeah, it's super fun to hear interpretation of the artists.
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You would expect something from a certain artist because that's what they do in their
albums.
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And then they have some creative freedom or something that came up at the studio and they
came up with a cover that's just out of left field that you're like, man, this is great.
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So yeah, it's super fun.
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Yeah.
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Plus to have it.
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recorded and mixed by great engineers like William, it's almost a breeze to master.
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It's just a pleasure.
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It masters itself almost.
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Nice.
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Yeah.
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As I was saying to you before we hit record, I'd love for you to maybe just define
mastering.
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Cause I think probably for a lot of people listening, this is something they hear they're
supposed to do to their music and it's kind of its own art in its own, uh, world.
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Yeah.
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Yes.
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magic.
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Yeah, so I like to describe mastering in like two stages or two, not two stages, but two
parts.
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I think both as important, but I would say one is more important than the other, which is
probably one of the main reasons of why you should master, which is a technical side of
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things.
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The technical side is a viable master for whatever medium you're going to.
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So if you're to go to vinyl, file that works for vinyl.
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Either the cutting engineer or sides and knowing what that means.
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If you're going to CDs, streaming, if it's just going to ah be played off MP3s, what's the
headroom there?
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The loves, if there is limitation to loves or not, the delivery is something that is
constantly changing.
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And so that's part of the mastering side of things where the mastering engineer should
know the day-to-day deliverables for that.
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And then the other side of it is the artistic side, is, you know, that last little uh
magic dust that we put on.
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Hopefully it's just that little, you know, 10 % and we're not actually massaging stuff too
much, but sometimes we do have to.
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I would say um both as important, but it doesn't matter how good your master sounds if you
can't create a viable master.
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So uh that and QC, the quality control, just to make sure.
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Everything is correct.
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No clicks, no pops, right formats.
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Nothing's out of phase.
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No, you know, dropouts, especially nowadays people are just offline bouncing.
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They're tired of the song.
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Let's just get it out there.
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And then there's a plugin that was the low end was soloed.
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And so it's, you know, something was weird there.
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So I would say that's, that's why you should master.
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And that's sort of explains a little bit of what mastering is as well as
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the last stage before duplication.
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It's changed a little bit throughout history, but that's where it sits right now.
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Yeah, I guess that quality control too is a part of it, the extra set of ears even.
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Yes, mean, the question of why should you send it to master is a couple of reasons why.
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One is you don't have to worry about what you need to deliver, but more importantly is you
want a second set of ears in a different room.
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Ideally you want a nicely tuned room, uh full range speakers, but a lot of times you don't
have that.
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But just having a second set of ears in a different room that will expose any problems or
not expose any problems, but just know what's happening is, I think, important.
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uh And...
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a fresh set of ears right before it goes out that's, you know, first time listen like, oh,
you know, no, the low end is fine.
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You're over stressing or the snare sounds great.
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You're just been working on it for three months and focusing on something that sounds
great already.
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So I think that's, that's important.
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Yeah.
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How much control do you have over any kind of problems in the mix or if there's some
issues?
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Do you have to sort of send it back if there's some issues in something like the balance
or just some technical errors or do you have some control?
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are easier to send back and a technical error would probably be easier to find.
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Whether it's dropouts or maybe we hear a little of crunchiness when something's hitting.
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Maybe they're hitting the master bus a little bit too much.
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We can just double check.
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Sending MP3s to master, we can always say you have something higher or 16 bits or
something like that.
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um If it's a little bit more balanced, it's a little tricky because
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We don't know if it's part of the production or not.
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We don't know really what happened for the recording side to the mixing side.
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We don't know what the mixing engineer had to work with.
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So it could be that they got pretty bad tracks to mix and so they did the best they could.
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So it's really tricky to just say, you know, after months of work or weeks of work that
one engineer says, Hey, you know what?
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think the vocal is really loud and distorted or whatever it is that I think the piano is
overtaking the
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know, horn arrangement, it's a little tricky.
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And this is just the way I work.
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Pretty sure other engineers have a different perspective.
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But the way I think of it is I'm not producing it, I'm just the engineer.
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And so what I try to get is a little bit more of a backstory of, all right, please tell me
what the song is about, what were your intentions, you know, try to catch me up what
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happened in the past few months.
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Because I have, you know,
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It's one song, probably an hour or two, and that's it, right?
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And you've been working on it for really long time, so...
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um
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But if there is something, for example, that the vocal is very loud and I hear it, you
know, this might be a little bit too loud.
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I wouldn't really say, hey, can you give me a vocal down?
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I would more say, hey, I hear the vocal a little bit on the loud side.
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Is it something you want me to keep or is it something to address?
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Is this intentional or not?
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More like ask the question of tell me what the production idea was.
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And if they're not sure, then they're like, oh, we were having some problems with it.
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We weren't really sure.
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I'll just say send me a vocal down and we'll figure something out.
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know, half a dB or a dB, a little bit more old school where before recalls were done in
plugins and consoles that would give you six or seven mixes in mastering.
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It'll be like your main mix and then vocal up half a dB, vocal up 1 dB, vocal down half a
dB, vocal down 1 dB and maybe something different that they had a question of like with or
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without fader and then you would choose in mastering.
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So, um...
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Sometimes I'll request that and maybe it just works.
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can slide in and out the vocal up and the verses and then the chorus is fine.
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So I can play around with that.
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So I think it's more of um trying to gauge what's happening in the production before
making a judgment call.
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And if there is something that we need to fix, there is quite a bit that we can do, which
is really nice, but also pretty dangerous because it's causing effect, unfortunately.
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And the basic side of things using EQs, for example, or a little bit of compression, can
address a little bit of vocal ups or vocal down, you know, just bring it up a little bit.
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Same thing for low end.
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um There is some um tools that have come up a little bit with AI and not so much like
separating things and then remixing it and then doing it.
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It's more of internal plugins that are able to sort of separate things internally and we
can, you know, target.
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specific instrumentation or vocals.
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Again, there's some artifacts if you push it too much, but it's nice to say, I just want
to, you know, de-ess the vocal on this one part.
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You can probably do that a little bit easier now, but again, it's just the left and right
two channels.
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I guess, use caution.
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Yeah, right.
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Let's get more more surprising what you can do.
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I used to tell people, you know, once you have the mix, it's like you bake the cake.
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I can't take your raw egg out of it anymore.
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But now you can kind of get in there.
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getting close.
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We're getting close, but then I feel like it's the same thing as when you're tracking.
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I feel like if you spent the extra two or three takes to get it right as opposed to 10
hours, then editing everything, it's going to sound better.
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It's going to be cheaper in the end probably.
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And you're not fixing things right off the bat.
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So if you record something and you're like, I'll fix it later.
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And now you spent 10 hours fixing something or however long it takes and
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from the beginning instead of just, let's just mix it and see what happens.
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You're already fixing something, so you're playing catch up.
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So if you're always playing catch up, then I feel like you're kind of making the song or
record not as great as it could be technically, right?
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Cause a good song doesn't matter how, in my opinion, how it sounds.
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There's some songs that are amazing songs that just sound terrible and nobody notices,
including Ingenious cause it's such a great track.
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So, but technically wise, I think
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I think playing catch up is not ideal.
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So I think sort of future proofing things of like, know what, we'll spend the extra hour
in the studio to do it or yes, it's going to cost us more than the mix, but then the
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mastering engineer is not like, you know, massaging stuff.
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And then, you know, we want more vocal or we want more snare.
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So we can definitely do that, but then the vocal will come up, maybe some stuff in the
guitars will come up.
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So now we're doing half and half as opposed to just
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give me a little bit more snare in the mix would have been half an hour.
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So, but yeah, it's impressive what we can do.
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know, a lot of times the mix engineer can't do it or there's a time constraint and there's
not much we can do then yes, those tools really come in and it's been extremely helpful.
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Yeah.
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With fast turnarounds especially.
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Yeah, so we want to get it right in the early stages as much as possible.
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Yeah.
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Yeah.
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for everybody.
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mean, then there's not stress.
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I mean, it's amazing when people come in really confident.
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They have the time to do their mixes and the recording.
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very happy and it's just everything sounds great already.
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It's just adding that extra little percentage of something and mastering.
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Sometimes it's just two EQ bands and maybe a dB louder just because we need it a little
bit.
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And sometimes we have to bring the mix down, you know, 2 dB to fit.
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the other tracks because the ballad sounded too loud and it's just two or three little
moves and that was it and sounded great as opposed to a million different moves and the
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chorus needs to be one setting and then the verses a different setting, the bridge a
different setting and then trying to address different things now you're kind of in a
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battle there I feel.
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oh
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Yeah, I think when I first heard of mastering ever, probably still a teenager with going
with my band to record an album, then it was like, have to get a master.
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What is that?
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And our understanding was mostly like, it'll make it louder.
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So it sounds the same volume as your other CDs in your, you know, six dicks CD changer.
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Right.
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But I think that's maybe some of the thinking that got us into a little bit of trouble,
some of the trends in mastering, right?
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I mean, I think the art of mastering has never been really understood.
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And if you, if we go back to a little bit of the history of it is, you know, mastering has
always been the last stage, but mastering was started out more as if you want to think of
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as transfer engineers.
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So if you think like back in the day, right now we would go into the studio and, oh, I
want to just get my rough mixes from a recording, get an MP3 and that's it.
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Like then you have to like cut a vinyl.
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and then play it.
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Right?
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And same for your rough mixes or mixes, you need to cut a vinyl.
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So the mastering engineers would be the one that would always cut the refs.
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There's always somebody at a label or a big studio cutting the vinyl, at least for refs,
because that's the only way to hear the stuff outside the studio.
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And you would start as a mastering engineer and work your way up to recording and mixing.
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um So the idea was you would get the experience of the, you know, fine tune your ear
because what you wanted was
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I want the mixes or the rough tracks or whatever it is to sound like it is coming from
tape onto the vinyl.
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So if there's any adjustments that we need to make, you you would find Tune Uri that way.
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I think that was a theory.
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ah That slowly evolved into really its own little genre now of like its own little niche
of engineering.
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And I do feel like a lot of people just recorded mix, but the mastering is very, very
separate still.
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Um, and I think that came into play a lot with.
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I when mediums changed a little bit, like cassettes and stuff, it's definitely CDs.
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CDs was a big change.
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The moment we went into, you know, that we can use, or even like digital computers, even
if it went to vinyl, but you were using something digital to process things like back in
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the day with Sonic Solutions.
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think that started to create more what the mastering engineer is these days.
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And CDs, I think, made the big change because CDs were the first ones, I think.
