Navigated to 211: THE VIRTUAL BOY IS BACK!! - Transcript

211: THE VIRTUAL BOY IS BACK!!

Episode Transcript

Speaker 1

Hey, you guys, hear me, start cheering.

Now, cheer, Let's get guys on our leg.

Wolf Wolf.

Hi, I am Mike Naughty and I am a Nintendog.

Speaker 2

Hi, I'm Jeff Grubbin.

I am a Nintendog.

Speaker 1

We are the last of the Nintendog.

Two days, spoon heaven Fever has swept log globe.

Nintendo had a direct Everything's Expensive and the mount rushmore of Nintendo failures sponsored by the Virtual Boy Spouncered.

I say, JK.

Speaker 2

We're getting big money, big money for the Virtual Boy.

Speaker 1

That's why it costs so much.

They're paying us.

It turns out, Jeff here I am.

I'm hosting our podcast.

Yeah.

Speaker 2

Man, it so finally you're just gonna do some work here.

It's nice to see.

Speaker 1

Yeah, that's right.

I mean, I'm a busy, busy little boy.

I hope you had a nice evening.

I took a nappy nap.

Speaker 2

I uh, we got done with the podcast.

We had a meeting.

I uh what I do right after that?

I think I I beat Silk Song.

Speaker 1

No, we did.

Speaker 2

We did a Silk Song quick look, and then I did the credits for that right after we got done with that, and then the rest of the evening was kind of like talking to Steph about the state of things and then getting food.

So yeah, but it was still nice.

It was nice just to hang out.

Speaker 1

Excuse me, I'm choking on the littlest bit of a Granah Barr I had like ten minutes ago.

All of a sudden, it's final the way, tay you something I got?

Yeah, no problem.

Speaker 2

This will be the last episode where we ever have Mike Manatti on the show if he doesn't die here from choking.

He's just being so unprofessional.

We just can't abide this.

This is it's not acceptable.

It's not like my voice stopped working in the middle of a podcast today.

Speaker 1

That would never happen to me.

Oh that's okay, I made it.

I've made it through.

I'm alive.

Yeah, well, how bad you're fired?

Like people actually did a bad job today.

No, it was like, that's fair.

That was that's fair.

I wasn't impressed either.

Gosh, yeah, so all this Nintendo stuff, it's I was like, wait, we haven't talked about the direct on the Ten Dogs yet.

It's like, no, we haven't.

Actually that was only Thursday, it feels like for Friday it was it was Friday, right, Friday.

Yeah, so it's kind of.

Speaker 2

It's kind of still somewhat fresh news surprisingly, although it feels old.

Speaker 1

That's right.

Thursday was nine to eleven, which is awesome.

Nintendo News.

Not Nature Valley, mikey O'Leary right now, to suit you, I'll sloppy right there.

Nature Valley too dry.

Speaker 2

Yeah, that would kill you.

If you were choking on Nate Valley, there'd be no way to get it out.

It would just lodge itself in there with its dry crumbliness.

Speaker 1

I eat one of these every morning.

I don't know the name.

I think it's like sun Belt or something.

They make my softer imagine.

Speaker 2

It's a completely white label that just says food like for some reason.

Speaker 1

Can't blame me for not knowing the name.

It's just my it's just my sludge, oh, hardened sludge.

Yeah whatever.

It gets me back into.

Speaker 2

Sustenance calories, that's it.

Speaker 1

Okay, it's one of though.

I think it's sucked up that that subtitle for that one Meddle your Solid three special Edition that they did on PS two was not sustenance, which is you know, a name for food and I'm a team mccanagan.

Speaker 2

That game was eating food.

It was some subsistance.

Subsistence.

Now, isn't that just named after a Joy Division album?

Speaker 1

I don't you know, Jeff, I guess I don't know enough about Joy Division albums to be able to say no definitively.

But I feel like that's not the case.

I feel like subsistence the act of Tanners supporting oneself at a minimal level.

I mean that, Actually, that's fitting.

That's a fitting thing, I suppose.

Speaker 2

Okay, So Jey Division has Joy Division has an album named Substance.

I remember that.

Wasn't Kojima having a major like Joy Division, like Moment.

Speaker 1

Two became to Substance when it got its up there.

That's what it is.

Okay, thank you.

There we go, Metal Gear Solid, Ignorant Slut.

Speaker 2

Yeah, that's that's fair.

But I knew Joy Division was evolved somewhere.

Speaker 1

Wow, we had we had that for a while.

Just like on the PS.

You know, people complained about the remaster, they're sure, but like you know, no one really complained very much about Mettlegear Solid to Substance a quote unquote like definitive version of that game on the same console it came out on.

It was wild for Snake Eater because nobody plays but noa sneak anymore, because because that still had a top down camera, which was really weird in that game.

Actually, that like kind of had an airror negativity around it until Subsistence in my memory, when they put the camera behind the shoulder.

Speaker 2

Yeah, this is like all of these little tidbits are like reasons that I was like missing out on these games while they're while they're happening.

First though, there was like the weird like you're not playing a snake in middle Gear Salad two, And I know that sounds so stupid now, but in the moment, it was like, this is not what I was expecting.

And you know, back then I was talking to a lot more normies who were into middle Gear and they were especially but hurt that they weren't playing a snake.

And then you get to the third game, and the conversations were like Shane Bettenhausen defending Metal Gear Salad three and everyone else being like, you idiot, you fool this, he messed up.

This isn't a good game.

And then Subsistence comes out and that flipped the script.

But at this point I'm like, wait, I don't what should I be playing?

Should I get this one?

I don't even know, and I got a little bit lost, So I'm like, I'm just going to ignore it and come back later.

And later is twenty twenty five now, and I'll.

Speaker 1

Still try to play it this year.

We'll see.

I mean, I didn't play Medicgrosol three until while after Subsistence came out.

I think I said this recently.

I only play it because the wait for Keta Arts two was so agonizing for me that I was like, ah, had it.

So I was like, I'll just play ahs copy of Subsistence to help like occupy my time because I'm still like I was like a freshman in college in a freaking English degree or professional writing, and I had a lot of free time to just sat around thinking about Kingdom Arts two.

So I just played Melgarsol three and actually it was fantastic.

Speaker 2

So I don't get when Christian decides win to interrupt and with not to interrupt this, I wouldn't want to talk about.

You've played the original version of Metal Gearsawa three multiple times?

Speaker 1

Yeah, Subsistence, No Substance originally Subsistence.

Speaker 3

When I when I played that game.

Speaker 1

Oh, Christian did.

It's like, oh, I see, I see, Oh you only ever played Regular Microsoft two, Microsoft three multiple times?

Okay, I don't.

Speaker 4

I don't get why people is like so sistions so much better.

I'm like, is it I mean, yes, yes, but it's just it's.

Speaker 3

Metal of your Son the three Baby.

Speaker 1

It's like I guess Game of Remained.

Yeah, but I I think at the time people are like, this top down camera is terrible for these larger open areas.

You constantly had to do a thing where you would peak around cameras or peak around corners and then go into first like you can go in the first perse of you.

Still I think people were snapping in the first person of you constantly just to see if anybody was actually in front of them.

Speaker 4

Yeah, it's not it's not that bad.

People like you should you should try it.

It's not that you like people painting like it was so bad Regular and then came out and now now it's good.

Speaker 3

It's it's not that at least not like that.

People.

Speaker 2

There was definitely a lot of complaints at the time.

There was there was definitely a lot of conversation about the camera being funky, and although I guess that this carried over to subsistence to some degree.

But the button combinations you had to do to do certain things, and people don't know that.

Speaker 1

Now he goes.

Speaker 3

Back in the day, I didn't know ship he goes.

Speaker 4

I wasn't like putting attention to anything that's going on, But like.

Speaker 1

Why would you pay attention to what the US media was saying about metal Gear Solid?

Speaker 2

That's another Christian failure.

Speaker 4

I only I remember, I remember only caring about E three and it wasn't even possible for me to like what should like well not lie but like get the update your shoes have to wait for a magazine to talk about it, like two months after it happened.

Speaker 3

That's how that's what I got my news.

Speaker 1

You know, this is the Tone podcast, and we're not talking about the three DS version of it.

I was gonna say, hey, three dyes, which is wow that that happened.

By the way, all right, I wonder.

Speaker 2

If Delta will go on switch to it?

Probably will, right, I.

Speaker 1

Don't know why not except that sometime doesn't happen.

Maybe it can't be optimized, but it seems like a game that should be fine for that.

I don't know.

I don't know, Hey, you're an old fuck piece of shit, are you?

Are you excited for the Virtual Boy?

Speaker 3

Yeah?

Speaker 1

I am.

Speaker 2

I'm sorry.

Speaker 1

Too.

Speaker 2

It's like, so the TikTok or not to tell the Instagram real went pretty big.

A good job, Sewan, he got that up like right away of us reacting to that, and uh, there's a handful of people in there that get it.

And there's handful people are like, this is bad.

Why are these old men excited?

Look, there's been a.

Speaker 1

Good amount of people getting bad at us this week for liking things.

Some people are bad that we like silk saw too much.

Oh that is all right, very good.

Yeah, oh yeah.

Speaker 2

It's like the young'uns don't seem to understand.

It's like, look, there is some irony, but also I'm legitimately excited because I don't care if things are bad, if they spark joy the way the Virtual Boy.

Like, there was a time in my life where the Virtual Boy was one of the most anticipated things I had ever experienced.

I was so excited for it.

And then it comes out and crashes and burns.

Well, that makes it interesting.

It makes it like this weird cultural alternative timeline that could have happened and now Nintendo, who has shunned the thing for forever for thirty goddamn years, is now re embracing it so they can sell us one hundred dollars piece of plastic and optics.

And that's okay, that's a reason not to like it, but I can't help it.

Speaker 1

I'm excited.

I want it so bad, Like, oh yeah, I have funness for the Virtual Blake because it was, like you said, first, I was actually interested in it, and then it became a fascinating failure.

Look like the way you know, everybody's like, whokickn costly care about this thing.

Nintendo still made video games for this thing.

There are Nintendo games on here, and of course it doesn't have the library of a game Boy or even the library of a WEU.

There are some good games on there, and then there's a lot of curiosities, like that Warrior Land game.

For a long time, people have said it's a shame that that thing is just completely stuck on the Virtual Boy.

It's like they're never gonna acknowledge it again.

Now that you're gonna be able to play that, I think that's really neat.

I like that Mario Tennis that pinball game.

Tellow Boxer is a weird curiosity.

I like it.

Speaker 2

Mario It's fun to Robuster is fun.

Speaker 1

Mario Clashes this kind of weird different take on Arcade Mario Brothers.

So yeah, there's a lot of interesting Jack Brothers.

We're getting that, which is like top down kind of Zelda E take on Shiving Tense.

And it was the first game in that series we ever got over here.

So they're are like, it's actually going to be fun software on here.

But you're right, that's not not even necessarily the point.

I just love that they are doing something this unhinged, if you want to say it, but interesting and weird.

I mean, look, if like if it was like digital digital clipses, like we're doing a Virtual Boy collection for some reason, I think I won't think that's neat and oh that would be awesome.

Speaker 2

Yeah, that would be like, God's.

Speaker 4

Explain what they're doing because you just started like japping a whole cool boys.

Speaker 2

So the Virtual Boy is a head mounted display of sorts from nineteen ninety five ninety six that Nintendo put out as like a alternative successor to the Game Boy.