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00:15:39,692 --> 00:15:42,273
Somebody can then comment that I'm wrong, but...
209
00:15:43,213 --> 00:15:51,040
CD is the first one that really there's no physical limitation to the headroom we can use
and it's dead silent.
210
00:15:51,040 --> 00:16:03,240
So that started to make things really loud because now there's, you know, the moment
there's a brick limiter that's invented and you can basically cut it, so to speak, really
211
00:16:03,240 --> 00:16:08,234
loud without the vinyl punching through now, it makes it louder, right?
212
00:16:08,234 --> 00:16:10,226
So that's one part.
213
00:16:10,226 --> 00:16:11,897
The other part is
214
00:16:12,033 --> 00:16:19,213
I mean, the loudness wars started a little bit before that, even though it wasn't loudness
wars because of physical limitations, I feel like, but they realized you have a little bit
215
00:16:19,213 --> 00:16:21,473
of a noise floor that you need to deal with.
216
00:16:21,473 --> 00:16:24,373
So you cut it louder to cover that noise floor.
217
00:16:24,373 --> 00:16:26,433
And then they realized, oh, it's louder.
218
00:16:26,433 --> 00:16:30,253
It's going to, you know, people react more to that loudness on the radio.
219
00:16:30,253 --> 00:16:33,853
So they started to cut it louder, but there is a limitation to it.
220
00:16:33,853 --> 00:16:39,453
Then CDs come and it's like, your limitation is basically minus 0.1 now.
221
00:16:39,453 --> 00:16:40,593
Have fun.
222
00:16:40,773 --> 00:16:41,657
So.
223
00:16:42,377 --> 00:16:44,058
I think that's where it started.
224
00:16:44,058 --> 00:16:52,681
now with Brickwall limiters, TruePeak limiters, it's just, you know, basically as loud as
you can go.
225
00:16:52,697 --> 00:16:53,852
It is changing a little bit.
226
00:16:53,852 --> 00:16:57,314
think people are realizing louder is not better.
227
00:16:57,314 --> 00:17:06,698
There's a lot of misinformation out there about having to hit minus 14 loves or minus 16
loves because of streaming services.
228
00:17:06,698 --> 00:17:08,809
There's no real standard.
229
00:17:09,197 --> 00:17:14,902
That's what they level it out to if you have soundcheck on, but if you don't have it on,
then it won't do it.
230
00:17:14,902 --> 00:17:16,283
And they could change it at any point.
231
00:17:16,283 --> 00:17:27,212
So, um, so people are realizing I'm not having that much of a discussion with the clients
of can you make it louder just for the sake of making it louder?
232
00:17:27,212 --> 00:17:31,377
Um, so it is, I think it's getting a little bit better.
233
00:17:31,377 --> 00:17:32,077
I hope.
234
00:17:32,077 --> 00:17:35,380
I yeah, I feel confident.
235
00:17:35,380 --> 00:17:37,217
I don't think the loudness words.
236
00:17:37,217 --> 00:17:42,821
oh I think it's getting better than like the last few years.
237
00:17:42,821 --> 00:17:47,244
mean, what is getting loudest of mixes, the mixes we receive are getting extremely loud.
238
00:17:47,244 --> 00:17:51,897
We used to have a little bit more headroom and now it's like pretty, it's pretty slammed.
239
00:17:51,897 --> 00:17:59,893
Yeah, I feel like things aren't getting as slammed in mastering as they used to for no
reason.
240
00:18:01,427 --> 00:18:12,640
Yeah, but I guess when you were able to shuffle through different songs from different
records, it was obvious when certain things were really loud and you didn't want yours to
241
00:18:12,640 --> 00:18:13,961
come out all wimpy.
242
00:18:13,961 --> 00:18:18,560
So we got a little out of hand for a few years there.
243
00:18:18,560 --> 00:18:25,760
A little bit, and still out of hand, it's, it's, I don't know, I feel like it's getting
better, which is why I know the utmost thing is a little controversial for a lot of
244
00:18:25,760 --> 00:18:31,600
people, but a lot of people do say, oh, I don't really hear the spatial side of things,
but I like how open it is.
245
00:18:31,900 --> 00:18:41,260
And I think they hear it open because that does have a spec and it's almost 10 dB lower
around, you know, on average than a stereo mix.
246
00:18:41,260 --> 00:18:45,012
So we're not slamming it as much because we can't.
247
00:18:45,012 --> 00:18:46,955
So people are like, it sounds way more open.
248
00:18:46,955 --> 00:18:47,944
I hear the drums more.
249
00:18:47,944 --> 00:18:51,981
It's like, yeah, it's not as compressed, not even close to being as compressed.
250
00:18:52,123 --> 00:18:57,129
So, you know, it's part of the fun, I would say.
251
00:18:57,353 --> 00:18:58,804
Yeah, right.
252
00:18:59,165 --> 00:19:03,751
Yeah, it's so much stuff now, think, especially so subjective.
253
00:19:03,751 --> 00:19:08,177
There's a stylistic choices like what you were saying about like the vocals seem a little
loud.
254
00:19:08,177 --> 00:19:09,538
That might be intentional.
255
00:19:09,538 --> 00:19:14,937
And it sounds like you've developed some bedside manner in addressing that.
256
00:19:14,937 --> 00:19:19,250
it's 90 % of it is bedside manner and also understanding the genre, right?
257
00:19:19,250 --> 00:19:25,385
mean, if it's a punk record and they're like, we want it really loud, I will make it loud
because it should be in your face.
258
00:19:25,385 --> 00:19:28,808
Like the whole point is I want to make people uncomfortable or whatever it is.
259
00:19:28,808 --> 00:19:40,218
Or if even if it's, you know, an avant-garde piece that like we want people to
uncomfortable in your face, you know, we want them to feel like this is not nice and cover
260
00:19:40,218 --> 00:19:43,380
my ears or that because that's the art piece.
261
00:19:43,423 --> 00:19:44,413
Let's do it.
262
00:19:44,413 --> 00:19:45,714
I don't mind doing that at all.
263
00:19:45,714 --> 00:19:46,734
I think that's great.
264
00:19:46,734 --> 00:19:55,196
um But I think making it loud because my friends is loud or because this other artist has
it louder isn't...
265
00:19:55,717 --> 00:19:58,297
That's when I sort of have a little bit of pushback.
266
00:19:58,297 --> 00:20:02,919
I mean, it's their name in the end that's in the cover, but I do have a little bit of
pushback there.
267
00:20:02,919 --> 00:20:05,429
ah But it's definitely genre specific.
268
00:20:05,429 --> 00:20:08,240
know, classical piece will not be...
269
00:20:08,608 --> 00:20:18,048
as loud as a punk record for example and I don't think I would make it that loud, it just
doesn't sound good but yeah, you have to understand I think the genre as well and where
270
00:20:18,048 --> 00:20:19,864
everything sits, so.
271
00:20:20,875 --> 00:20:25,485
I think I read that on your site somewhere, louder isn't better or something along those
lines.
272
00:20:25,485 --> 00:20:27,896
eh
273
00:20:27,896 --> 00:20:31,896
just added this little logo there and people reached out like, is this an initiative?
274
00:20:31,896 --> 00:20:32,776
I was like, not really.
275
00:20:32,776 --> 00:20:36,256
It's a little thing of, it's not always better.
276
00:20:36,256 --> 00:20:38,876
Sometimes it is, but it's not always better.
277
00:20:39,273 --> 00:20:42,365
Yeah, yeah, bit of a choice, I guess.
278
00:20:42,365 --> 00:20:51,130
And so I guess there is a lot of conversation before you actually start the work just to
get a sense of what people are looking for.
279
00:20:51,432 --> 00:20:53,333
I try to.
280
00:20:53,333 --> 00:20:57,275
Sometimes you just don't get the chance or it's just via email.
281
00:20:57,315 --> 00:21:00,457
But I always try to at least understand what's happening.
282
00:21:00,457 --> 00:21:08,662
And if I do have any questions, I might hold off on mastering and just sort of wait for an
email, see if I can do a quick call with them just to understand what's happening.
283
00:21:08,662 --> 00:21:10,723
ah Especially if it's an album.
284
00:21:10,723 --> 00:21:14,685
Because even sequencing, I spend a lot of time with the spacings between tracks.
285
00:21:14,685 --> 00:21:19,128
I want to understand what is it something that they thought about or they didn't.
286
00:21:19,128 --> 00:21:20,248
ah
287
00:21:20,640 --> 00:21:29,360
So I try and that's why I also encourage for the artists or producers or somebody in the
project to come attend the session.
288
00:21:30,900 --> 00:21:36,740
So they can come at the beginning, in the middle, at the end, but it's, you know, for a
couple of reasons.
289
00:21:36,740 --> 00:21:38,840
One is I get to meet them.
290
00:21:38,920 --> 00:21:46,580
Two is I will spend a little bit of time sort of discussing the project and sort of
understanding the whole idea that they had behind it.
291
00:21:47,648 --> 00:21:52,688
And three is the first time they get to hear the finished product in a nice sounding room.
292
00:21:52,788 --> 00:21:56,188
So it's kind of like going a little bit to the movie theater to see your final product.
293
00:21:56,188 --> 00:22:00,248
And I don't think they'll ever get to hear that again.
294
00:22:00,248 --> 00:22:01,868
And it's the first time you hear it finished.
295
00:22:01,868 --> 00:22:03,228
So I think it's really nice.
296
00:22:03,228 --> 00:22:08,868
So even if they come at the end, just to hear the before and after, but it's just, it's a
really nice feeling.
297
00:22:08,868 --> 00:22:16,808
So I encourage it for me, just so could meet them and then for them, so they can actually
hear what's happening and it's part of process.
298
00:22:18,056 --> 00:22:19,967
I think it's a fun part of the process.
299
00:22:19,967 --> 00:22:29,861
um My band and I had our last record mastered and we took the road trip out and we had it
mastered to tape and then back in.
300
00:22:29,861 --> 00:22:32,572
yeah, it was like that.
301
00:22:32,572 --> 00:22:35,754
was, you know, we're never going to hear it this good again.
302
00:22:35,754 --> 00:22:40,796
You know, this is, this is kind of the celebration too.
303
00:22:40,796 --> 00:22:46,398
And as to like the one that recorded it too, it was nice to
304
00:22:46,652 --> 00:22:50,507
talk to our engineer and say, know, what do you need to do?
305
00:22:50,507 --> 00:22:51,648
Where did I go wrong?
306
00:22:51,648 --> 00:22:54,210
What do you think needs fixing here?
307
00:22:54,351 --> 00:23:01,499
And that feedback was valuable and kind of gave me a sense like, yeah, I tend to do that.
308
00:23:01,499 --> 00:23:02,150
I'm aware.
309
00:23:02,150 --> 00:23:02,940
Okay.
310
00:23:02,940 --> 00:23:07,620
that's, you know, helps you just calibrate yourself.
311
00:23:07,620 --> 00:23:08,140
exactly.
312
00:23:08,140 --> 00:23:12,121
think you bring up a really good point here of like, okay, what needs to be fixed?
313
00:23:12,121 --> 00:23:17,823
And I think that's important for people to know is you don't send stuff to mastering to be
fixed.
314
00:23:17,823 --> 00:23:22,064
You send it cause it's the last stage, kind of like you need to send it to be mixed.
315
00:23:22,064 --> 00:23:24,124
It's part of the last stage.
316
00:23:24,124 --> 00:23:32,346
the whole thing of even if you're starting out to master, don't have the mentality of,
okay, let me listen to see what I can fix.
317
00:23:33,287 --> 00:23:33,800
It's
318
00:23:33,800 --> 00:23:35,621
We're not really fixing it, hopefully.
319
00:23:35,621 --> 00:23:38,843
We're just maybe enhancing things.
320
00:23:39,023 --> 00:23:44,087
And then if things need to be addressed or fixed, that's, you know, all right, let's try
to address it.
321
00:23:44,087 --> 00:23:50,441
But I feel like a lot of people are sending things to Mastering so they can fix their
problems.
322
00:23:50,441 --> 00:23:54,703
Because I always get that comment is, OK, what do you think needs to be fixed?
323
00:23:54,703 --> 00:23:55,584
And I'm like, well, nothing.
324
00:23:55,584 --> 00:23:57,995
I'm like, what do mean, nothing?
325
00:23:58,196 --> 00:23:59,336
Like, yeah, it sounds great.
326
00:23:59,336 --> 00:24:00,437
What would you change?
327
00:24:00,437 --> 00:24:01,418
I wouldn't change anything.
328
00:24:01,418 --> 00:24:02,079
I love my mix.
329
00:24:02,079 --> 00:24:03,389
I was like, well, I agree with you.
330
00:24:03,389 --> 00:24:12,292
So we're just going add a little bit of top-end, and we're just going to take out 400
hertz by like 0.5 dB just to open it up a little bit more, and that's it.
331
00:24:12,292 --> 00:24:13,902
And they're like, that's great.
332
00:24:13,902 --> 00:24:15,283
No, yeah, I really like it.
333
00:24:15,283 --> 00:24:15,943
OK.
334
00:24:15,943 --> 00:24:19,284
So I think they're expecting sometimes a big change when it's not needed.
335
00:24:19,284 --> 00:24:25,856
So I think it's important um note to make, because hopefully you're not fixing things.
336
00:24:25,856 --> 00:24:27,977
You're enhancing it, even though we can.
337
00:24:27,977 --> 00:24:29,512
So just.
338
00:24:29,512 --> 00:24:30,073
Right.
339
00:24:30,073 --> 00:24:30,584
that out there.
340
00:24:30,584 --> 00:24:33,782
People are expecting sometimes a night and day change when...
341
00:24:34,205 --> 00:24:35,587
Sometimes it's not.
342
00:24:36,082 --> 00:24:40,026
Yeah, well that would probably be shocking really if it came back.
343
00:24:40,026 --> 00:24:42,531
Whoa, whoa, Because the...
344
00:24:42,531 --> 00:24:43,222
what they're expecting.
345
00:24:43,222 --> 00:24:50,998
I sometimes we do it is a big change and other times they were expecting a night and day
change and then it's okay.
346
00:24:50,998 --> 00:24:52,138
What were you expecting?
347
00:24:52,138 --> 00:24:53,269
Because I didn't hear it that way.
348
00:24:53,269 --> 00:24:56,141
Maybe you're hearing it different.
349
00:24:56,562 --> 00:25:01,215
So I think, yeah, I think there's a rule within mastering engineers.
350
00:25:01,215 --> 00:25:03,106
The rule number one is do no harm.
351
00:25:03,106 --> 00:25:08,680
So kind of approach it that way first and then figure out what's happening.
352
00:25:08,680 --> 00:25:09,651
Yeah.
353
00:25:11,560 --> 00:25:16,293
And you mentioned like sequencing tracks and spaces between.
354
00:25:16,693 --> 00:25:25,179
So that's another part that I think people forget sometimes too, is everything has to be
consistent in an album or an EP.
355
00:25:25,179 --> 00:25:29,203
don't want, this is the loud song, this is the quiet one and this one's...
356
00:25:29,203 --> 00:25:32,246
yeah, I didn't touch on that point, but it's important.
357
00:25:32,246 --> 00:25:37,510
mean, it's sequencing and that if it's an album that it does sound cohesive.
358
00:25:37,510 --> 00:25:45,176
um So, and by cohesive is a little bit sonically, but I think level wise is the big one.
359
00:25:45,176 --> 00:25:52,833
um So the ballad should be sounding quieter than the loud track and, you know, rocking
track.
360
00:25:52,833 --> 00:25:53,974
So that's important.
361
00:25:53,974 --> 00:25:55,934
And also spacing, spacing is important.
362
00:25:55,934 --> 00:25:58,607
A lot of people don't pay attention to spacings, but...
363
00:25:58,634 --> 00:26:04,809
There's a certain flow to an album, so even if you didn't pay attention to it, I will do
some spacings.
364
00:26:04,809 --> 00:26:15,598
know, I go by feel, there's no real standard, so I'll play the last minute of the track,
and then I know what's coming up next, I close my eyes, make a marker, slide it in, play
365
00:26:15,598 --> 00:26:17,620
it again, be like, okay, yes, that feels right.
366
00:26:17,620 --> 00:26:26,557
And sometimes, that's the only recalls I get is, everything sounds great, but can we add
half a second between track four and five and shave a second?
367
00:26:26,557 --> 00:26:28,568
between seven and eight or whatever it is.
368
00:26:28,568 --> 00:26:30,690
um And that's all part of it.
369
00:26:30,690 --> 00:26:33,792
Or where does the track start when you press play?
370
00:26:33,792 --> 00:26:35,193
That's another important part.
371
00:26:35,193 --> 00:26:48,381
So if it's, you know, big pop track, press play and usually it's play and then almost
right away kicks in as opposed to, you know, ballad play, extra breath, and then it comes
372
00:26:48,381 --> 00:26:48,652
in.
373
00:26:48,652 --> 00:26:51,023
Or if it's classical music, play.
374
00:26:52,293 --> 00:26:54,584
And then it comes in, you know, all that's important.
375
00:26:54,584 --> 00:26:59,046
So all that's sort of encoded and part of the technical side of things in mastering that
we do.
376
00:26:59,046 --> 00:27:14,512
um And again, that sometimes in classical music, especially that's a lot of the recalls is
can we add more time before the track comes in when you press play, for example, right?
377
00:27:14,512 --> 00:27:16,683
So all that's all that's part of it.
378
00:27:16,683 --> 00:27:18,774
It's all baked into the file.
379
00:27:18,774 --> 00:27:21,915
If we're doing CDs, you can do pause markers.
380
00:27:22,015 --> 00:27:24,255
you know, all that good stuff.
381
00:27:24,295 --> 00:27:31,655
that's the technical side of things that you shouldn't have to worry about it unless
you're a mastering engineer so you can focus on other things.
382
00:27:32,047 --> 00:27:34,538
What is a pause marker on a CD?
383
00:27:35,081 --> 00:27:37,331
So it depends on the program you're using.
384
00:27:37,331 --> 00:27:40,234
I use Sequoia so they use it as pause markers.
385
00:27:40,234 --> 00:27:46,878
forget what Stonic used to call it, but it's essentially like an end ID of a track.
386
00:27:47,659 --> 00:28:00,948
So if we leave it with the terminology of a pause marker, if you have, let's just say a
live album is the easiest to explain and you have track one and track two and it's a
387
00:28:00,948 --> 00:28:05,180
continuous album essentially because it's live.
388
00:28:06,288 --> 00:28:13,825
And the artist is crazy and says, want two minutes of applause between each track.
389
00:28:14,106 --> 00:28:16,718
Cause I want people to know how much they love me.
390
00:28:16,718 --> 00:28:17,008
Right?
391
00:28:17,008 --> 00:28:19,270
So let's go to the extreme example.
392
00:28:19,330 --> 00:28:24,796
So the track ends and then you have two minutes of applause.
393
00:28:24,796 --> 00:28:27,417
And then the next track comes in, right?
394
00:28:27,498 --> 00:28:28,289
In a pause mark.
395
00:28:28,289 --> 00:28:30,198
And this really only works with CDs.
396
00:28:30,198 --> 00:28:32,102
You can't really do this on.
397
00:28:32,184 --> 00:28:33,916
on digital platforms.
398
00:28:33,916 --> 00:28:34,806
only for CDs.
399
00:28:34,806 --> 00:28:36,638
The pause marker is only for CDs.
400
00:28:36,638 --> 00:28:42,082
When the track ends, you would add a pause marker that marks the end of the track.
401
00:28:42,943 --> 00:28:49,609
And then between the pause marker and the start ID of track two, it's kind of like no
man's land.
402
00:28:50,070 --> 00:28:55,614
The only way to listen to that is if you listen um straight through.
403
00:28:55,614 --> 00:29:00,368
But if you have it in shuffle mode, it stops here and then it goes to the next track.
404
00:29:00,382 --> 00:29:05,402
So if you pop in a CD, I don't know if you've seen the minus five, minus four, minus
three.
405
00:29:05,922 --> 00:29:12,462
That's the, now it's counting down the pause marker or a lot of the time it's, that's
where we put hidden tracks.
406
00:29:12,622 --> 00:29:18,602
So the only way to listen to that track is if you listen continuous, but if you have it in
shuffle mode, you'll never listen to that hidden track.
407
00:29:18,602 --> 00:29:20,022
It's between the markers.
408
00:29:20,102 --> 00:29:25,102
Unfortunately, that's gone away with streaming, but that's one of the cool things in CDs.
409
00:29:25,102 --> 00:29:27,902
So that's what a pause marker is.
410
00:29:29,582 --> 00:29:29,873
Yeah.
411
00:29:29,873 --> 00:29:39,664
a couple albums that would have almost these little intros or something to like the next
song and it being negative counting up to zero.
412
00:29:39,664 --> 00:29:40,014
Right.
413
00:29:40,014 --> 00:29:49,723
And so now if you listen to that album on Apple Music or Tidal or Spotify, that intro is
probably attached to the previous track.