It was supposed to be kind of portable.

It took batteries, I guess I don't.

Ever, I don't know if anyone ever used batteries.

That'd be crazy.

Anyway, it could only display images using its red LEDs, had red LEDs on the screen.

And Nintendo is going to recreate that effect and that experience by putting out a pair of optical devices, one that just looks like a Virtual Boy, the other one being a cardboard sort of full together thing that you could slide the switch and or no, no switch to right?

Speaker 1

Or is it both just switch to ice, just switch to or is this expansion pass I forget now?

Speaker 2

Yeah, I think it might be both.

In it's on expansion pass with a fifty dollars tier.

Speaker 1

You slide the switch, you can handle the technical prowess.

It's a premium game for premium gamers.

Anyway you get.

Speaker 2

Once you have it, like in one of these devices, the Virtual Boy games will function at that point, and then you get to see the three D games of the three D effects, And back then it was like two screens showing you slightly different perspectives, so it was like a real depth effect that it worked back then, but it was awkward and cumbersome and bad in a lot of ways that really mattered, which is why it imediately failed.

Speaker 1

But there's also a big scare at the time about giving people eye cancer.

That part wasn't true, but no.

Speaker 2

Was that legitimately eye cancer people were worried about.

Speaker 1

Well, I forget if that just became the meme urges problems, but I remember hearing about eye cancer.

I swear I remember at least hearing that thought.

Speaker 2

I think it's like those stereoscopic devices like that, and the three DS are pretty good for like people that have like a lazy eye or whatever like that, if you want to like get your eyes more in line.

Any practice on the three DS requite some time when she was struggling with that when she was younger, and it made a big difference.

So Virtual Boy probably was not hurting people, although it did cause headaches for sure.

Speaker 1

Yeah it was you know, it was you know, I had a virtual boy and it was a weird thing to be in for a long time.

It was also pretty neat.

I thought it was.

You know, I didn't take home the Virtual Boy try it and be like, well, this obviously sucks.

It is going to be a big failure.

I was a kid, I thought it was another cool toy that I had.

Speaker 2

Yeah, I fought like it was such a weird tech.

It was in the weird place too.

It just happened at this time that like it probably should not have They should not have tried it then, But they had like most of the tech, the red LEDs that they were using, that had been around for a long time.

They weren't using an LCD screen LCD like basically, it's like it would be like liquid crystal with liquid crystals that sort of go over a white light and then add sort of filters on top to do different looks and whatever.

That wouldn't have worked in something where you had your eyes up so close.

So they had the LEDs, but blue LEDs.

The reason it wasn't a color led screen is because blue LEDs were only invented effectively for like consumer use five years before this, Like they had just happened basically, and so it would have been like ten thousand dollars to make a virtual boy.

They had a color screen, So then it was just like fuck it, game Boy is just black and white.

That's doing just fine.

In fact, it was gonna do better over the next five years that it had ever done.

Speaker 1

Before Yeah, the Heady days or the Gay Boy were ahead of it, still Pokemon, and so.

Speaker 2

It didn't look around me like we'll keep it cheap and we'll put this thing out there and then give people a stand and force them to put their face in it.

It was a bad idea, but I loved it.

I really thought it was cool.

My friend had one.

I never had one.

I loved using it all the time.

Speaker 1

Now, you know, sabeo Arp said about the pricing twenty five dollars for that cardboard version.

Twenty five bucks for cardboard, but I don't know one hundred dollars for that physical thing, which again seems to pretty much just be a shell.

Speaker 2

Right, Yeah, I mean they both gonna have the optics in it, so that's gonna be like where the cost is at.

So these lenses that it caused, so when you're gonna put the screen in up close, you know, jam your face in, and then they're gonna be like try to like blow up the little images that are side by side on the screen using the lenses to feed them into your eyes.

It's still way overpriced and at the same time, like you know, a kirby riding the little thing ambo is fifty dollars because terrorists are still messing with these things.

You know, that doesn't justify the price.

This still sucks Nintendo trying to get away with something here.

Absolutely, But we were talking about it and when we were seeing the price and Backler was saying one hundred, and that's where I was at it first.

And then I'm like, maybe they'll do seventy.

That can't be that crazy.

And so when it was one hundred, it's like, Okay, I was wrong, but I'm not surprised.

Speaker 1

Talks some more about prices thing, because this is, yeah, kind of this was a big takeaway for a lot of people from the direct.

Like you said, these amoebos are pretty expensive.

Those Kirby ones, you can kind of swap out the rider and the ride on those.

That's gonna be fifty dollars, the new most expensive amebo to date.

I think those things look neat.

They're not that neat.

There's a lot of forty dollars amibos like these new kind of bigger Super Mario Galaxy themed once.

There's a Metro Prime for Beyond one where you know, there's a thirty dollar one, but there's also one where Samus is on that new motorcycle thing that's forty bucks.

It may I remind you, Metr a Prime remaster costs forty bucks.

Yes, so let's it.

Speaker 2

It's weird, just weird to see, Like, Okay, first of all, it's like, at what point do they just stop doing ambo?

But people keep, people keep buying these things.

I think they're just like playing chicken a little bit, being like, these things are getting more expensive for us to produce and to ship and to send around the world, and especially for the United States, and it's the fervor has died down, but clearly they have just locked in a huge number of people who are who feel the need to get every.

Speaker 1

Single one of these.

Speaker 2

But I say that and then people pointing out, like some of the more recent ambos, you know, they came out at higher prices and now you can get them for like half price, so the demand's not like that crazy for him.

I don't know, it's those things.

I care about these things, so it's hard for me to like judge what's going on here.

Speaker 1

The newer ones were like those street Fighters six ambos, which you know those always say meat.

But I can't imagine the typical meba audience has a giant appetite for oversized street fighters.

Six characters they're gonna want.

Yeah, the Mario Galaxy Ones, Kirby Metroid even I imagine more than that's a good fighter.

So it'd be interesting to see how that goes.

Speaker 2

Now, Marino says, the Tears of the Kingdom Ones dropped to twenty from thirty, So yeah, I mean, but Nintendo's also like, well, we'll start at a higher price, and then if they the retailers needed to drop him later, so be it.

Yeah, people are pointing out the virtual boy in Canada it is equivalent to about eighty US dollars, and its equivalent to about eighty euros in Europe, so that that would be like ninetiesh dollars maybe.

Speaker 1

Yeah.

The other kind of a price thing here is so you know, they announced that Mario Galaxy two is coming to the Switch Switch to finally.

It'll be available separately for forty dollars or part of a bundle with the first Mario Galaxy also for forty dollars separately, you get them together for seventy dollars.

Before we talk about this package, this is not our price thing.

This is the one Jeff.

Like all the other ones, I do get and I get this one a little bit.

I don't know.

I get it in the fact that, hey, this game costs fifty bucks when it came out back in the day.

But boy, that was a different time when they were making fifty dollars leg games and it was there most you know, they're premium games or premium gamers.

Guys, that's a Raindy picks Ford joke.

If you don't know what I'm talking, if you missed that whole thing.

Also got to really stay tuned in to understand what we're talking.

Speaker 2

You want to keep up with Mikey's references, you need to be more plugged in.

Speaker 1

Yeah, what's wrong with you?

So?

Yeah, I mean this one's a little rarm of me, Jack because I get it.

But it's also, yeah, I'm gonna obviously play forty dollars for Super Mario Galaxy too.

I'm not even going to think about that for a moment.

And this isn't I think some of it is.

Nintendo is hurting themselves by not talking about what exactly this version is.

That they do it a little bit, but they aren't calling it like Super Mario Galaxy to HD or remastered.

It just says Super Mario Galaxy two on there.

So some people are like, so what they just put a ISO file or ROM on this thing.

There are gonna be some you know.

There's, of course, this is the resolution improvement, that's gonna have the new control stuff.

There's gonna be a mouse mode even supported on both of these things.

But I don't know, how are you feeling about this Galaxy situation?

Uh?

Speaker 2

Yeah, I mean everything you said about the price and that you're going to still get it, you're not gonna think twice about it.

It applies to me as well.

You know, it stinks to be the suckers constantly for this because I know a lot of people want to listen to the show like this and be like, be as mad as I am about these things, and at the very least, like I understand, like these prices are going up.

This sucks.

Seventy dollars for both these games can feel a little bit painful, but I have to admit, I'm going to buy this package.

I want to have these games in the slightly upgraded forum.

I'm playing a video right now so people can kind of see it's a noticeable upgrade.

It's not some massive improvement.

It does feel like optimizations likely made inside inside of an emulator, and I guess what I think when I see that as well, at least they're doing something here and that will help me justify to myself the forty seventy hours.

I'm going to get the seventy dollars version.

I'm gonna get the combo there, And these are game these games are really, really really good.

They're really good.

And I wasn't thinking that we would ever get Super Mario Galaxy too on switch or switch to.

I thought they would just continue being like, that's a little difficult.

I'm curious to see what the solution is for Yo, she's tongue.

But I'm sure they must have something.

It can't be it couldn't have been.

Speaker 1

That hard yet.

Speaker 2

Yeah, you know what, it's probably that's that One's probably not a new sentence.

They've probably said that inside before.

Speaker 1

It's not the first time ever said that one.

Yeah.

I mean, I'm sorry, but I'm just watching your this thing of Galaxy two you're playing on our stream now, and it's just yeahs from.

Speaker 2

It's from good Vibe Gaming, just so people can get the credit there.

Speaker 1

Yeah, I just I don't know, that's just immediately sparks so much joy for me.

Speaker 2

I mean, you can see the text the textures are like definitely improved.

They're zooming in a little bit to show that off.

But yeah, I don't know, it's not a huge difference.

It's a bit of a Nintendo tax for sure.

Speaker 1

Isn't that different from that Gears of War reloadedly got, which isn't that much better than a remaster they did recently, and that's forty dollars right.

Speaker 2

Yeah, But like, just like so you don't get yelled at the difference there is if you had already owned the last up, the remaster, you got that one for free, so Nintendo's not doing that.

Speaker 1

If you are owned the three D All Stars version of this, they.

Speaker 2

Should write but Nintendo won't.

So that's that's our difference.

Speaker 1

Here is difference.

Speaker 2

They always gets away with them.

What like, they are maximally focused on what they can get away with, and they're doing it again here.

Speaker 1

I mean, yeah, I definitely understand the frustration of boy Nintendo knows they can get away with a lot, and they sure do like getting away with it.

Yeah, absolutely, I mean it's.

Speaker 2

Good money get away with stuff is good money, and they've built they have built up the goodwill of being your video gaming best friend, and they're cashing in on that constantly now.

They I would argue that they have earned that to a certain degree by putting out games that people really like, and and putting out and like making the kinds of games and focusing on the.

Speaker 1

Characters that people like.

Speaker 2

Eventually that does run out, and I think you see some people like being like, man, this this Nintendo, especially with the you know, the uh, the recent patent, and like, I'm just feeling kind of sour about them.

Nintendo's not impervious.

They've been low before, and if they come crashing down, like we find out like in a few years, a switch to never did catch back on with the mainstream because everyone was just like I had a switch and that was fun while it lasted, But I'm not paying another more money for a lot of games that look pretty similar.

Uh, Nintendo could be in a place where it's like and now a lot of core gamers are feeling pretty shitty about them because they had so much hubris and Nintendo might go back to sort of a game Tube sort of era and now maybe that's far fetched.