414
00:29:49,723 --> 00:29:55,990
Because what happens is the pause marker is taken away and the pause marker is now the
start of the track as well.
415
00:29:55,990 --> 00:29:58,832
So that start track becomes the end track as well.
416
00:29:58,832 --> 00:30:02,973
So that spacing gets attached to the previous track.
417
00:30:04,214 --> 00:30:04,974
Yeah.
418
00:30:05,624 --> 00:30:08,470
One of those little things we lost with CDs.
419
00:30:09,735 --> 00:30:10,347
Yeah.
420
00:30:10,347 --> 00:30:15,649
to encode, break the code a little bit to like create a CD master that had a hidden track
before track one.
421
00:30:15,649 --> 00:30:27,243
Um, cause it's illegal technically to have something before so you would be able to hack
it so that either on repeat, I forget if it's on repeat, you would hear it or you have to
422
00:30:27,243 --> 00:30:30,614
like press play and then rewind and then you would hear it.
423
00:30:30,614 --> 00:30:31,145
Yeah.
424
00:30:31,145 --> 00:30:34,105
Yeah, yeah, that's fun.
425
00:30:35,025 --> 00:30:39,865
You know, I was lamenting another thing that we lost with CDs was just the art on the CD.
426
00:30:39,865 --> 00:30:48,065
I was flipping through one of those photo album books that I have of my old CDs and memory
lane, I remember them.
427
00:30:48,065 --> 00:30:51,885
I remember my friend's books look like all their albums and some of that art.
428
00:30:51,885 --> 00:30:55,865
I'm like, oh man, like, yeah, that's, we don't have that anymore.
429
00:30:55,965 --> 00:30:56,358
Discard.
430
00:30:56,358 --> 00:30:59,198
why, part of the reason I think vinyl is coming back.
431
00:30:59,338 --> 00:31:07,458
I think there was a study, and I forget the numbers, but a lot of people, a lot of the
young listeners don't have vinyl players, but they still buy the vinyl.
432
00:31:07,458 --> 00:31:13,198
And I think it's because something tangible to hold, and you get the artwork and the
credits and everything.
433
00:31:13,418 --> 00:31:20,178
So, that's part of the reason why I think, I would say 50 or 60 % of the stuff I master
goes to vinyl.
434
00:31:20,178 --> 00:31:21,334
It's quite a bit.
435
00:31:22,242 --> 00:31:27,084
You get that immersive experience of looking in.
436
00:31:27,885 --> 00:31:33,697
I remember that was like sometimes all you ever had of the band or the artists that you
were listening to.
437
00:31:33,697 --> 00:31:37,639
didn't have the internet to go and search them up or anything or their Instagram.
438
00:31:37,639 --> 00:31:43,471
And you would just comb over these things and try to make out what these abstract pictures
were.
439
00:31:43,825 --> 00:31:44,325
Exactly.
440
00:31:44,325 --> 00:31:46,216
Yeah.
441
00:31:46,216 --> 00:31:50,047
But I think it's nice now that they have the vinyl plus the Instagram plus the internet.
442
00:31:50,047 --> 00:31:56,730
So you can really think it has more access to the artists now to see what they were really
thinking and cool projects and stuff.
443
00:31:56,730 --> 00:31:59,651
you have now the artwork plus another insight track.
444
00:31:59,651 --> 00:32:02,542
So I think it's, pretty fun right now where we're at.
445
00:32:02,542 --> 00:32:03,322
Yeah.
446
00:32:03,453 --> 00:32:08,006
Yeah, you get a lot of insight into the behind the scenes, things like that.
447
00:32:08,006 --> 00:32:10,468
Yeah, there's a lot of opportunity for that.
448
00:32:10,468 --> 00:32:18,404
It's a great way to think about it, I guess, too, because I know a lot of people that make
music are like, oh, I got to be a social media person.
449
00:32:18,404 --> 00:32:19,165
I got to be this.
450
00:32:19,165 --> 00:32:22,847
And it's like, well, it's part of the art if you look at it that way.
451
00:32:23,388 --> 00:32:24,668
Have fun with it.
452
00:32:25,918 --> 00:32:27,438
gonna complain about something.
453
00:32:27,438 --> 00:32:37,358
was talking to somebody about it and you know before I used to have a band way back when
and our complaint was always, oh we can't get distribution, we can't get into tower
454
00:32:37,358 --> 00:32:38,618
records, how are we gonna do?
455
00:32:38,618 --> 00:32:44,998
We just made a thousand CDs that cost us an arm and a leg and we had to do the hardware
and it really expensive to do it.
456
00:32:44,998 --> 00:32:47,278
not like Disc Makers wasn't around none of that stuff.
457
00:32:47,278 --> 00:32:49,098
It was a big deal.
458
00:32:51,006 --> 00:32:53,686
funny fact is it never got mastered because we didn't know.
459
00:32:53,686 --> 00:32:57,626
So now I'm a mastering engineer, but that went out just with mixes on its own.
460
00:32:57,626 --> 00:33:00,166
that's a little funny, fun fact there.
461
00:33:00,166 --> 00:33:02,886
so that was our complaint is, oh, we don't have distribution.
462
00:33:02,886 --> 00:33:05,846
Nobody knows about us because if somebody knew about us, we would make it.
463
00:33:05,846 --> 00:33:09,526
And now anybody has worldwide distribution.
464
00:33:09,526 --> 00:33:20,342
So now, you know, it's, but the social media was like, yeah, but I'm pretty sure like we
always were complaining that we wanted to be seen and
465
00:33:20,478 --> 00:33:24,278
to have access to our fans and get out there.
466
00:33:24,278 --> 00:33:35,658
And now you can have access to all these people listening to in Europe and Asia, wherever
you want and have it play there because it's worldwide with just a click of a button.
467
00:33:35,658 --> 00:33:38,578
And I think it's, I forget how much it is, like $80 or something.
468
00:33:38,578 --> 00:33:42,658
It's pretty inexpensive and now it's worldwide distribution.
469
00:33:42,658 --> 00:33:44,378
And then we're still complaining about it.
470
00:33:44,378 --> 00:33:49,682
So I feel like you have to sort of, you know, take a step back and
471
00:33:49,682 --> 00:33:58,572
They're okay, I think it's good to complain because we always want more, but it's also
realize what you have is, think people take for granted world distribution.
472
00:33:59,426 --> 00:33:59,887
yeah?
473
00:33:59,887 --> 00:34:07,402
mean, you used to have to go to the people, get the album in their hands, they'd have to
go put it on.
474
00:34:07,535 --> 00:34:08,255
Exactly.
475
00:34:08,255 --> 00:34:08,684
Yeah.
476
00:34:08,684 --> 00:34:08,776
Yeah.
477
00:34:08,776 --> 00:34:16,968
And then send the records, if you got lucky, to the record store on consignment and then
they would send it back, but they would put it in the back of the store and then nobody
478
00:34:16,968 --> 00:34:17,768
would see it.
479
00:34:17,768 --> 00:34:19,889
And they promised you they would put it up front.
480
00:34:19,889 --> 00:34:21,760
And now you're just up there.
481
00:34:21,760 --> 00:34:25,851
Yes, we want it to be on playlist, but you have it in the same platform that everybody
else has.
482
00:34:25,851 --> 00:34:26,901
It's just promoting it.
483
00:34:26,901 --> 00:34:29,602
So I think, you know, it's...
484
00:34:31,454 --> 00:34:37,279
kind of try to look at it in positive way and sort of take it, you know, I think it's in a
good place.
485
00:34:37,279 --> 00:34:40,898
It's just now it's flooded with everybody, which is part of the problem.
486
00:34:40,898 --> 00:34:42,175
so much noise.
487
00:34:43,522 --> 00:34:49,865
But it's, you know, that's when your friends saying, did you hear this or did you hear
that?
488
00:34:49,925 --> 00:34:50,876
Listen to this.
489
00:34:50,876 --> 00:34:59,960
think it really helps because now everybody can hear as opposed to taking the cassette,
duplicating the cassette and then borrow your CD.
490
00:34:59,960 --> 00:35:07,174
Then you lose the CD and it's, you know, it's fun, but I think this is also a better way
for the artist to like get it out there.
491
00:35:07,174 --> 00:35:08,534
So yeah.
492
00:35:09,373 --> 00:35:14,237
Yeah, I have some nostalgia for those days, but I don't want to go back either.
493
00:35:14,238 --> 00:35:16,580
was some fun moments.
494
00:35:16,580 --> 00:35:26,148
got some fun, like, burnt CDs and my tapes that are like people's albums, but it is a lot
easier now.
495
00:35:26,214 --> 00:35:27,174
It's a little easy.
496
00:35:27,174 --> 00:35:36,866
The one thing I do miss of back then is standing in line at the record store for like the
new album coming out or just going once over to the record store and seeing what's coming
497
00:35:36,866 --> 00:35:41,961
out and they're just spending two hours listening to what they had on their players.
498
00:35:41,961 --> 00:35:45,842
then just maybe come out with one CD, right?
499
00:35:45,842 --> 00:35:52,975
One CD or no CDs or cassettes or whatever it is, but it was a nice way to sort of focus
on, all right, I want to see what's coming out.
500
00:35:52,975 --> 00:35:55,526
And now I feel, at least personally,
501
00:35:56,158 --> 00:36:01,478
I don't spend the time doing it and I'll just like kind of look real fast and be like, oh,
this came out okay.
502
00:36:01,478 --> 00:36:08,038
And then I listened to one track and it's very easy for me to skip around as opposed to I
bought the CD for $12.
503
00:36:08,038 --> 00:36:11,538
Now I'm committed to listen to it because it was my money, you know?
504
00:36:12,438 --> 00:36:14,258
So that I miss.
505
00:36:14,812 --> 00:36:18,872
my favorite music had to grow on me at that time too?
506
00:36:18,872 --> 00:36:22,052
Where I don't know that I give things that chance anymore.
507
00:36:22,052 --> 00:36:25,833
I just move on to the next infinite collection of songs.
508
00:36:25,833 --> 00:36:27,753
know it's just, yeah, yeah, yeah.
509
00:36:27,753 --> 00:36:39,233
So I try, I think of these things and I try to be like, okay, if this was back in the day,
I would actually give it a chance and sit down and all right, let's just try to scroll
510
00:36:39,233 --> 00:36:49,473
through what's happening these days and sort of pick and choose and come up with a
playlist for that week and I will try to listen to it on my walk to work and just be like,
511
00:36:49,473 --> 00:36:50,833
okay, this was good.
512
00:36:52,668 --> 00:36:54,808
Yeah, we're in a good time.
513
00:36:54,808 --> 00:36:55,728
We really are.
514
00:36:56,568 --> 00:36:59,128
we have access to so much.
515
00:37:02,788 --> 00:37:03,531
Yeah.
516
00:37:03,531 --> 00:37:11,205
of issues for the artists, but again, the part of world distribution is something I keep
on remembering.
517
00:37:11,270 --> 00:37:20,673
Well, I mean, if it was back in those days as well, mean, I'm not getting into the studio
very often because it costs an arm and a leg.
518
00:37:20,673 --> 00:37:23,497
And now you can do that sitting in your bed.
519
00:37:23,497 --> 00:37:25,781
You can be composing tracks and...
520
00:37:25,781 --> 00:37:26,501
exactly.
521
00:37:26,501 --> 00:37:36,641
Which as it's good and it's bad, but it gives a chance to a lot of people that didn't have
the chance before and maybe, you know, so yeah, I just, I just think it takes a, takes one
522
00:37:36,641 --> 00:37:39,861
speed or speed bump out two speed bumps out.
523
00:37:39,881 --> 00:37:44,741
yeah, but send it to be mastered.
524
00:37:45,107 --> 00:37:46,087
Yes.
525
00:37:47,368 --> 00:37:53,651
Do you mind talking a little bit about the different ways, the different mediums, guess?
526
00:37:53,651 --> 00:37:58,782
Like there's streaming, there's mastering for vinyl, know especially, it makes a big
difference.
527
00:37:58,782 --> 00:38:00,582
it's changed a little bit.
528
00:38:00,582 --> 00:38:03,302
think the max, yes.
529
00:38:03,302 --> 00:38:10,622
I would say we still do CDs for some reason, but CDs are still a thing.
530
00:38:10,862 --> 00:38:18,542
So I would say CDs, digital distribution for streaming and vinyl, I think were the main
ones.
531
00:38:19,102 --> 00:38:25,821
It used to also, it used to be also master for iTunes or Apple digital music, that's they
call it.
532
00:38:25,821 --> 00:38:28,763
digital masters, I felt digital masters what to call it now.
533
00:38:28,763 --> 00:38:30,984
That was a separate format as well.
534
00:38:32,045 --> 00:38:47,614
But I would say the three main ones right now are digital distribution, uh which means
high res 24 bits at this point, think 80 % of 90 % of the aggregators, Districated, Tuned
535
00:38:47,614 --> 00:38:53,869
Core, Orchard, all those will take a high res at least up to 96K.
536
00:38:54,237 --> 00:38:59,417
I think some of them might take up to one to two, but at least 96K 24 bit.
537
00:39:01,357 --> 00:39:04,317
CDs would be a DDP 4416.
538
00:39:04,317 --> 00:39:11,097
So you make a DDP, which then they would go into Glass Master and then vinyl.
539
00:39:11,097 --> 00:39:17,177
And the vinyl is a little tricky because it depends on what the artist is doing.
540
00:39:17,177 --> 00:39:23,377
I handle it a little bit differently than maybe some engineers do, but I ask.
541
00:39:24,391 --> 00:39:27,763
you know, why they doing the final and if they want to spend the money, do it right or
not?
542
00:39:27,763 --> 00:39:31,004
um And the answers are always valid.
543
00:39:31,065 --> 00:39:37,198
It's just, need to know the intentions and it's mostly a financial thing for them.
544
00:39:37,198 --> 00:39:43,892
So if they are saying, it's just a product to put out, we care how it sounds, but...
545
00:39:43,892 --> 00:39:45,973
uh
546
00:39:47,879 --> 00:39:49,684
We care how it sounds, but...
547
00:39:55,774 --> 00:39:58,776
But we don't have financial resources to really do it right, right?
548
00:39:58,776 --> 00:40:04,318
So everybody else is doing it and we can, you know, make some money back from it.
549
00:40:04,318 --> 00:40:06,306
It's like, okay, that's a valid point, right?
550
00:40:06,306 --> 00:40:10,051
And the whole point is you can send it out to a duplication plan.
551
00:40:10,051 --> 00:40:20,547
They'll probably cut the master for, don't know, give you a random number here, but like
two or $300 as opposed to having a cutting engineer do it.
552
00:40:20,547 --> 00:40:24,954
Maybe you go to the extreme and reference cuts and all that, that probably adds $1,500.
553
00:40:25,181 --> 00:40:29,862
to their duplication, but it's gonna sound amazing on vinyl.
554
00:40:30,023 --> 00:40:41,936
So all valid points, it's just if it's not going to be an actual cutting engineer that I'm
gonna be speaking to, then I will make some adjustments, not crazy adjustments, because I
555
00:40:41,936 --> 00:40:47,408
feel to make crazy adjustments, you would have to do a cutting test and then see how it
comes out.
556
00:40:47,408 --> 00:40:49,449
Sometimes you don't need to do too much.
557
00:40:50,685 --> 00:40:56,265
But if it is going to vinyl and I know it's going to vinyl and it's a loud record, I want
it pretty loud.
558
00:40:57,045 --> 00:41:02,125
I'll set my gain staging in a way where I can print two masters at the same time.
559
00:41:02,125 --> 00:41:06,185
And so one is right before like a couple of my limiters or compression.
560
00:41:06,185 --> 00:41:09,585
So it has way more headroom and it's not as slammed.
561
00:41:11,145 --> 00:41:18,625
And then that one, I might make some adjustments, double check it to see if there's a lot
of S's or the hi-hats.
562
00:41:18,625 --> 00:41:20,893
I might address that a little bit.
563
00:41:20,893 --> 00:41:31,533
And this again is if they're not going to a cutting engineer, if they're just going to the
duplication plant or if it's electronic music or something is happening where the low, low
564
00:41:31,533 --> 00:41:33,513
end is stereo or out of phase.
565
00:41:33,513 --> 00:41:38,473
Maybe I have to bring it in a little bit so that the needle doesn't pop in and out.
566
00:41:38,493 --> 00:41:41,433
And also taking into consideration how long the sides are.
567
00:41:41,433 --> 00:41:49,133
If it's 12 minute sides or 15 minute sides, I might cut it little bit louder, but if it's
20 minute sides, it's a rock album.
568
00:41:49,133 --> 00:41:51,096
We have to really bring the volume down.
569
00:41:51,096 --> 00:41:52,251
Um, so.
570
00:41:52,251 --> 00:41:54,444
just not physical space, right?
571
00:41:54,444 --> 00:41:56,210
Just in the grooves.
572
00:41:56,210 --> 00:41:56,700
Correct.
573
00:41:56,700 --> 00:41:57,150
Yeah.
574
00:41:57,150 --> 00:42:03,372
So the louder you want it, the more space it takes to a certain degree.
575
00:42:03,754 --> 00:42:13,578
So, also like very out of phase, if you want to call it low end doesn't cut well or won't
cut because the needle goes out.
576
00:42:13,919 --> 00:42:20,962
So a lot of people, the default is I'm going to make a hundred Hertz and below mono, put a
de-esser on and drop it 60B.
577
00:42:20,962 --> 00:42:24,444
A lot of times if you don't do a test cut, maybe you don't have to make
578
00:42:24,444 --> 00:42:27,404
the 100Hz mono, maybe it might cut well.
579
00:42:27,684 --> 00:42:32,644
So that's the thing that I like to, I use two three cutting engineers that I work with a
lot.
580
00:42:33,184 --> 00:42:38,224
And if there's always an issue that can come back to me and say like, hey, can you do
this?
581
00:42:38,224 --> 00:42:45,124
You know, I can't do too much on my end, but at this point I know enough to sort of give
it the best chance for the medium.
582
00:42:45,767 --> 00:42:50,260
um You said yes, Is that what you said back there?
583
00:42:50,260 --> 00:42:51,880
the de-esser is important.
584
00:42:51,940 --> 00:42:58,340
Most, I would say, I'm not a cutting engineer per se, but most of the time there's a
de-esser when cutting.
585
00:42:59,800 --> 00:43:06,680
The lathes have a de-esser because too much high frequency burns through, it will break
the vinyl.
586
00:43:07,720 --> 00:43:16,640
So, sometimes that's why you hear loud records, there's a little bit of like a crunch,
like a little bit of a compression happening on S's, it's probably the de-esser hitting
587
00:43:16,640 --> 00:43:18,920
because it doesn't cut well, so.
588
00:43:19,226 --> 00:43:21,990
I'll make sure that if there's something very sibilant.
589
00:43:24,069 --> 00:43:26,135
The cutting engineer doesn't have too much of an issue.
590
00:43:26,135 --> 00:43:29,081
But again, I like to be in touch with them.
591
00:43:29,083 --> 00:43:33,132
Yeah, sometimes I'll go to the cutting session and cut with them.
592
00:43:34,011 --> 00:43:35,563
Right.
593
00:43:35,563 --> 00:43:37,854
That's it for doing it the right way.
594
00:43:38,135 --> 00:43:39,616
Investing the money.
595
00:43:40,758 --> 00:43:41,225
Yeah.
596
00:43:41,225 --> 00:43:43,087
how it sounds, then do it the right way.
597
00:43:43,087 --> 00:43:48,984
If you need the product, like 100 % understand you need the product, then we try to make
it sound as best as possible.
598
00:43:48,984 --> 00:43:57,252
But you know, they won't spend the time making the, the, uh, the test cuts and then making
small adjustments.
599
00:43:59,037 --> 00:44:01,297
It's going to sound 80%, right?
600
00:44:01,297 --> 00:44:01,997
It's going to sound fine.
601
00:44:01,997 --> 00:44:07,417
It's going to sound at 80%, but it won't sound 100 % of the meaning, but it's going to
sound fine.
602
00:44:07,417 --> 00:44:09,428
Um, so yeah.
603
00:44:10,137 --> 00:44:14,242
Yeah, and I was just going to say this is another thing to be thankful for that we have.
604
00:44:14,242 --> 00:44:19,486
The digital medium is a little bit easier to work with and you have to, yeah.
605
00:44:19,995 --> 00:44:28,582
Yeah, which is funny because I'm constantly injecting noise into recordings now just to
bring back all the problems I used to fight against.
606
00:44:28,582 --> 00:44:33,146
Whether it was, yeah, whether things were too sloppy.
607
00:44:33,146 --> 00:44:35,027
I can't play drums right now.
608
00:44:35,027 --> 00:44:36,968
Everything's too quantized.
609
00:44:38,550 --> 00:44:41,532
Re-injecting all that humanity to what I do.