But if I were them, I would be a little bit more soft handed in my approach to pricing, just because it feels so transparent what they're after right now, which is just getting as much nickels and dimes as they can from their most hardcore audience, and that stinks.

Speaker 1

I mean reputations that those things can happen if the tendo has come across as sheep, and if that penetrates that mainstream market, and that you know, that is something that mainstream market does care about.

They care about the price of things.

They will notice that you saw the price of eggs went up there.

That was the talking point in this country for a while.

So things like forty dollars amibos or forty dollars Ports of League games like that can eventually pick up.

People don't think it's going to be gaussy too, because a lot of people are just gonna see a seventy dollars Mario game on stores shows.

They're not going to think too hard about that one.

But yeah, it's you know, there's gonna be other ways that even though it's just ten dollars, that ten dollars and its switched to welcome tours stood out a lot because that was kind of crazy to ask a price for that thing that she could have obviously have been a pack in.

Speaker 2

I think, just real quick before we move on, I think Nintendo continues to do one smart thing here and that is when it had when it can price things in other countries lower.

So it's clear that's about the tariffs, and then how critical can we really be?

It's like, how much of is how much of this is what can Nintendo can get away with?

And how much is is it the tariffs and the reality.

It's always both, like both things factoring heavily, but it's just Nintendo can just be like, look, this is the economic reality and we're dealing with it, and what do you say to that.

Speaker 1

That's a good point, Jay Arthur.

I do think doky Kun't Cutry returns being sixty dollars that seems more egregious to me than forty dollars for Sunshine too.

Honestly, even though don Kyak Country Returns technically, I guess had more obvious improvements to it.

Speaker 2

I don't, ah, yeah, but it was done by that poorhouse.

Speaker 1

That's kind of a little bit great or anything like that.

But okay, so like all that'side, I'm pretty stoked we are getting Galaxy Too.

I didn't think we'd ever see on the switch or you know, I was getting worried just it wouldn't be a thing.

I like those Galaxy games a ton.

I haven't played Galaxy Too, and I haven't been a while.

I don't have my we you uh are we played in very much and it's just an all timer.

It's so freaking fun.

So I'm gonna be playing the heck out of that when it comes.

Speaker 2

Out, And I think, I think that's what it really is for me too, is where it's like I want this on my switch.

So I'm I'm ready to pay.

If you just want to play these games, Google Dolphin, just go do it.

Just go play it.

If you want to play these games.

No, like you've been able to do this this whole time, and you don't have to buy this game if you don't want to, Like, it's that simple, and you can get probably a lot of the same kind of upgrades that Nintendo's doing for this.

Speaker 1

Absolutely, yeah we are.

We aren't going to judge you.

Yeah, all right, there was a lot of news at that direct Let's go over it here because you know, we talked about this we live.

Why should we talk about some our places, But just just to kind of catch base out we're feeling because Mandroid Prime four beyond, we were really hoping we would get a release date here it is December fourth.

We kind of talked about what windows this game could come out in this early just never always seemed like a good possibility.

Well there is.

It looks great.

They kind of shut off this new motorcycle feature sat almost called a Zoda Samus driving around kind of a more open desert area for a moment before landing in a more traditional Metroid area.

I thought it looked super hot.

Uh yeah, God, we're gonna be playing this game.

And just a a few months no Metroid Prime two or three remastered.

That stream seems practically dead.

Un Less there's some kind of Metroid director or something and they announce it.

But I speaking of you know, Dolphin, I'm ready to go with that uh Prime hack thing that lets you play those games with mouse and keyboard controls.

I was waiting for the town to explain to me how I could buy.

Speaker 2

Two and three your money like Earmark for it.

Yeah, ready to go games.

Speaker 1

I have bought a couple times before and I was like, please tell me when to buy them again, and they did it, So yeah, I'm just going to use prime hack for that.

Speaker 2

Yeah, and PRIMEX, like the mouse keyboard and mouse controls are amazing, but you can also like get that on Steam Deck with controller.

Speaker 1

It's great.

Speaker 2

It's just like dualstick analog first person shooter controls and that that that is an awesome thing.

And Prime Hacks is like for people don't know, a separate fork of Dolphin that like handles Metroid Prime trilogy specifically.

Speaker 1

Uh, it's yeah, it's very cool.

I you know, it's like, you know, not calling anyone specifically chat, but I see every time I bring this game up, I'm always shocked that there's some people chatter are like I don't know about this one, and I feel like I live on a different planet because every time I see this game, I'm like, Wow, that looks amazing.

People with anxiety should be feeling good now, and they I don't know, I don't know.

People are some people just don't seem convinced about me.

Speaker 4

Can you can you fucking believe that the Desert has a bunch of fucking sam.

Speaker 1

Just pretend that you're playing one of those games from the ABSOO people or something, and it'll be fine.

Speaker 2

Yeah, I like we were talking about it.

It's it's always the anxiety is just you waited so long and you're looking at something and something sticks out, and it's so easy to extrapolate and listen to that part of your brain that's worried that, oh this looks, this doesn't look perfect, so it's time to freak out.

Speaker 1

Uh.

Speaker 2

It happens to me all the time, so I get it.

Uh, But I'm definitely at a point now where I've been through it enough times to be like to recognize, I'm just and wait to play the game and I'll judge then and then if a lot of times what happens is these people are pleasantly surprised and they never think about those thoughts they had before the game was out ever again, it never even occurs to them again that they were ever worried about the game.

Speaker 1

No, I just forgot.

It was like, oh, the borcycle stuff doesn't look great.

I'm just looking at the chair.

I'm like, it looks I'm doing the same.

Speaker 4

I'm looking like, oh, it's.

Speaker 1

Just going off for rampets raining and it just looks really good and there's like a lightning flashing and doing a Kira slides.

You're shooting missus?

Why on the motorcide?

I don't know saying record?

Speaker 2

Is it because they saw sand I think it's because they saw sad like you know, that's not what caused recourse problems?

Speaker 1

Right, everybody, wait a second?

Is it Anakin Skywalker?

Did Annakin do this?

Listen?

Speaker 2

One man has an opinion doesn't mean if you're listening.

Speaker 1

To it driving this sentiment it okay?

I I've a marine, doesn't Everyone knows record.

People just haven't stopped talking about record.

That's guy?

Speaker 2

Is that record still dominating the game?

We're consciously everything is like a record.

We get it now, Jesus, well play another game?

Games journalists, or here's a good one.

Dylan's rolling Western That says the other.

Yeah, here, get a lot of record.

Record such a funny game.

It's really funny.

It's the funniest seven out of ten of all time.

It's not a bad game.

It's not a very good game.

Speaker 1

Yeah.

Speaker 2

I really wish we had infinite time because I would love to do alright, club and play Record and she'd be like, yeah, it.

Speaker 1

Would be like the poster shout of all right, really freaking record, all right, all right, other things here New Fire Bulls announced has come the one last thing this time Fire Emblem Fortunes Weave.

We're all expecting a remake for one of the super famcom games we never got here.

Nope, Brand new Fire onmb them.

Game kind of has a bit of a like Roman call a seum vibe going on.

It seems connected with three Houses somehow.

There's a familiar character who showed up during it, the.

Speaker 2

Dragon lady that was in your head that talked to you in three Houses, right, that was three Houses where she was in her voice actress, and a character that looks like played a character that looks a lot like that character, but a different age.

I think she was younger in your head.

Yes, here's so she's a little bit older, or at least old.

She appears older because she's a dragon.

She's thousands of years old, I believe, even in three Houses, and her age can change very I was talking to Rachel Kaiser about this on Monday, Hunk miss Marks and she's a huge Fire and Blunde fan.

So she was explaining it to me, and she she got the sense of like they are probably going to draw a direct connection to Three Houses, but it also could be like very vague, or this character could just be similar with the same voice actress.

Speaker 1

We don't know.

Yeah, I don't think it's going to be like a Three Houses sequel and you know characters from that game are going to show up.

I don't think it's that, But you look at this thing and it just kind of it gives you more Three Houses vibes than Engage a game.

I think both of us really liked the gameplayoff.

It was the best like the tactics I've ever actually felt.

But Tonally just kind of felt off.

Story was pretty bad, characters weren't great, Our direction had just gone too far in certain directions.

This seems like it's pulling things back in a certain way, but still looks very nice, very flashy.

You know.

It's it's definitely as time.

They like to do Fire album even a bit more frequently than other franchise.

We got two of those on the Switch One.

People do like those games a lot, even if Engaged was a little bit of a you know, not high point for this series.

Speaker 2

People DS We got Awakening in Fates, we got a but.

Speaker 1

We got Awakening.

We got Fates, which technically had three parts, and that remake of the second fire umbone is called fire ambum uh Gayden guy.

Yeah, that was the rebirth right with Awakening.

Since then they've been going well, so I guess.

Speaker 2

Yeah.

Speaker 1

The only surprise to me is that, you know, I thought a remake would have been sided in between all them.

Speaker 2

There was also with Echoes right, Echoes as a whole.

Speaker 1

That's the remake.

Okay, that's the remake of guys shout outs right, Okay, right, yeah, so so there it is.

And then a technically there's also a down port of Warriors on the three DS.

We had that on the switch as well.

Speaker 2

So yeah, man, so man, I kind of want to go see that three DS version of that.

Yeah, but I.

Speaker 1

Am gosh, And then I'm looking at this video again, it's like, yeah, yeah, I'm ready for some fire of them.

Absolutely, I'm curious to see.

I think everybody kind of likes where the Texas game Polay is where people are a bit more suspicious, is that in between stuff some of it, it seems like they have kind of gotten and carried away with it.

A bit.

I don't know if I think they're going to pull back from that.

They might just do it a little differently, And I'm curious to see what that's going to look like.

Are you going to be running around this kind of roman esque city?

Are you just gonna be hanging out and like the Colosseum, barracks?

What's going to be kind of the gimmicky thing here?

In three Houses?

You were, you know, the teacher, so you're basically like running classes and awakening.

Of course you're playing matchmaker and have these people marry each other?

So what is that going to look like this time?

But yes, there it is, fire on them fortunes weave.

I don't it as a twenty It's really nice, really looks really good only switched to so that is you know, I guess my questions like, this probably isn't the only this big twenty twenty six game.

Of course, this is one of the big ones we could we might not see it even until summer or fall.

But you know there's gonna be some other stuff we're going to be hearing about here.

Speaker 2

Yeah, I would I get I bet we get this, Like summer at the latest is probably for this game.

They did say that Tomodacci Life is early next year, gone.

I can't remember if they gave an exact date for that or a month, but they definitely said early next year.

We haven't heard about Rhythm Heaven, but that's probably also like springish and then this I could see like June.

Uh, and then they by then they have a whole other set of games set up for next holiday.

So yeah, I'm just the more I watch this trailer, the more I'm like, God, it looks so good like that, even those tertiary characters there, the other NPCs looked great, and the battle it looks a lot like fire Umblum but that's fine as well.

Speaker 1

I'm into it.

Yeah, ready to see more.

I It's it is interesting how Nintendo has really gotten away from announcing games anything, Like they're not doing like, oh this game's coming out two years, we're announcing it now.

That rarely happens anymore.

That's really Priming four is so interesting for that.

You know, giant games like Donkey Kunk Bonanza can'ting announced just a few months before it's coming out now, so you know there are you know, there very well could still be giant games coming in twenty twys exit multiple, the one that we just aren't going to hear about until they are, like, you know, six seven, eight months out from releasing.

All right, a couple other things here.