610
00:44:42,233 --> 00:44:44,100
Vinyl crackle in the mix.
611
00:44:44,100 --> 00:44:44,501
yeah.
612
00:44:44,501 --> 00:44:45,121
Exactly.
613
00:44:45,121 --> 00:44:46,672
Yeah, it's funny with the vinyl crackle.
614
00:44:46,672 --> 00:44:50,403
There's an album I just did that had vinyl crackle effects throughout.
615
00:44:50,603 --> 00:44:57,706
And I requested them a separate mix without the vinyl crackle because I was going to vinyl
and I like, we can't add vinyl crackle to the vinyl.
616
00:44:57,706 --> 00:45:00,206
This is not going to bode well.
617
00:45:01,147 --> 00:45:02,067
yeah.
618
00:45:03,888 --> 00:45:04,728
Yeah.
619
00:45:05,335 --> 00:45:06,795
That's pretty funny.
620
00:45:07,896 --> 00:45:14,699
But it's, um, yeah, it's amazing just how far that's come and that we can do it.
621
00:45:14,699 --> 00:45:21,491
think even like now records, you get away with a lot more than you used to as far as like
bass and stuff like that.
622
00:45:21,491 --> 00:45:25,228
We're vinyl, yeah.
623
00:45:25,228 --> 00:45:26,201
I think so.
624
00:45:26,201 --> 00:45:30,320
Again, I'm not a cutting engineer, so I'm not an expert that much.
625
00:45:30,320 --> 00:45:33,036
I know enough to get myself into trouble, I would say.
626
00:45:33,036 --> 00:45:43,423
uh But I mean, yes, you can probably now get away with it a little bit more, but there is
a physical limitation.
627
00:45:43,423 --> 00:45:46,375
So the big thing is probably level.
628
00:45:46,375 --> 00:45:50,748
It's going to be cut lower in volume, which now brings up the noise floor.
629
00:45:50,780 --> 00:45:54,080
There's some great sounding loud records and it sounds great.
630
00:45:57,253 --> 00:46:00,031
Yeah, I mean that's as much as I know.
631
00:46:00,031 --> 00:46:02,147
Again, I get myself more into trouble than not.
632
00:46:02,147 --> 00:46:04,833
So that's why I rely on the cutting engineers.
633
00:46:07,029 --> 00:46:13,177
I'm guessing you're using like a mix of hardware and software stuff when you master.
634
00:46:13,340 --> 00:46:15,540
Yeah, my setup is a hybrid.
635
00:46:15,540 --> 00:46:28,140
I would say changes per project, maybe per song, but I would say 75 % of the time I'm in
hybrid mode.
636
00:46:28,140 --> 00:46:35,520
So I'll use some plugins and then the plugins I use are mostly more for like cleanup, a
little bit of sound.
637
00:46:35,520 --> 00:46:40,680
And then the hardware is more of a coloring thing, more of the broad strokes.
638
00:46:40,680 --> 00:46:43,324
And then I bring it back in.
639
00:46:43,324 --> 00:47:01,524
print um from that is usually and then um if I feel like um going through the converters
or it's gonna be too much color with the hardware I have um won't really add anything to
640
00:47:01,524 --> 00:47:06,117
the mixes and it'll be detrimental then I'll just stay in the box.
641
00:47:06,117 --> 00:47:11,996
We have amazing plugins now it's not like 10 years ago where there was an excuse that
642
00:47:11,996 --> 00:47:13,796
Oh, it's not hardware.
643
00:47:13,896 --> 00:47:19,256
Slug-ins are fantastic now and I feel like they're just...
644
00:47:19,256 --> 00:47:22,056
I want the same par, but almost on par.
645
00:47:22,056 --> 00:47:29,036
I think you would choose to go out of the box versus in the box because it's a different
sound as opposed to quality.
646
00:47:29,556 --> 00:47:32,336
The same thing of why you would choose this mic over this other mic.
647
00:47:32,336 --> 00:47:33,616
I think it's the same thing.
648
00:47:33,616 --> 00:47:35,956
That's where we're at right now.
649
00:47:36,176 --> 00:47:37,422
So, yeah.
650
00:47:37,422 --> 00:47:48,197
I might get to a final sound faster because I like to tweak the knobs in another rig well
enough, but I think everything in the box right now is, we're in a really good place right
651
00:47:48,197 --> 00:47:49,488
now, plugin wise.
652
00:47:50,631 --> 00:47:54,062
Do you have any go-tos, any favorites, plug-in-wise?
653
00:47:54,062 --> 00:47:58,184
eh
654
00:47:58,184 --> 00:48:04,517
but right now, so for plugins, I use a lot of the, the iSetup Ozone stuff.
655
00:48:04,517 --> 00:48:08,219
Uh, 10 and 11 are great.
656
00:48:08,219 --> 00:48:11,451
The Maximizer, I really like, I like the Maximizer.
657
00:48:11,451 --> 00:48:15,182
I think I'm mostly also used to the sound it does with the different variations.
658
00:48:15,182 --> 00:48:17,043
Um, so I know what it does.
659
00:48:17,043 --> 00:48:20,965
So it's very easy for me to achieve something using the Maximizer.
660
00:48:20,986 --> 00:48:22,106
Plugins are nice.
661
00:48:22,106 --> 00:48:24,387
Um, it's really nice that you can switch the order.
662
00:48:24,441 --> 00:48:31,394
in no zone, the signal chain, the exciter is great because have multi-band exciter with
like amount and mix.
663
00:48:31,394 --> 00:48:39,678
um And then FabFilter, the Q4 that came out recently is game changer for me.
664
00:48:39,678 --> 00:48:45,880
um Michelangelo from projects, I think it is.
665
00:48:45,880 --> 00:48:49,591
um Grady Q.
666
00:48:49,591 --> 00:48:52,219
um I like the...
667
00:48:52,219 --> 00:48:55,684
Pro L2 I think it is from FoutFilter, the limiter, it's great.
668
00:48:55,684 --> 00:49:06,358
um I use the Oxford Inflator sometimes, just a little bit of, I don't know, character to
things, as well as the black box.
669
00:49:06,899 --> 00:49:10,073
I'm think what other plugins.
670
00:49:14,927 --> 00:49:16,790
Off the top of my head, I think.
671
00:49:16,867 --> 00:49:19,897
There's probably like one or two other EQs I'm forgetting right now.
672
00:49:19,958 --> 00:49:20,759
Yeah.
673
00:49:20,868 --> 00:49:22,917
Those are your main players though.
674
00:49:22,917 --> 00:49:27,351
I would say I jump to that and then I'll figure out if I need something else.
675
00:49:27,351 --> 00:49:30,893
As far as de-essers go, the Weiss plugin de-esser is great.
676
00:49:32,856 --> 00:49:35,347
The FabFilter de-esser is great.
677
00:49:35,347 --> 00:49:40,182
It also has a sidechain so you can sidechain things to it if needed to just trigger the
essers.
678
00:49:40,182 --> 00:49:46,707
um And then the other thing, 100 % of the stuff goes through is RX.
679
00:49:47,228 --> 00:49:51,491
We QC in RX, we de-click, we de-pop in RX.
680
00:49:51,812 --> 00:49:58,498
If there's one S in the entire track that's messing us up, we'll probably attenuate using
spectral repairs.
681
00:49:58,498 --> 00:50:01,180
It's easier than a DSR and less intrusive.
682
00:50:01,221 --> 00:50:07,987
So, RX is just as important as Sequoia for us, or Pro Tools.
683
00:50:08,360 --> 00:50:08,820
Hmm.
684
00:50:08,820 --> 00:50:09,760
Wow.
685
00:50:10,701 --> 00:50:14,684
Yeah, that's a wild piece of software.
686
00:50:15,065 --> 00:50:15,925
Rx.
687
00:50:16,489 --> 00:50:16,950
important.
688
00:50:16,950 --> 00:50:23,942
We do all our conversion, our sample rate and dither of Rx because we can tweak every
little thing we can tweak.
689
00:50:23,942 --> 00:50:29,633
So we've made experiments and come up with certain steepness to the curve and pre-ringing
that we like and all that.
690
00:50:29,633 --> 00:50:35,465
So um yes, everything gets converted via Rx and has a nice batch convert.
691
00:50:35,465 --> 00:50:41,707
So that's the other big one that we use in the computer is software wise, at least it's
Rx.
692
00:50:42,922 --> 00:50:43,904
Nice.
693
00:50:45,067 --> 00:50:49,273
Can you tell me a little bit about, it's pronounced Zampole Productions, right?
694
00:50:49,273 --> 00:50:50,084
Zample Productions.
695
00:50:50,084 --> 00:50:51,465
Yeah, Zample Productions.
696
00:50:51,465 --> 00:50:53,506
It's my studio in the city.
697
00:50:54,047 --> 00:50:55,829
Started 20 years ago.
698
00:50:55,829 --> 00:50:58,411
Yeah, started 20 years ago, New York City.
699
00:50:58,411 --> 00:51:01,853
um We just celebrated our 20 years.
700
00:51:03,315 --> 00:51:04,396
Thanks.
701
00:51:04,616 --> 00:51:05,757
Started in my bedroom.
702
00:51:05,757 --> 00:51:14,294
um Slowly moved up to like renting a place with somebody else and then moved places.
703
00:51:14,294 --> 00:51:17,723
And now we've been in this current facility, which is inside.
704
00:51:17,723 --> 00:51:20,923
second story down the lower side.
705
00:51:22,583 --> 00:51:25,563
And we've been here 10 years.
706
00:51:26,843 --> 00:51:28,903
And yeah, we started it out.
707
00:51:28,903 --> 00:51:38,463
I mean, I started out with a good friend of mine from college just because I was working
in New York as a general assistant cleaning bathrooms at the studio called Sound on Sound
708
00:51:38,463 --> 00:51:40,903
and my visa got denied.
709
00:51:40,903 --> 00:51:44,860
And so I had to go back to Mexico and I know.
710
00:51:44,860 --> 00:51:46,080
wasn't ready to go back yet.
711
00:51:46,080 --> 00:51:53,520
So I went back to Mexico for a few months and then I came back and I applied for a, I
think we call it an artist visa.
712
00:51:53,520 --> 00:52:05,540
then to prove I was doing something, we started like this little company on paper and I
had enough freelance gigs to sort of pay rent sometimes.
713
00:52:06,520 --> 00:52:10,619
And just started just to do something and
714
00:52:10,619 --> 00:52:16,099
Somehow 20 years later, we're still here with like a bigger facility and doing lots of
records.
715
00:52:16,519 --> 00:52:17,979
So yeah, that's how it started.