There is DLC for Lucky Kong Bonanza.

I haven't rushed out to get that.

I'm a big DLC guy, but this is like it's adding you can go to DK Island.

It's not some brand new zone necessarily full of objectives, but you can go there.

And there's a new Roguelike mode thing.

So there's that.

Speaker 2

I'm interested.

I bought it, I will I will try it.

I like DK Bananza a lot and I like Roguelikes a lot.

Speaker 1

We'll see Mario Galaxy Movie.

That is the sequel to the Mario movie.

And yes, so we are getting some Galaxy stuff there.

There's a very short teaser trailer.

We saw Aluma.

We heard a little bit about Mario Galaxy title music.

You know, there's a part saying, oh, we're doing this already, and it's like, eh, of course we're doing this already.

They're not going to hold it back, so now yeah, they're ready to go.

Excuse me.

That's April third, April third, that will release next year, we saw some more of Higher Warriors Age of Imprisonment that's November six, so that got a release date as well.

This really really did flesh out the rest of the schedule.

Yeah, yeah, any question marks.

Speaker 2

And it's all those slots we were talking about early November something in December.

Yeah, here we are.

We got ever dates in all those spots.

Speaker 1

And it's you know, things are filling up pretty nicely because you have that November six later in November and you get Kirby Air Riders, well, Haitis two in just a bit over a week.

Care for Switch ones because that's one point over.

Release got announced for September twenty fifth for the digital version.

The physicals not till November twelfth, Pokemon Legends the basically because not October sixteenth.

But also the DLC just already got announced for this thing.

It's going to have like a new hyperspace lumios area.

This is in a Omega Rychou.

This is the Mega Dimensions DLC.

It's a little confusing that they announce this DC already.

I think Sean was right when he's talking on BombCast that this is just a timing thing because there's not going to be a big Pokemon presents to talk about this in the future, so just just just talk about this thing right now.

Speaker 2

Sure, I think it also.

I think he also said, and I think he's right about this as well, that it's about sort of setting expectations for what this game is.

I think they do want people thinking of it a little bit as like a equivalent to a mainline Pokemon game, the kinds of the kind of thing that does get big DLC, like for every single one of those entries, And I think they're just trying to set it up right away, like, yeah, this is one of those, and we're going to have support for it long term, so show up and get into it.

And at the same time, they can charge a lot people who will buy both right away right when the game launches, and they'll probably spend money on the DLC.

There'll be more likely to spend money on the DLC in that moment than maybe any other moment, So having it ready to go is a practical business decision.

Speaker 1

Mario Tennis Fever brand new Mario Tennis game.

This one releases on February twelfth.

Going to have a betrimont with seems to revolve around the baby versus characters in glitting Baby wah Luigi for the first time.

Speaker 2

Yeah, I think that.

I think this game looks really solid.

It looks really like look big and colorful, and like a full on Mario Sports game with the adventure mode where the Baby the Baby characters are going around doing stuff and solving problems with tennis, which is I think what I want short of a real Camelot RPG from the game Boy and game or game Boy Advance and game Boy Color.

Speaker 1

The problem.

Speaker 2

The problems with these games are never the gameplay, it's always everything around it and maybe the presentation.

And I just hope they can get that stuff right.

Give us an online tournament tournament mode that's like really easy and works really well.

Speaker 1

I just hope they nail this one from Mario Wando is getting a switch to addition and an expansion Bella Bell Park Meetup.

This one's coming out next spring.

Mostly is focused around multiplayer challenges.

That sounds like there are going to be some new levels too, but you know, the Bella Bell Park meet Up not exactly sounding like the super hardcore, intense Extra Bonus Challenge level pack that maybe I was hoping for, But still this does look fun.

Speaker 2

Yeah, I kind of.

I wish it went this way where it's like we got the game a few months later they had freedal' DLC.

That was the super extreme hard levels, and then we got this if they want to charge for this later or whatever.

But absent those really difficult levels, it's like, man, wonder, it just feels like it's missing something.

Still, even when it gets this.

I love the multiplayer stuff, so I'm all in on this and we'll make you guys play with me and that'll be great, but it's still not exactly what I think this game needs.

Speaker 1

Also, they're gonna announce one of those flowy or flowers they called Flowey.

One of those talking flowers is from Undertail.

Actually i'm Flowey.

Oh that's really a character from Undertail.

That's a character from Undertail.

I get it.

Nah, yeah again, I remember any of those characters.

There's a toy version of that talking flower.

The commercial was funny because they show somebody interacting with it and then it says not an interactive toy.

It's literally that scene from Toy Story where Buzz Letter's watching the commercial VIM and it's like he's flying.

It's like, not a flying toy.

That's I like those talking flowers.

I think they're funny.

This one was a little bit out of le fil Pokemon Pocopia twenty twenty six.

This on's come out.

This is a cozy licenm game starring a ditto who takes on the form of a human, but you know, it's the Dido face, so it's you know, it's one of these kind of are farming.

Everything is sort of made of blocks.

You're crafting a block of dirt to get a thing of dirt in your pocket.

It's one of those dirt pocket games.

Yeah, no, say interesting to see Pokemon's own take on it.

I like that they're already being weird with it.

They're so they could have just done you're a human and you're Pokemon your friends and you're doing, you know, farming stuff.

I like that you're a detto for some reason.

That's neat.

Speaker 2

It's a weird choice, and I'm all for it.

I'm with you, and I'm glad they're being weird.

People are pointing out Dragon Quest Builders developers are working on this.

People love those Dragon Quest Builders games.

I always meant to play to either of them, But of Venturo's like man, I should rely put that second one.

People seem to love it.

Well, I'll try this and maybe in the meantime I'll give to a try.

Speaker 1

I was gonna do, said drag Quest seven.

Reimagine February fifth.

This is the one you kept telling me what's happening, and I was like, I don't get it.

I don't no way, Oh that's real.

There's a remake of dragon Quest seven.

Speaker 2

And all the reasons you said they wouldn't do it, they addressed those one way or the other.

They were like, yeah, we're gonna make it a kind of a shorter game, faster pace than all that stuff.

Speaker 1

And they have a very neat art style for this one.

It's just cool, right because we've seen the HG two D stuff or the older games, but this was This was a PS one game that was pixel based back then and then has been remade in more traditional three D on the three DS.

That remake wasn't that long.

Oh, that's part of the reason why I was looking fees by this, but no so being remade again.

The graphics look very nice, art style looks great, and I'm curious what they mean by making it pacier.

So even though I myself don't have a ton of appetite to play through Dragon Quest seven again, a game that I played through on that three DS version, not that on Ago, and it is very long, so curious what other people are going to think about this one last big kind of thing from Nintendo.

They did and also do Yoshi game Yoshi in the Mysterious book.

This is Spring twenty twenty six very much in that kind of Yoshi story style.

It's very uh you know, that's a very nice looking art style, kind of you know, Pinterly watercolory.

It has a lot of the Yoshi's Island mechanics and stuff still to the game, and it still has a bit that Yoshi like, uh oh.

This is clearly marketed towards kids, and that's fine.

They can have a series for kids.

I am just old and remember Yoshi's Island too much, Jeff, That's my problem, yep.

Same.

Speaker 2

I have a certain strong, strong affinity for Yoshi's Island where it's like, when I was playing that, it was one of the best games I had ever played.

So it's really important to me, and every time this series comes up, that's still the anchor for me.

And they have moved so they've made it very clear where this series is supposed to be and who it's really targeted at.

And this game looks one million percent like another one of those in terms of its mechanics and gameplay.

Yoshi sort of just kind of clumping along and discovering things with the flower guy on his back here, and not a lot of threats on the screen in any of these scenes.

Speaker 1

Really for the.

Speaker 2

Most part, right, it's adorable.

It looks amazing.

I think my kids might really like it.

I just hope that I find something there to enjoy.

It's not impossible to make a game like this that I find something worthwhile in.

It's just the Yoshi games have usually not done that since Yoshi's Island.

Speaker 1

All right, So that's the big beause there's some third party things.

We're getting a Resident Evil Requiem, not the Residentvial game I was expecting them to talk about.

This is the new one that's coming out on Switch today and date with the other versions on February twenty seventh, And alongside with that, Switches getting native ports of Resident Evil seven and Village not Cloud versions are releasing around the same time, which is a little bit of a bummer.

I would have liked to maybe see what seven looked like on the switch To and nothing about any of the remake games that they have done yet.

Yeah.

Yeah, but the fact that Requiem is already there, you know, that's I think that's smart on Capcom.

Capcom seems part of it is I think they've been given access by Nintendo.

I think that's one company to Nintendo was happy to give a lot of developer kits to but they seem to be very proactive about getting their stuff on switch To.

Speaker 2

Yeah, all three games of this trilogy launching on the same day as a bit of a bummer, but you know, whatever, these games coming to Switch Too is really cool to see.

And then to me, that says late next year we get Resident Evil two and three and four, or at most maybe a year later, so sometime in early twenty twenty seven.

That's a bit of a wait.

But you know, I actually I don't really expect that.

I think by next October we're playing Resident Evil four on the switch Too, and I bet it runs great on there.

Speaker 1

I really want to see that.

Yeah, that's that's a lot of the big stuff there.

So it was a long direct an hour longer than usual I saw a lot of stuff that made me happy.

Metroly Prime four beyond looks great, new fire.

I'm Mario Galaxy two eighties two getting its one point zero release date right, so I definitely had plenty of stuff in there that I am interested in.

And then the complete unhingedness of Virtual Boy had me marking out, freaking out like crazy.

So there you go.

Yep.

Speaker 2

I'm I thought it was really solid direct a lot of stuff for me specifically, and even like, I'm just glad to see more.

Wonder is it exactly what I wanted to know?

But it's I'll take it.

And there was a lot of stuff like that where it's like the Donkey Kong DLC.

I think all of those things kind of do bring up the pricing issue.

Twenty dollars to the dk DLC is a lot.

It doesn't feel like, it doesn't feel great after just paying seventy dollars to buy that game.

I bought that video game with my own money, and now I'm like, they want twenty more.

Well, I already gave him twenty more, so not I've spent ninety dollars on that game.

It's not great to say out loud, and that's definitely a trend for Nintendo.

We'll see if they can sort of withstand it and get through it as they start re more casual gamers here this holiday.

Speaker 1

Do you still think Animal Crossing is like the really big game next year, because there's there's a part of me that thinks and this is just pattern based because the year two game for the Tunal consoles a lot of time is Smash Brothers.

Yeah, if they maybe it's Smash Brothers.

Speaker 2

Yeah, Look if they have a Smash, if they have an answer for what Smash on switch to should be and they're like or they're getting ready, that makes even more sense because that's the one that really just everyone buys Smash.

Everybody buys it.

So it is a good year two game for it.

Animal Crossing just lined up in terms of the timeline, But that could easily be an early twenty twenty seven game that would be perfect for them because then they're even more people already have the system and that's a game that can benefit from that.

Speaker 1

Well, it's just Smash Ultimate.

But with Donkey Konga's overalls now right, don't even give them the new face.

They just put the clothes on him.

From freaking bonanza.

I'd buy it.

All right, that's it for the news right now, we'll take a quick break.

Come back.

We got some super chats that we're gonna do mount reshmore of Nintendo failures.

That'll be fun.

So stick around everybody, all right, we're back.

Well it'smedi Lee got a little bit something there.

We're back.

David Arline with the first supertatt here.

Thank you for the superchats, everybody says, I would like to thank the Browns for getting rid of Baker Mayfield.

Yeah, I'll never understand that one.

Me neither.

Speaker 2

I was not paying a lot of attention at the time, Mike, but I was like, man, the last time I was looking at Baker Beefield was tearing things up in Cleveland.

And then it was like, it felt like six weeks later, like well, that's the worst quarterback that has ever lived, right, what the fuck.

Speaker 1

Is going on?

Yeah, he had like the slightest bit of a of an off period and.

Speaker 2

Then that's how he goes in the NFL with quarterbacks and like, Cleveland's hardly the only team guilty of that.

I just didn't I didn't get it, obviously.

Speaker 1

Something.

It was just completely broken.

It was never gonna repair it.

It was weird.

It was like, I don't know, we're so unused to having like charismatic, nice people on our team or something that the fact that he was in a lot of commercials people took that negatively.

Some people that are like this guy spokesperson, this guy thinks he's a star.

Doesn't he know he plays for the Cleveland There's something more weirded out by it.

And I was like, this is kind of neat.

People actually know the name of our quarterback.

So it was, you know, got rid of him for Deshaun Watson, which was atrocious and oh god, permanently damage my relationship with this team and well.

Speaker 2

One of the worst front office decisions in the history of sports.

It was crazy.

Speaker 1

You know, I'm glad we have Flacco playing now.

I do like the guy I wish we had in Mayfield.

It is.

It was insanely stupid.

Yep, Baker's great Pappy Wappy says, just want to share that I recently made a huge breakthrough with therapy and you guys played a pivotal role keeping me sane till this point.

Thank you.

You're welcome, Pappy Wappy.

I was at the apples.

Did you finally start eating stop eating those?

Is that's help?

That's what I bet it is.

Speaker 2

Yeah, glad we were able to keep you on the straight and narrow.

I don't know how we did, but I'm happy to hear it.

Speaker 1

Pappy.

Oh more for Pappy Wappy.

Also, if anyone out there feels like their brain is broken and they grew up in a hoarding household, that's probably the source of all pain.

That makes sense.

Boy.

You know, when there's that horror show, I would ever watch it, but I would see clips and it really would look like one of the worst things ever.

Like, just seeing it made me so viscerally unhappy and sad.

Speaker 2

It looks like trauma.

It just it like looks like trauma has been manifested.

Speaker 1

I get it.

Yep.

Happy for you, Pappy Wappy.

You keep on keeping That's what people say, keep on keeping over there, buddy, Yep.

Seger says, salutations.

K Nine's currently at home with my two week old daughter.

She's our second.

But the jump from one to two has been a lot.

Thank you both and the whole GB cruise for the content and last it helps to keep me going.

Uh, congratulations, Ly Seger, Jeffy, you know when you went from one to two, is that a difficult transition for you?

Yep, yes it was.

It was really rough.

Speaker 2

It's one thing with one kid, and then two, it's like everything's not just toy is hard.

It's like infinitely as hard because now there's literally not enough time in the day to do everything, and there is no real off time because they always sort of find ways to like one of them needs one now, and then assume as that's taking care of the other one needs the exact same thing.

Yeah, it's it's really challenging.

It's not like when you only have one kid and you get the parental leave and you get to play games for like three months and it's real easy because they just lay there.

It's like now you got one running around and one laying there.

It's it's a ton of work.

Speaker 1

Good luck with it.

Speaker 2

I wouldn't trade it for anything.

And I'm actually already at that point where I miss my very young kids, like they're still really young, but it's like, oh man, I'm never gonna have that again, and I'm nostalgic for it already, So enjoy.

Speaker 1

It while it lasts.

Cyber from Saskatchewan says, I can't speak for all Canadians, but I'm not mad at you.

Speaker 2

Mike.

Speaker 1

You get a pass this time.

I got the hall pass from Canadians.

Yeah, I get to pass with I don't do anything wrong.

That's Have you gone to a Cleveland a h L game yet?

Teams called the monsters, they called the Lake Gerry Monsters.

Yeah, Jeff, we should do that.

We should, we really should.

Yeah, we could probably get pretty decent tickets for that too.

Yeah, a real day out of it there, great.

Yeah, yeah, all sorts of us have to do in Cleveland.

We could go to East four shoot and go to Mayboles, all sorts of good times.

We had a great time our most recent Cleveland excursion before that, Joe he sayishi concert hanging out in Ohio City, which is kind of the west side there, before we head over to the concert front place.

Yeah, yeah, it was a good time.

Sar fran Scatchewan, wtf Drakenstein three D?

Oh and pack go Darke and Stein three D?

What's Darkenstein three D?

Excuse me?

It's a Drakenstein, Dark and Stein.

I feel like I've seen this now and I'm gonna google Dark and Stein three d a retro shooter inspired by Wolf of Steiny.

How did I miss this?

Yeah?

This is a okay, so somebody's made a new boomer shooter and this one looks very Wolf of Steiny.

But it's not like old style graphics even huh okay, I was kind of looks like Return to Castle Wolfenstein to me.

Remember that was that the Raven one?

Or that just that was even the Rouse before the Raven like the two thousand and two to one?

Yeah?

Who made that one?

So huh looks interesting?

Yeah, trip a stud I like Boomer shooters.

The Simon is back says it hurt A Sheep Raider for PS one stuff puzzle game.

Yes, this is a Looney Tunes game.

It has like a different name in some categories.

It's called the Wolf Sheep Dog or something.

But yes, this game has a really good looking art style that does a pretty good job of replicating Looney Tunes in the PS one era.

I often hear this reference as a hidden gem for the consoles, so I'd love to play Sheep Raider sometime.

It looks really neat.

B Mario says, I mean it's one ambo, Michael, what could it cost?

Fifty dollars.

A second, this is Chris Pratt.

I can't change my name.

Please help me figure this out.

Oh right, I think they changed the way this stuff works.

That just shows your full name now, so, oh gosh, is this the of Chris Pratt?

I?

Speaker 2

Oh no, I hope not.

Speaker 1

Yeah, James piezs PSA the sn E S switch controller works as an excellent dpat option for Hollow Night.

Just had to do some button remapping.

It's been a revelation.

But something about playing a soak song on an sn E S patroler sounds super cool to me.

Speaker 2

Yeah, that that you're a cool person, James Pies that's awesome.

Speaker 1

That that is actually pretty freaking neat.

But yeah, I forget because like, but you do have to use all four shoulder buttons in that game.

In my recollection, I think I got.

Speaker 2

Yeah, I guess does the super in the S control?

I don't have that one for the switch?

Does that not have it?

I mean they said they did button remapping.

Speaker 1

Maybe not?

Maybe not?

Uh?

Next up is from Taco Belmont.

Do you all have any favorite third party controllers for switch to or other platforms.

I'm not a giant third party controller guys.

I know a lot of people like that eight bit do Ultimate a ton though.

Speaker 2

Yeah, yeah, that's what I have and I love it.

Speaker 1

Uh.

Speaker 2

I I use for other platforms, I use the first party controller, but for PC and for switch I'm using the Apido Ultimate or occasionally the Apidoe pros, which sh are a little bit different.

Speaker 1

Jason Fulton says, I so I saw the video and I saw the screenshop, but could YouTube could the two of you talk about the joy you felt in your hearts when the Virtual Boy reveal happened.

I mean it really was just you know, again, the title can do anything doesn't mean they will do anything, but just seeing them doing something like eggnowledge and release new Virtual Boy products, not just product, but waste to play Virtual Boy games in twenty twenty five, I could not believe it was happening.

And then when they revealed the case that basically makes your switch to a Virtual Boy, I'm like, oh, oh my god.

I actually couldnot wait to do that.

I was I was freaking out.

I was super excited about it.

Speaker 2

Yeah, it was like I could have seen them being like, hey, we're celebrating the Virtual Boy.

Here's some Virtual Boy icons for your switch.

To profile your Nintendo Switch online profile.

The fact that they went all out and built a way to play Virtual Boy games and are forcing you to use their their insert things to actually access those games.

It's crazy, and I kind I like how crazy it is?

Speaker 1

So yes, I was.

Speaker 2

I was legitimately flabbergasted and excited.

Speaker 1

Dubious Food says cran Cran Cranran, you feel Listen, if you listen carefully, you can hear it a little less a bit of that.

Speaker 2

Yeah, it sounds like, honestly, is cran French.

Maybe that's what it is.

Speaker 1

Yeah, Crayon Crodo Rick says, Hey, dogs love to direct, but my favorite action is Jeff almost dying from the Virtual Boy nutsment and then Dan insisting to make fun of a kid.

You are the one, Hey, you're the one who still put the video and we didn't have to listen to him.

Speaker 2

Jeff, Well, I was like, I was like, okay, well, let's I mean, it sounds like we're just gonna check this out.

I didn't realize like what it was.

I was like, is this going to be at least like actually annoying?

It was so just milk toast fine, and Dan couldn't handle it.

Speaker 1

Dan.

Oh God, I wish, I wish I could see Dan have to reason.

Speaker 2

I put him in a just like a room with glass walls so we could all just watch.

That would be a Truman show right there.

Speaker 1

It would be good.

It would because because he's one of those, he's one of those, I'll just I'll just treat them like adults and they'll understand that type.

So I think he doesn't.

He doesn't understand.

He doesn't.

Mikey Oleary says Nature's Valley will have its revenge.

I was back when I was choking on a granola bar, and not not Nature's Valley.

Nature.

Eh, it's called sun Belt or something.

I don't know.

They make a just a normal gram one at the sea.

I don't even know if they're that wide spread.

But I like them again, very soft, very chea.

Speaker 2

He gets them from someone behind the seven eleven.

They're just saw them on the back of their trunk.

Speaker 1

You see, you see speakers out only see.

They want to make ours more like the Japanese ones that everybody likes.

Speaker 2

I've been saying that for a few months now, and I'm trying not to get my hopes up, because boy, that would be awesome.

Speaker 1

All right.

It's next up here is from Randy Romero, which is a commation of Anne rand and John Romero.

I like it with a meeble support and Sakari involved.

Is Kirby air Riders, the new crossover game can Marion Samos on her bike being announced at the next forty five minute Air Riders direct.

Boy, you know it's like for some reason why, I don't know, but I really like that idea of Sambis being in that game.

No, the problem is the way that game works, Samus just can't be on her bike.

She would have to be able to ride everything.

Son, put Samos on one of those silly star things.

I don't know, I bet on the bike.

Yeah, yeah, I bet it's not a crossorder game.

I bet it's just Kirby characters.

There might be like one thing in there, but nothing.

Nothing crazy.

Would be like Lo Low right or something, which I guess is already a Kirby character, Starfee Yeah right, all right, Cam Tarro ham Taro.

Yeah it would be good.

My favorite Nintendo character.

Oh, Greg says, I like this, prepare yourself for this one.

What if Baklar has to react to the second Kirby air Riders direct by himself.

Dan could be there, but he could only drink nine buzz balls in silence.

Jan wouldn't die from that.

Speaker 2

I don't think he'd be fure Uh yeah would that this?

This would be an incredible thing.

This would be a work of art.

This could be our emmy.

Speaker 1

I get excited for that.

They did say there's gonna be a second the tended direct just for Kirby air Riders.

We already had a pretty long one about that game, and I look, I was into it.

I'll watch this.

I bet enjoy it.

Even I'm like, could be left unsaid, like, surely we could just figure out some of this stuff when the game comes up.