716
00:52:17,979 --> 00:52:22,739
it's productions because back then, if the phone rang, we said yes.
717
00:52:23,299 --> 00:52:26,639
So, oh, do you do sound effects for films?
718
00:52:26,639 --> 00:52:27,579
Yes.
719
00:52:27,699 --> 00:52:29,619
Do you do, you know, do you produce sound?
720
00:52:29,619 --> 00:52:30,159
Yes.
721
00:52:30,159 --> 00:52:30,839
was a yes.
722
00:52:30,839 --> 00:52:34,899
I need any gig possible, but mastering was always like something that I was doing.
723
00:52:34,899 --> 00:52:35,411
So.
724
00:52:36,191 --> 00:52:47,780
I'm 90 % mastering now, 85 % mastering, quite a bit of utmost so we'll throw that utmost
in but we don't do that much post-production anymore, that's just more of that but that's
725
00:52:47,780 --> 00:52:55,165
why it's example productions as opposed to example mastering is we started as on the
website yes to everything.
726
00:52:55,165 --> 00:52:57,666
We do it all just because we needed the gigs.
727
00:52:58,761 --> 00:53:00,964
I hear that a lot from people.
728
00:53:01,046 --> 00:53:01,547
Yeah.
729
00:53:01,547 --> 00:53:01,708
yeah.
730
00:53:01,708 --> 00:53:02,119
We do that.
731
00:53:02,119 --> 00:53:03,490
No, how do we do that?
732
00:53:03,713 --> 00:53:05,440
That's when you figure it out.
733
00:53:05,440 --> 00:53:09,503
of say yes and then figure it out later in situations.
734
00:53:09,604 --> 00:53:14,287
But yeah, unfortunately it's worked out and mastering has always been part of it.
735
00:53:15,703 --> 00:53:22,971
There's something about that when you're under the fire and it's like you've got the job
and you've got to make it work.
736
00:53:22,971 --> 00:53:27,031
You gotta make it work and you gotta make them happy because it's a very small world.
737
00:53:27,531 --> 00:53:30,331
So people will talk, so you better not mess it up.
738
00:53:30,331 --> 00:53:31,711
So it's definitely, it's good.
739
00:53:31,711 --> 00:53:33,391
It's good learning curve and stuff.
740
00:53:33,391 --> 00:53:34,591
So yeah.
741
00:53:34,751 --> 00:53:36,851
So that's a little bit of a bad sample.
742
00:53:37,454 --> 00:53:39,416
Yeah, that's cool.
743
00:53:39,777 --> 00:53:49,406
I read you did the uh Weezer live performance for Spotify, which I've seen and I love
Weezer, one of my favorites.
744
00:53:49,426 --> 00:53:51,036
That sounds incredible.
745
00:53:51,036 --> 00:53:52,246
Mason, the engineer there.
746
00:53:52,246 --> 00:53:53,157
Yeah.
747
00:53:54,198 --> 00:53:55,109
It was so fun.
748
00:53:55,109 --> 00:53:56,109
That was almost a dream.
749
00:53:56,109 --> 00:53:57,040
That was a dream come true.
750
00:53:57,040 --> 00:54:00,583
I it's that album of Weezer was, I grew up with that album.
751
00:54:00,583 --> 00:54:03,164
so now, yeah.
752
00:54:03,945 --> 00:54:04,525
Yeah.
753
00:54:04,525 --> 00:54:09,949
And so now to be working on it, I thought, I I know it's biased because I worked on it,
but I thought it sounded great.
754
00:54:09,949 --> 00:54:11,680
So I was very proud of that.
755
00:54:11,790 --> 00:54:12,791
It sounds incredible.
756
00:54:12,791 --> 00:54:13,691
Yeah.
757
00:54:14,992 --> 00:54:18,074
Now, were you on site doing that as they were performing?
758
00:54:18,795 --> 00:54:19,755
Okay.
759
00:54:20,496 --> 00:54:22,515
You kinda, yeah, right.
760
00:54:22,515 --> 00:54:22,855
fact.
761
00:54:22,855 --> 00:54:26,538
But I was in touch quite a bit with engineer Jack.
762
00:54:26,538 --> 00:54:31,556
then, fortunately, have no recalls in the mastering.
763
00:54:31,556 --> 00:54:32,924
Everybody loved it.
764
00:54:32,924 --> 00:54:37,999
it was great, but also almost no interaction.
765
00:54:37,999 --> 00:54:41,270
Because I sent it to be mastered, sent it back to him.
766
00:54:41,270 --> 00:54:44,234
It like, And I was like, oh, that's great.
767
00:54:44,634 --> 00:54:50,314
a little bit more like, hey, it's good.
768
00:54:50,314 --> 00:54:54,774
no, it was super, super cool to do.
769
00:54:55,354 --> 00:54:55,874
yeah, yeah.
770
00:54:55,874 --> 00:54:57,474
was no stress.
771
00:54:57,474 --> 00:54:59,594
So it was super cool to do.
772
00:55:00,734 --> 00:55:05,914
And like I said, I was just very happy with the way it sounded because it was a little
nerve wracking.
773
00:55:05,914 --> 00:55:10,454
Such a classic record with these guys and be like, what did they do?
774
00:55:11,494 --> 00:55:13,234
So yeah, it was good.
775
00:55:13,294 --> 00:55:13,887
Yeah.
776
00:55:13,887 --> 00:55:15,579
yeah, I'm like that about it too.
777
00:55:15,579 --> 00:55:24,990
think if it was played around with too much, you know, it's just so imprinted in my
musical DNA, that stuff.
778
00:55:24,990 --> 00:55:32,408
So, but it came out great and it's really cool to hear some of the talking in between and
a little bit of the storytelling.
779
00:55:32,837 --> 00:55:34,541
Which is super fun.
780
00:55:34,541 --> 00:55:36,384
Plus, I can't believe so much time had passed.
781
00:55:36,384 --> 00:55:37,966
I was like, my God.
782
00:55:38,010 --> 00:55:38,779
I can't believe it.
783
00:55:38,779 --> 00:55:39,342
How?
784
00:55:39,342 --> 00:55:40,323
Yeah.
785
00:55:40,687 --> 00:55:43,642
Yeah, I was like just becoming a teenager at that point.
786
00:55:43,642 --> 00:55:44,482
I know.
787
00:55:44,482 --> 00:55:45,762
I was like, where did the time go?
788
00:55:45,762 --> 00:55:46,942
I know.
789
00:55:47,002 --> 00:55:47,362
Yeah.
790
00:55:47,362 --> 00:55:50,262
So, but yeah, that was, that was a cool project to work on.
791
00:55:50,724 --> 00:55:56,779
Yeah, I mean, you've got the list of people and artists you've worked with is pretty wild.
792
00:55:56,779 --> 00:55:59,635
mean, it's almost like a who's who of a...
793
00:55:59,635 --> 00:56:01,026
Yeah, again, we've been super lucky.
794
00:56:01,026 --> 00:56:01,777
It's been fun.
795
00:56:01,777 --> 00:56:04,219
You know, I like to say it's better than having a real job.
796
00:56:04,219 --> 00:56:06,901
So, you know, it's good.
797
00:56:06,901 --> 00:56:08,442
Yeah, we've been lucky.
798
00:56:08,623 --> 00:56:10,954
I really like that it's been a span of genres.
799
00:56:10,954 --> 00:56:27,238
know, we'll do some Cornus Quartet with Steve Reich to like Broadway shows to, you know,
mariachi music with the big Alejandro Fernandez, who just got a Grammy to Weezer.
800
00:56:27,238 --> 00:56:27,988
It's just
801
00:56:27,988 --> 00:56:38,882
It's great jazz records, did this bronze of Spalding, some stuff for Samara Joy, so it's
just, it's been really nice to sort of have it so all over the place in a good way.
802
00:56:38,882 --> 00:56:39,973
Yeah.
803
00:56:41,530 --> 00:56:49,293
Well, you said a real job, not having a real job or better than a real job, but I will
point out to everybody.
804
00:56:49,434 --> 00:56:53,696
It's 6 PM now and you said you started at 7 AM this morning.
805
00:56:54,156 --> 00:56:54,667
yeah.
806
00:56:54,667 --> 00:57:05,097
job, but I mean, it's, hard to, I was telling somebody it's hard to call it a real job
when you get paid to listen to music, you know, it's long stressful hours, but it's, I
807
00:57:05,097 --> 00:57:05,557
don't know.
808
00:57:05,557 --> 00:57:10,381
It's just, it's listening to music and great speakers, unfortunately, good music.
809
00:57:10,381 --> 00:57:12,083
it's, it's, it's good.
810
00:57:12,083 --> 00:57:13,294
It's, it's, it's hard work.
811
00:57:13,294 --> 00:57:14,864
It's long hours, but it's Yeah.
812
00:57:15,097 --> 00:57:15,937
Yeah.
813
00:57:16,158 --> 00:57:24,357
Was there a particular assignment or job that you got maybe going back a little bit where
you're like, my God, like this is pretty wild.
814
00:57:24,357 --> 00:57:27,031
We're working on this record for whoever.
815
00:57:27,031 --> 00:57:28,794
Anything stick out for you like that?
816
00:57:28,794 --> 00:57:32,016
There's a couple, think it's more, I mean, it happens.
817
00:57:35,407 --> 00:57:39,439
Like maybe in the early days when it's like, holy crap, how did we do it?
818
00:57:39,439 --> 00:57:51,319
mean, I'm one of those that still I'll buy most, not most, but like if I see the CD or
vinyl that I worked on, I'll buy it because I still get super excited and giddy to see my
819
00:57:51,319 --> 00:57:52,079
name on there.
820
00:57:52,079 --> 00:57:55,479
And I'll I'll text it to my mom and my mom's like, yes, Oscar.
821
00:57:55,739 --> 00:57:57,239
We know like it's great.
822
00:57:57,239 --> 00:57:57,639
Congrats.
823
00:57:57,639 --> 00:57:58,859
And I was like, it's so exciting.
824
00:57:58,859 --> 00:58:02,359
You my name's on the cover, you or on the back of the lighter notes.
825
00:58:02,359 --> 00:58:04,459
It's that's still gets me very excited.
826
00:58:04,459 --> 00:58:07,724
But I guess a big one was a big one is
827
00:58:07,724 --> 00:58:22,899
Starting out, it's like three or four months into general uh GA-ing at Sound and Sound, um
there was this album by Mark Anthony, which became huge.
828
00:58:22,899 --> 00:58:26,840
um it's a salsa album, Valió La Pena.