Speaker 2

I wonder, No, I wasn't gonna say it was bananas that they announced this thing go ahead.

Speaker 1

I wonder if they were, like, wait, a lot of people watch that direct.

This is basically the best kind of marketing we could possibly do for this video game.

Let's just do it again.

Speaker 2

Yeah, I mean, and we're gonna watch it, or at least Bakalar is, so there you go.

Speaker 1

Uh.

Next up is Dubious Food.

It says virtual boy headset alone with no other pieces, going for over two hundred dollars on eBay, Mario getting my one hundred dollars w for Jeff years.

So yeah, it's better than having to buy an actual virtual But what was the retail price of the virtual Boy?

Speaker 2

When it was like one seventy nine one twenty nine.

Speaker 1

It was like some weird number.

It's something like that once one eighty is right.

Acquipment to three hundred and seventy dollars in twenty twenty four apparently, So that's fine and the next up years from Antonioni says Virtual Boy remake is a great response to everyone's saying post Iwada Nintendo Sola switched to was too safe.

Yeah, there's definitely that part of the Look I heard all these people like, where's the weird Nintendo at?

Then they get their Nintendo and you're there and you're mad well dead there it sits I do my captain a card measure fent here there it's sicks.

So what Yeah it's weird.

What do you like?

Speaker 2

Yeah?

Speaker 1

Now whatever, so you're gonna like it?

Right.

Speaker 2

There's also the weirdness.

I know that's pattening do summoning stuff.

So don't worry.

They're weird all over the place.

Speaker 1

There you go.

Uh oh, Grog says, is it Tampa the closest football city to Disney World?

Just saying Mike hasn't out to root for a team that will get more than five wins this year?

I think, well, I mean, what's Tampa or Miami?

Because of the no, I don't know, I don't know.

I guess you shit.

I know people in Atlanta to be like, hey, what is like the popular football team there?

I bet Tampa Bay does come up, but I bet it is Tampa.

Well, there's Jacksonville fans also, I don't know.

He says, I hate Biowater.

I hate bio Watery.

This is kind of, in my opinion, the toughest section in Selk song so far for me.

So you know, I'll let I'll let other people enjoy the the discovery and exploration of that on their own.

But yep, you will.

You will learn to fear the name Biowater.

Speaker 2

Yeah, it's not necessary for the first set of credits.

Speaker 1

Right, I mean you could sort of just skip.

Speaker 2

Yeah.

Speaker 1

I did it after I got the normal ending, for sure.

Yeah, I did.

Speaker 2

I did most of it.

I think I don't think I did that boss fight you were talking about so maybe I've not done the real bile water yet.

Speaker 1

No.

Next up is CJ.

Nintendo next patents the ability to jump in a game.

Yeah, we got to talk about it a lot here, but it's happened to us.

We're you know, we talked about where Nintendo has patented the ability to summon characters.

Uh, and it's like more specific than that.

They try to tie it into Pokemon, like some characters from a I forget they say from a ball or how.

But it's an insane thing to try to patent.

It's absolutely wild.

A lot of people are talking about this.

I wonder if they're gonna really get away with this or they're gonna possibly do anything.

But it is just another weird you know.

I will sometimes defend the pricing a Nintendo unfavorably Jeffida, right, but I will never defend their bizarrely over zealous lawyers.

It's really strange.

Speaker 2

Yep, it's it's It's definitely the kind of thing where it's like they are overreacting to power world and a bunch of weird stuff is happening because of it.

Speaker 1

Next up is Burrito Guys.

I just got my two giant b I'm shirt's Blake Club and we bought a bomb in the male beautiful art design.

I'm both super excited aware of these cheers.

Thank you, Burrito, appreciate you going to store dot giant bomb dot com and getting those.

I know that the the Soaksong sale is over, you can still get your Spoon Heaven shirt everybody.

It looks just as good.

But yes, Blake Club, we bought a bomb also fantastic.

We're working on some new stuff as well for the store.

But don't wait.

Plenty of goodies right now, not much.

That's not what I meant bugs you go to hell Uh, Chris saw this is Chris Son.

I can't tell Chris Chris Pratt.

I can't say he will voice Rosalinda.

Let's just say I've always wanted to visit Sydney, Australia, and I know the CEO of Unity is we need would be so ra.

Speaker 2

I would like to see it?

Would I think that'd be fine?

Also, the CEO of Unity is Sweeney Huh okay.

Speaker 1

Ant I have a new prediction, Jen Kaga, Yeah, I.

Speaker 2

Could, I could see it.

You know, our takeout seems a little bit more daisy to me.

Speaker 1

There was no Daisy in there, right, maybe not Daisy, but like I think they're gonna play Rosaliina kind of like withdrawn an Emo, a little gothy.

Speaker 2

Oh then that there's only one of those in Hollywood, and it's Ginny Artega.

Speaker 1

Ye get it, you get it, head goth in charge bander esenss.

So did they put Hyro Warriors in the spot Primet four was meant to go?

They kept saying winter, but it's out of November, which is not winter.

Well, but you know what kind of forgot about that?

They were saying winter.

I'll for Hygro Warriors in November eighth.

Winter.

I didn't think about that till just now.

Speaker 2

Yeah, it's not even like the meteorological winter that starts December first.

Speaker 1

It's like way before that.

Speaker 2

Uh, you know, over at whether the people that used to work in Nintendo, Kitt and Krista, they said that Nintendo likes to use winter so they could have a wide window of when they could release six.

They could release it sometime in December or sometime in early in twenty twenty six, and that gives them a lot of freedom.

Apparently it's so much so they can just release it in November instead, So yeah, weird, strange.

Speaker 1

I guess.

I guess.

I don't know if they push it up, but they definitely went as early on that one as they possibly could.

I'm never been too interested in the Higher Warrior games.

I didn't play a moment of Age of Calamity.

Are you a little curious about this one?

Uh?

Speaker 2

Yes, I am, just because it looked like it ran so well that it's like, come man, now that kind of looks like a kicks ass and there's a lot of cool Selda stuff in here.

I might this might be one that I check out.

Actually, now, there are so many games and I'm gonna still be catching up stuff in November, so this feels like maybe an early twenty twenty six game that I actually look into.

Speaker 1

Up is from Passo of Hogs for twenty Mike, any interest in the Chosen the Sky first chapter now that it has an eighty and open critic with five reviews.

Also, Boy, the fire Matrailer is great.

Ditto is a freak.

I mean, yes, it's you know, yeah, yeah, I look at that.

That's five reviews there right now.

I do.

It's there is a thing of like, boy, we're going to find time for a big j RPG at the moment even and it's a big remake, but I'm a little bit like and one I already played.

Oh right, yeah, I should check it out, especially, you know, I feel a little a little bit of pressure of being the j RPG guy at Giant bomb this because kind of, you know, one of the big ones we're getting, So I should at least I should at least check this thing out enough to be able to do, say a quick look or something like that.

This thing officially comes out on Friday, the nineteenth, so I will check it out.

It was that trailer with the English voice.

I think that did throw me off because I like that game a lot.

I have an idea in my head of what those characters sound like, and it just it wasn't what I was hearing.

It really did kind of throw me off on that, so I could get over it.

Though, I can get over it figure it out.

But yeah, I'm glad people seem to be enjoying it again.

That version of that game is fantastic.

Yeah, people seem very very high on this one.

Speaker 2

I'll be interested to see like where the score ends up, like settling in once more reviews come in.

Speaker 1

But eighty eight.

It's a really good start, Judd Carson and chat.

Hello sos.

They're playing it for review right now.

It's good.

So okay, cool bank, John, I believe Oh Audrey Plaza as Okay, there we go.

I kind of long that.

I kind of like that.

Speaker 2

That would be fun.

Speaker 1

That'd be good.

That's it for the super chats for now.

Thank you so much everybody.

If you still want to send one in, we will read it before the end of the show today, I promise.

But right now we are going to get ready for our Mount Rushmore of Nintendo Failures.

We're gonna take a quick break and get that set up.

See you all real soon.

We're back.

I missed the super chat real quick there, so sorry about that.

Signon from Saskatchewan, so let me read this one real quick.

Don't get to that Mount Rushmore.

Sorry have you answer this before?

But I'm new to Dragon Quest, Mike, why is seven weird?

I only played eleven, but have three and we'll get to one and two, four.

We'll get to one, two, four through six on switch to because the first off.

Yeah, so four was also a eight bit game.

Five and six were the two super famic coom ones I think I bet all three of those eventually get the similar HD two D treatment, especially four, but four is really well liked.

Five is very beloved.

It's one of my favorite ones.

That's the one that had the monster training that inspired Pokemon.

Six is like not one of the favorite ones, but if you do five, they'll probably do six as well.

So the thing was seven.

It's weird in a lot of ways.

Dragon Quest seven, first off, is the only one that came out in the PlayStation era.

It was five years between Dragon Quest seven and Dragon Quest six on the Super Famicom, which back then was a very long time.

Is also a late PlayStation game, so you had like Final Fantasy really popping off, and this is when they're separate companies, like crazy on the PlayStation.

And so then we finally get Dragon Quest seven and in two thousand in Japan, late two thousand and one in America, And first off, it's still actually a two D game with sprites, right, and it sprites on three D backgrounds, but you know, for a lot of people, it doesn't look as good as fum fancy.

And then the structure of it is just a little weird, Like you spend the first four or five hours of that game basically solving puzzles, and then from there there's this kind of weird format of having to collect these map pieces and that's how you create the places you can go to, and sometimes it's difficult doing that, and the whole game is just paced in a way that it's like an one hundred hour long game, and we have a good amount of those these days.

Back then, pretty much every Jarifag was thirty hours long.

If that that was wild for this game, and a lot of ways it still plays like the other dragon Quest games that are like twenty to thirty hours long.

This one is just one hundred hours long, so it has a bit of a reputation for a weird pacing.

Then they remade it for the three DS, they tightened that up a bit, especially the stuff in the beginning into some of their quality of life stuff, so maybe it's more like an eighty hour game.

Still feels pretty long for what the game is, and now this one they're talking about making it even pacier, is what they're saying.

So there you go.

That's the history of Listener.

Now there's lots to like about dragon Quest seven.

It's still a dragon Quest game.

It's one of the ones that has a job system.

So if you liked that job system from Dragon Quest three HD two D, it has something similar to that.

Here shot up time I play.

I have played yez a lachrymosa of Dana.

I just didn't finish it.

Probably played more of it than Dan, who's a lying audio listeners.

I've been given a subtitle here on the live video feed.

So anyways, that's your history lesson on Dragon Quest seven and why its reputation is a smidge weird.

And I was a little surprised that this is the next one to get a remake, ahead of nine, which has never had a remake, or even just talking about you know, four or five or or what have you.

So, yeah, there it is.

There's that's the situation with Dragon Quest seven.

Cool.

Speaker 2

All right, then let's do the game.

I have it set up and ready to go.

Over here, we just have a mount rushmore of Nintendo failures.

Mike, what are we doing here?

Speaker 1

So you know, Virtual Boy, we're talking about that, which I think we like, but it was a failure.

So I thought it'd be fun to talk about the most prolific of Nintendo's failures, not like the ones that are the best.

We don't even know what that means.

We'll kind of to figure it out.

What are just the mount rushmore of them?

So I think this will be a fun thing to go through.

Speaker 2

Yeah, I mean I should we just throw up Virtual Boy as the free space or we want to do things other than Virtual Boy, Like what do you think?

Speaker 1

I think Virtual Boy is probably going to be pretty well situated on there because it was very high profile.

Yeah, it was a whole thing of hardware.

It was, you know, aut.

Speaker 2

Of a new platform.

Yeah.

Speaker 1

Yeah, it was at a time when Nintendo felt a bit more invincible and that was kind of crumbling down around them.

They suddenly add competition from Sega, and now they had a piece of hard work that just failed to, uh to make any kind of a dent.

So yeah, I think I think that would be a big one.

Speaker 2

I'm not seeing any fsent chat.

I just got a warning that we reconnected obs.

I think we're okay.

So maybe I'm just being a little paranoid here, but it looks like we're good.

Speaker 1

Feels good.

I think we're fine, all right.

Speaker 2

So yes, Virtual Boy, Yeah, all the things you said, high profile anticipated new platform position as the successor of the Game Boy immediately failed only has like under like worldwide under like thirty games.

I want to say, maybe it's more than that, but it's not much more than that.

Uh, it is an infamous failure, all right?

So then where do we go from there?

Speaker 1

Mike?

All right?

I guess you know.

Do we talk about the other probably console failure which compared to the virtual bla it looks like a smash hit.

Speaker 2

But though we you we you, I mean, you know the thing that you compare it to there really though, is the Wei.

It has that and then and this, sir, is no Wii.

It is very far away from those numbers and that kind of success, and really the opposite in every way that mattered to Nintendo.

It forced them to have a reconing, a reckoning with like how they were doing things and having to change things up, and the company was kind of never the same after that in terms of like, hey, we are going to take our studios, We're no longer doing handheld and a home console.

We got to bring everything together because we've got to focus our development.

Speaker 1

And it changed.

Speaker 2

It got us the switch eventually, But man, the we you missed the mark by a lot for most people, even though it had quite a few good games.

Speaker 1

Yeah, there are other consoles that did it sell like they hoped, right, you know, the sixty four, definitely the GameCube.

You know, even the GameCube it had a full lifespan, right like its successor, came out exactly when it would have otherwise.

It was definitely a reaction to what the GameCube was with the Wii, but you know, there's still five years of GameCube.

They had to kind of fast track the next Nintendo system because of the we you just not finding an audience whatso, even though there are things to like about the WIU, but also you know, it did have a good amount of problems.

All right, Jeff, what what would you consider for this?

Speaker 2

Yeah, I want to get your opinion on this.

Should I say something like me Tomo or Super Mario Brothers Run or just Nintendo's mobile games?

Speaker 1

Is that too broad?

I kind of like them mobile initiative.

I think it's something we're considering because it's funny because that was you know, it was sort of just part of the strategy when it's related to the WIU.

The WU failed, so they kind of spread their wings a bit and we have all sorts of things going now in one of them, maybe this is the one that's really going to actually be that the winning ticket is going into mobile games.

And it seemed to make sense at the time, and they had from you know, they had Fire emblem was a decent hit on there, but the fact that they did have a Mario game for mobile and Animal Cross the game for mobile, and those two didn't really seem to make.

Speaker 2

I mean me Tomo like off sets Fire and Bloom to a certain degree.

It's like this thing was like weird and didn't really do anything.

Speaker 1

I like forgot about me.

Speaker 2

Yeah.

First one also was the first thing they did, Yeah, yeah, their social network and it was a Nintendo ass social network.

It was weird.

Speaker 1

You know, there's a there was on Mario Car Forge for mobile and I think you know people played it, but not like some giant mobile hit like you would maybe hope if Nintendo was going to make a Mario Kart game for mobile.

Speaker 2

What was the what was the original Nintendo game for mobile called I can't remember now?

Speaker 1

Can I want to see if you can pull it out of your ass?

What not?

Me Tomo?

Speaker 2

No, the original original game that was like also maybe a little bit of a strategy game, the original one.

Yes, yes, yes, Gallia lost there.

Speaker 1

It is God, that's what you meant, right, Dregallia lost, which you know it's a Nintendo game because who was their partner when they were doing that.

It's just like there it was line it was it was No, it's not not dot emu.

It's break my brain through?

Speaker 3

What is thy games?

Wasn't it?

Speaker 1

Game was their multiple their publisher partner, not the developer.

Speaker 2

Chat Oh, side games might have made Dragia loss, that's true, but there is another team n Yes.

Speaker 1

Yeah, it just kind of felt like what a normal DNA game would have been to me is what I was getting down there.

But yeah, tri Gallia lost.

I don't think there's gonna be h a reference to that in the next Smash Brothers.

Right, no problem, and that'll be like three Smash Brothers from now.

They'll bring back Trigallia lost in there.

So apparently it was just one percent side games joining.

I don't know much about side games.

Speaker 2

The side games did Dregalia, yes, but yes, and then DNA was Nintendo's partner.

We we ended up talking about two different things there.

Speaker 1

Yeah, fund how that happens?

It was a good phusic strategy that they had there, actually, wasn't it.

Speaker 2

Yeah, And it just in no way did what Nintendo wanted it to do in terms of making money.

Did it do the thing of what they wanted to do in terms of like raising the profile of the games associated with I guess so, but I don't know, doesn't really seem like that really happen.

And those games were doing better because the switch existed, not because of the mobile games.

Speaker 1

Okay, how about the Nintendo sixty four D d add on?

Speaker 2

Yeah, that's where I was gonna go next.

That's uh, yeah, yeah, go ahead.

Speaker 1

This was a whole thing that was going to you know, it's just an add on you can buy for the sixty four.

It's going to take its own cartridge.

It's gonna you know, play its own software.

It came out for Japan.

There was a few things made for it, like, you know, a suite of creative tools and cool including a three D modeler thing.

Uh, there's basically a successor to Nintendo Paint on it.

There was a music based one.

There's a lot of games that were supposed to come out for this thing, like you know what what jors Mask kind of was in its earlier designs.

There were some things like special zero X levels that were just a part of this.

It's always interesting to watch videos about this because they thought this was going to be a big thing to kind of extend the life of the sixty four and help it become more popular by playing higher end games, more premium games, one could say, and didn't fight it audience Japan never even came out in the US, and it's so hard.

Speaker 2

And I was someone so entrenched in Nintendo news at that time that I was reading about the sixty four d D every day.

Speaker 1

God.

Speaker 2

One of the main reasons I think I got online when my parents were getting America Online, I was like, yeah, we should do that, we should get the internet, was probably so I could read about this thing and see what we see like when it was going to come out, and the promises involved with it, like so we're using a rewriteable disc media, a media so we can do something like you could set something down in a three D world and the game will right at the location of that thing, and you could come back a year later and it will still be there.

Speaker 1

And I was just like, WHOA, what do you imagine?

Right?

Yeah, that's what we're talking.

Speaker 2

And none of that stuff really ever took place in a handful of weird games in Japan.

And yeah, it's it's weird because it's like it didn't even really get a chance to fail here, but it was just because it was such a big failure in Japan, and like this thing, it's not people are like comparing it to the thirty two X.

It was like the disc right for the nes in Japan, the Famicom discoon thing, and that will work that over there, Yeah, because you could get cheaper games and you can have these rewriteable discs and go to these kiosks and get Zelda for way cheaper than it would be on a cartridge in the United States.

Like that was a cool idea.

It worked in Japan.

It was a small enough country to really operate something like that, and really it was just the N sixty four and CDs and all that stuff.

And honestly, maybe that could be a something we could put up here, Mike, cartridges on N sixty four.

Would that fit into this category?

Speaker 1

Kind of like yeah, I think I think so.

I don't know if it almost doesn't, Like it doesn't have the juice that sixty four d D does, but maybe yes, I still love you know, you look at the bottom of your TELL sixty four right now and you will see where the ports are aye designed to sit on top of that d D.

In fact, I like the way the sixty four looks on the d D.

I'm like, that looks like a system there, man, it looks like there's a lot going on that.

Uh huh, yeah, yeah, you're right.

Cartries for n sixty four that was like that was a gamble for them, and they were like, nah, CDs actually suck.

It has to load.

No one's going to care.

And they kind of you know, missed the pluses or downplayed them of you know, much more storage and being able to store multimedia much better on the things, and that they were cheaper to produce.

So they definitely bet on the wrong horse there.

Famously, it's what helped them lose Final Fantasy at a time when Final Fantasy was about to blow up in a big way in the West, we had so much of what helped make the PlayStation popular was that presentation stuff that they got out of the CD ROM format.

Even though some games like Reziuevil two managed to look pretty good and have a lot of that stuff without cartridges.

But then other games like Tony Aws pro Skater, you didn't have like as much of the music.

There's a lot of games that have video sequences in the PlayStation version and then the sixty four version it is a slide show of pictures and subtitles.

Yeah right, Yeah, it just wakes the sixty four look so much worse every time you see that comparison.

Speaker 2

Yeah, what is it?

Mortar COMPI mythogy sub zero right that they had just had and kind of like low quality ejpegs too, is rough.

Speaker 1

Right, But earlier there were like lots of games that did a similar thing like that, so it was always rough.

Okay, so here's here's one because this here's one that didn't even come out.

But what about the vitality sensor?

Speaker 2

Yeah, so I was that.

I mean, that's the next obvious thing too.

I mean, I think it's fair.

I think it's fair for us to call that a failure.

Right, these these false starts, these promises made that aren't followed up on.

For the purposes of this mount rushmore, it is recognizable and emblematic of a certain kind of thing that Nintendo does where it's I maybe talk up some weird new technology and either it comes out and goes nowhere, or you know, kind of like similar to probably allow how a lot of people feel about Alarmo.

I like Alarmo.

I know you do too, but vitality sensors like the worst version of that, A weird aside that never amounts to anything at all because it doesn't even come out.

Speaker 1

Yeah, but imagine Alarmo.

Was there one last thing at a Nintendo direct right, yeah, right, closed an E three press conference for them.

They thought that this was a very big deal.

If we people don't know, this was just a heart rate monitor that connected to your video games.

So that's supposedly you know, the game's new if you're tense or something.

You know.

We see people on Twitch wearing heart rate monitors and showing that data on there, so there was maybe something to this idea.

But we basically never heard about this thing again after that first reveal, So I don't know how they went from this is our closer to we're not even going to release this product in a pretty short amount of time.

Speaker 2

Yeah, And it was definitely like when they were a little bit lost in the Woods right where they didn't know what they were going to do with the EU and they were still figuring out the successor, and they were kind of at a low point, and Vitality Sensor definitely felt like, who knows, maybe will become a health company.

Wait, what what are you talking?

Because like, well, we Fit was a big hit.

Maybe that's our new direction.

Yep, exactly.

Now you could tell that it was like them being a little bit desperate.

It was a desperate move.

All right, Mike, I've already in white text written down the next one.

Here you talking about E three presentations reminded me of this.

Why don't you go ahead and say what you think it is?

I think it's WE music, Like it's WE music.

Yeah, well boy music, I wrote here.

Apparently we music.

Boy, that is a game that's like had everything going for it in terms of like, well, god, we sports really took over the world, and music's even more popular than sports.

Well this is and this is me a motos game and he seems to love it, and he got this guy to play drums.

Wait, what's happening here?

What is this game?

And apparently it's just this game.

I never I've still never played it when I heard someone explain it, it's like music playing in the background, and not like they take a certain track out.

They just sort of like put a cover over a certain sound if you don't play it right.

And that's the like the bulk of the interaction there.