829
00:58:26,860 --> 00:58:34,010
And the engineer that was coming in um wanted to Spanish speaking.
830
00:58:34,010 --> 00:58:42,150
Now you have to keep in mind that the hierarchy was, it sounds like there's maybe one
engineer, but it's assistants and then general assistants.
831
00:58:42,150 --> 00:58:48,170
And the general assistants essentially cleaned the bathrooms and got coffee and make sure
everything ran right.
832
00:58:48,290 --> 00:58:49,950
The assistants were the assistants in the session.
833
00:58:49,950 --> 00:58:57,450
And if it was a big session or the GAs were done with their job, they could maybe sit in
in the background to watch sessions.
834
00:58:57,450 --> 00:59:03,672
So you can slowly move up the ladder and it would take six months or three years.
835
00:59:03,672 --> 00:59:08,443
depending on somebody needed to leave for the whole thing to shift.
836
00:59:09,324 --> 00:59:15,605
So three months in or four months in, very early on, it was still very long, know, bottom
of the totem pole.
837
00:59:15,605 --> 00:59:19,686
They said, okay, I need somebody to speak Spanish, Oscar, you're up.
838
00:59:19,687 --> 00:59:22,977
And they told me it was a mixing um gig.
839
00:59:22,977 --> 00:59:29,579
And I was extremely stressed out because I didn't know the JSSLJ console computer that
well.
840
00:59:29,579 --> 00:59:32,334
I knew it well, but not enough for mixing.
841
00:59:32,334 --> 00:59:40,166
Back then we would mix everything automation in the SSL eh without, it wasn't mixing Pro
Tools essentially.
842
00:59:40,166 --> 00:59:42,841
It was like all console, all upboard gear.
843
00:59:42,874 --> 00:59:50,726
I forget if it was up to two inch or it wasn't Pro Tools, but Pro Tools was essentially
like a two inch machine playback.
844
00:59:50,966 --> 01:00:01,113
So I asked the chief tech to see if I could take home that night the manual to read the
SSL, say console computer, because of, you know.
845
01:00:01,113 --> 01:00:03,573
I needed to know all the information well.
846
01:00:03,753 --> 01:00:06,993
Took it home, read it, sort of understood what was happening.
847
01:00:06,993 --> 01:00:13,913
Went back and an hour before we were supposed to start mixing they said, and here's a
setup sheet for recording.
848
01:00:14,313 --> 01:00:15,533
And I said, what do mean recording?
849
01:00:15,533 --> 01:00:16,793
They said it was a mixing.
850
01:00:16,893 --> 01:00:18,613
Like, oh no, the full band's coming.
851
01:00:18,613 --> 01:00:20,453
It's like, what do mean the full band's coming?
852
01:00:21,817 --> 01:00:25,597
And they have to keep in mind, I'm like 22 years old, three months into the job.
853
01:00:25,597 --> 01:00:27,057
And they said, no, a full band's coming.
854
01:00:27,057 --> 01:00:27,637
Here's a setup.
855
01:00:27,637 --> 01:00:28,997
And it's a full salsa band.
856
01:00:28,997 --> 01:00:31,857
It was Grupo Nietzsche, which is like the biggest salsa band.
857
01:00:33,117 --> 01:00:36,777
And so I had like an hour to set up all the mics.
858
01:00:37,157 --> 01:00:40,457
And then for four days, they tracked this amazing salsa record.
859
01:00:40,457 --> 01:00:46,467
And I got to be pretty involved with it because, you know, Papa trusted me enough to
engineer and we...
860
01:00:46,467 --> 01:00:53,342
did a lot of stuff together and that was the moment where I'm like with this amazing salsa
band and Mark Anthony for four days.
861
01:00:53,543 --> 01:00:56,706
know, that for me was like, wow, this is great.
862
01:00:56,706 --> 01:00:58,027
And then that was my first credit.
863
01:00:58,027 --> 01:00:59,187
They put me in the credits.
864
01:00:59,187 --> 01:01:06,893
um So that I think was a big moment of, all right, this is, can't believe it.
865
01:01:08,315 --> 01:01:10,576
So, yeah.
866
01:01:11,578 --> 01:01:14,050
Yeah, I will never forget the panic of like, what do mean?
867
01:01:14,050 --> 01:01:15,491
Yeah, and it's a
868
01:01:15,491 --> 01:01:16,142
full band.
869
01:01:16,142 --> 01:01:24,031
It's like, I forget, three different percussionists, horns, piano, rough vocals, I think
we cut.
870
01:01:24,031 --> 01:01:35,343
It was a thing and I had an hour to set up and I never set anything up on my own because I
was starting out so it was a nerve-wracking but we did it and nobody complained.
871
01:01:35,352 --> 01:01:40,756
Yeah, I guess they probably sound so good too right offbeat.
872
01:01:40,756 --> 01:01:50,329
can put a, I mean, not to degrade the engineering side of that engineer, because he was a
great engineer, but it's definitely, put a BZM in the ceiling and it probably sounds
873
01:01:50,329 --> 01:01:50,849
amazing.
874
01:01:50,849 --> 01:01:52,520
but it was great.
875
01:01:52,520 --> 01:01:53,518
The producer was great.
876
01:01:53,518 --> 01:01:56,771
It was just three or four days of just good fun.
877
01:01:56,771 --> 01:02:02,053
And they really included me part of like the gang and we would go out for lunch together
and then dinner.
878
01:02:02,713 --> 01:02:05,133
Then I had to go back and do backups and all that.
879
01:02:05,133 --> 01:02:09,173
So think I slept in the studio for four or five days because they would start at 8 a.m.
880
01:02:09,173 --> 01:02:09,953
or 9 a.m.
881
01:02:09,953 --> 01:02:13,633
But everything needed to be, you know, turned on and warmed up two hours before.
882
01:02:13,633 --> 01:02:15,313
So it was just super fun.
883
01:02:15,313 --> 01:02:18,113
was like, yeah, this is why we're doing it.
884
01:02:18,113 --> 01:02:19,292
It was great.
885
01:02:19,342 --> 01:02:22,596
Yeah, a little trial by fire for you.
886
01:02:23,339 --> 01:02:25,782
Yeah, that's awesome.
887
01:02:25,782 --> 01:02:26,583
Yeah.
888
01:02:26,583 --> 01:02:30,029
So I would say that was like one of the big ones that I remember.
889
01:02:30,029 --> 01:02:33,513
There's been a couple more, but that was one of the big ones that, yeah.
890
01:02:34,414 --> 01:02:43,745
So I'm guessing if you were to give somebody advice, you'd say, know, say yes, go for it
and just do your best.
891
01:02:43,745 --> 01:02:44,967
Work hard.
892
01:02:45,010 --> 01:02:46,051
go for it.
893
01:02:46,051 --> 01:02:50,012
And no matter what happens, you've said yes to the gig and finish it.
894
01:02:50,072 --> 01:02:51,613
No matter what happens.
895
01:02:51,833 --> 01:02:55,664
I mean, no matter what happens, but just finish it.
896
01:02:55,664 --> 01:02:56,285
You said yes.
897
01:02:56,285 --> 01:03:01,917
You know, there's limitations, but the world is very, the audio world is small.
898
01:03:01,917 --> 01:03:07,619
So it could be that you feel that something didn't go right.
899
01:03:07,940 --> 01:03:10,721
that the other person doesn't know and they might recommend you to somebody.
900
01:03:10,721 --> 01:03:11,769
So I would say
901
01:03:11,769 --> 01:03:15,849
Try it out the bird bridges, say yes, do it right.
902
01:03:15,969 --> 01:03:25,929
Um, and I do think it's 90 % luck, 10 % technique or talent, I would say.
903
01:03:26,049 --> 01:03:31,969
But I do feel that you can create as many chances as you can to be lucky.
904
01:03:31,969 --> 01:03:39,629
So if you say yes, you open up the opportunities to be lucky and then it's up to you to,
you know, keep the game or move on forward.
905
01:03:39,629 --> 01:03:41,101
But the important thing is
906
01:03:41,101 --> 01:03:43,609
you've committed to it, then do it right.
907
01:03:43,609 --> 01:03:46,677
And then that should definitely help you.
908
01:03:47,892 --> 01:03:52,870
I think they say luck is where opportunity and preparation come together.
909
01:03:52,870 --> 01:03:56,045
So be ready and go for it.
910
01:03:56,122 --> 01:03:57,582
yeah, 100%.
911
01:03:57,582 --> 01:03:59,442
Yeah, 100%, yeah.
912
01:03:59,622 --> 01:04:07,153
It's definitely luck, but right place, right time, but you can create as many
opportunities of that as possible, Yeah.
913
01:04:07,212 --> 01:04:08,777
It's an awesome story.
914
01:04:09,375 --> 01:04:10,786
Yeah, super fun.
915
01:04:10,786 --> 01:04:21,026
I we're kind of near our time, so I don't want to keep you too much longer, but we can
send people to like zampolproductions.com.
916
01:04:21,673 --> 01:04:24,369
if you're in New York, hit me up.
917
01:04:24,369 --> 01:04:24,939
Let's hang.
918
01:04:24,939 --> 01:04:26,792
I'm always up for hanging.
919
01:04:26,949 --> 01:04:31,397
Yeah, I might have to drop by one day and see what's going on over there.
920
01:04:31,397 --> 01:04:32,698
I'm not too far from you.
921
01:04:32,698 --> 01:04:35,140
live room and we're doing a lot of Atmos.
922
01:04:35,140 --> 01:04:39,956
We have a nice Atmos setup, so both mixing and mastering.
923
01:04:39,956 --> 01:04:41,837
yeah, it's a cool little place.
924
01:04:41,837 --> 01:04:42,158
Yeah.
925
01:04:42,158 --> 01:04:45,259
um
926
01:04:45,259 --> 01:04:50,402
I wish you continued success and thanks so much for taking the time to talk.
927
01:04:50,402 --> 01:04:51,093
Yeah, for sure.
928
01:04:51,093 --> 01:04:51,936
Thanks for this.
929
01:04:51,936 --> 01:04:53,429
This was super fun.
930
01:04:53,624 --> 01:04:54,869
Yeah, absolutely.
931
01:04:54,869 --> 01:04:56,354
And thank you, listeners.
932
01:04:56,354 --> 01:04:58,098
We appreciate you being here.
933
01:04:58,125 --> 01:04:58,884
Yeah, thanks.
934
01:04:58,884 --> 01:04:59,662
Thanks everybody.
935
01:04:59,662 --> 01:05:00,689
uh
936
01:05:02,037 --> 01:05:03,260
Alrighty.