It's like, oh, that sounds rough.

Speaker 1

It's it was a time where games like Guitar Hero and Rock Band were very popular, so rhythmimes were a thing, and you know, they did not make a rhythm game, but it sounds like they made kind of a music based toy.

But I think it highlighted so much of the false promises of the Wei and what it could really actually do so is that it's not very good at making it like you're playing on drums or you're playing of flutes, or you're conducting a band or whatever it is.

It's actually not that impressive of a technology.

Yeah, the thing barely looked like a video game.

You know.

At that point, just the WE branding was so strong because the way itself was a big hit.

WE Sports was used, even WE Play sold like crazy, so it just seemed like, of course WE Music, it's gonna be a big deal.

Mia Moto is attaching himself to it that that meant something back then.

It still means something.

And yeah, this game just got absolutely zero traction.

Nobody was into it.

Speaker 2

Yeah, it was a legitimate failure kind of on every level, creative and commercial.

Speaker 1

All right, Jeff, I guess I'm trying to think, do we do the PlayStation and this plate is the Nintendo PlayStation one of their failures kind of a failure of corporates, a failure of vision of vision, because I mean it goes there's a direct line from that to link the Faces of Evil on CDI even which I know that's a separate thing.

Or is this kind of all part of this mess of them.

I'm not knowing what to do about the CD format when they first saw it.

Speaker 2

Yeah, maybe that's the way.

Maybe that's the real one for Cartridges.

FOREND sixty four too, is like it goes back to this original sin of betraying Sony.

Now, the deal they had with Sony was bad, but the way that they handled it, the way that they just created an eternal enemy on that day where they betrayed them and said we're going with Panasonic, your mortal enemy Sony.

Instead it was Panasonic, right, and it was like, yeah, what what are you thinking?

And then you didn't even would make a CD system because you didn't want to have to license the format or whatever or deal with Sony.

It was just a boneheaded move, one right after another that all stemmed from this decision to screw over Sony.

Speaker 1

I think it was supposed to be Panasong, and then that they even happen, because then you know, it was never an Adam for the snees and said it was just the Phillips CDI because of weird legal language.

They had the rights to have Zoda and Mario games, so you get Mario Hotel.

I thought it's incredible to see them finally embrace the virtual boy.

I bet we're still a ways away from them acknowledging those CDI games.

Speaker 2

Yep, yeah, I hope it's not too far away.

Let those show up and smash at least.

All right, So I've written the Nintendo PlayStation here, and I do think that encompasses a lot of these ideas for sure.

Speaker 1

All Right, God, I'm trying what the community thinks at this point.

Speaker 2

That's a good idea.

Let's do that, all right, let's hop over there.

Speaker 1

I think we got some big ones.

Speaker 2

Was thinking about this one, but I wasn't sure if it was a high profile enough thing because it's like, you know, a bad spinoff game is a tale as all is time in video games and even from Nintendo.

So germs saying animal crossing a mebo festival, I think it's close.

Speaker 1

What do you think for off?

I mean it already has so much one gets because this is a WEEU game on top of everything else.

Speaker 2

Right, Yeah, the animal crossing basically, which is not real, not a real animal crossing.

Speaker 1

Part thing here is like what was the ceiling for this thing?

Anyways?

Even in high tail situations.

But yeah, I definitely seem like nobody cared about a mebo festival.

Definitely a low point for it.

Sounds like we don't have so far, the only uh you know we have, the only game we have on ours is uh we Music?

Is that right?

Or was there another just straight game?

I think that's right.

Let's take I can go back up here real quick.

Speaker 2

Uh that is the only game.

Speaker 1

Yeah, So maybe maybe we'll see another game that will be worth considering here.

Maybe it's a mebo festival.

Maybe we'll see something else we like them.

Speaker 2

Okay, well, let's pay a Mebo Festival is the game right now that we would.

Let's se if there's anything worse.

Joyse says Zelda Major's Mask three D.

It makes the game worse than it makes more than it makes the game better.

I know some people feel that way, but.

Speaker 1

Yeah, I'm I have to say I didn't.

You know, I didn't know about the sentiment even until Joys has brought it up.

I don't know I could.

I don't know if I could go back to the sixty four version.

I never got very far as sixty four version, and this version I liked quite a bit.

I think they explained what it is a system, something about the movement speed or something, but also the game.

So look, you use the Nintendo selects BOXAR version of the game right there.

Joyz check Mates.

Speaker 2

Uh doo middle Crossing says Metroid Prime Federation Force.

Speaker 1

I think that's worse than a Mebo Festival.

I think that is worse because they're like, oh, how can we make Metroid appeal to more people?

What if we made it worse than stupid.

Speaker 2

And like it was just like it's gonna be one game and the like let's just slap Metroid on it, which they've done for other stuff before, but here it's like you can tell it's clear that this has nothing to do with Metroid.

Speaker 1

I just fucking hate looking at these freaking what are the edgy legos called again?

Oh?

Speaker 2

Bionical?

Speaker 1

They look like bionic bad bionic characters on this thing.

They're like they are just color coded.

They are like worse than Ninja Turtles color coded.

Like this is a game for six year olds, but it's Metroid.

What are you talking about?

Right?

Speaker 2

Like, you know his name is Michelangelo, not the orange one, and here like this one's name would be the blue one and the green one.

Like it's so stupid.

Ali Miracle says Starfox Zero.

I don't want to get shot by Sean, so we can't say that.

Speaker 1

Big starfucks here.

I'll tell you what.

It definitely wasn't failure.

Like you know, there's a point that game, uh, and they were promoting that one.

They like made a cartoon for it.

It came out with another game.

Speaker 2

It's kind of all the Star Fucks serials.

This is the one they made them Bill like, oh shit, we don't know what we're doing with this.

Speaker 1

It's just the last Star Fucks game we got.

Yeah, it's kind of killed the series for a while at a time where everything else has gone something on switch or switch to.

So I like this game personally.

Definitely was a failure for sure.

Speaker 3

Don't back down, Mike, don't cave.

Speaker 1

This was a late we U game.

They sent it out to fail.

The game is good.

Speaker 2

I only ever played this at E three, and uh, and that was not the best environment to experience this game where you kind of have to like learn to play Starfucks in a slightly different way.

I need to try it again.

I might emulate it.

So everyone's crazy.

Speaker 3

They all think that you need to do all the game pad gimmicks.

Speaker 1

You don't.

They just don't.

Speaker 2

The lady from Triple Point at E three was telling me I didn't need to do it, so, uh, input name here, says the Nintendo PlayStation.

The uncharted Wolf five says, sticking with cartridges instead of CDs, scaring away third parties for a long Timelikah, Dylan says, uh, Mike, Mike telling us how many cat shines were in Super Mario three D World plus Bowser's theory.

Speaker 1

Okay, you've all seen recently seen how much worse it can get in terms of people breaking review embargoes, do you think there's no chance that I somehow not in Nintendo Joe because I'm not a games I still never understood I was at Nintendo Joe or gains me.

I guess that's my question is if games Beats Access improved, because I bet it has it.

Speaker 2

I think, dude, I think I think yes exactly, and that you just go on a list the name and the website and someone in Kyoto forgot why they even put you.

Speaker 1

There, but they see you on the list, so fuck you.

Speaker 2

Uh First, cross Avenger says not putting Sam's Returns on the switch and only the three dsu Yeah, I do wish they would put out a lot of those three DS games on switch, including this one.

Always be Clothing Slash.

Corky does say, oh wait is this me Tomo?

Which one is this?

Speaker 1

That's right?

Speaker 2

When was there?

This is gonna be Tomadacci life.

Speaker 1

I like, all hail the Vertu.

Speaker 2

I remember this, So I think we're just talking about the virtual boy here, Matt says, the Vitality Sensor villain.

Mack says, uh, this is this the like the original three DS launch that was a bit of a cluster fuck yeah.

Speaker 1

The launch was the disaster came out too expensive at two fifty.

Now you know they they they say themselves there they just immediately slashed the price down to I believe one eight, and then the thing just started selling fine, So I started getting better to crazy.

Yeah, this is my first D three.

I remember all these ladies with the three DS is tied to their waists, and that's the first time I played a three DS.

I was waiting in the proper line and then some lady with a three DS TI or waist came up to the me.

He said, do you want to look at this three D picture of Mario?

I was like, yes, please, yes, I do.

Yet, how did you know?

How didn't you know?

Okay, tell just by looking at me?

That's what I want to do, all right.

As somebody who loved the three DS, even that first impression of it, I thought it was the sickest I loved the three D I thought it was so cool.

Speaker 2

Yeah, I think this is This is a tough one because the story here is Nintendo made the right moves to save a system that eventually went on to sell something like eighty million units, which is a lot.

Like I know, it's not DS numbers, but in a post iPhone world, still selling eighty million units of a handheld console couldn't be anyone else.

And that's like twice as much as like a GameCube.

It's more than twice as much as that.

So it was a very successful system in the end, and I got money for them.

Speaker 1

You also the video of the three DS Ladies coming to Giant them right, what did you get them on the couch?

What that comes?

No?

Speaker 2

They they just showed up, all of them like an army of this.

This is every time I go to giant bomb dot com.

It is in my like, hey, continue this video because I watch it every once in a while because it's so unhinged, and so I see it every time on my homepage.

Speaker 1

I'll share the link with you or someone I put it in a chat.

How many of the how many of them do you thinking?

Of?

Five?

What to do a three DS Ladies reunion?

Speaker 2

I bet I felt you could find a fair number of them, cause they're all like probably based in LA and San Francisco or whatever, so you could polease find the ones that were like going to places in l A.

Speaker 1

I bet look at this videos.

God, the three D ladies.

Uh, they're just they're just there.

Oh boy, bet you the best.

Bet you missed that relationship with Nintendo.

Uh.

Speaker 2

Caleb L says that we you Yep, definitely.

Durachi says, oh yes, code name Steam.

Speaker 1

Yeah.

Speaker 2

I mean it was just kind of a bad game, I think more than anything.

Speaker 1

You know, low low risk on that one as well, I imagine, right, uh yeah.

Speaker 2

Here here it is from Jamie H Christmas Eve, who says the launch price of the three DS, like, I'm I'm like maybe willing to like entertain that.

Speaker 1

But I don't.

Again, they fixed I just don't.

Speaker 2

I don't think there's any way it makes it right, right because it's like none of all these other ones they didn't fix, and they were just or well at least not with the virtually at least not until now.

Speaker 1

They fixed it at this point for as far as I'm concerned.

Speaker 2

Robbie Drums from Screaming Madden Bander s n says, not saving Alpha dream Yeah, letting Alpha Dreams sort of crumble after after like apparently Nintendo forcing them into situations where they were remaking games late in the three DS, and it's like, yeah, that killed him, that was you Nintendo blazon.

Noah says, we you, Chris two K says discontinuing me verse, Hey, I'm with you.

Johnny Boy says, happening during the WU era just made sure nobody was talking about Nintendo.

Speaker 1

Oh right, Yeah.

Speaker 2

The Nintendo Creators Program, which was thing where you had to like Nintendo would like take all your YouTube money unless you partnered with them, and then they took most of your YouTube money and gave you some of it into us.

A crazy fucking thing that they did so freaking weird, always done weird.

Speaker 1

I know, people like, what, you don't have a lake to stand on, Ninteta, what are you doing?

And they're like, wow, we're still gonna be fucos.

Sorry.

Speaker 2

Yeah, that's like when people I'll say, like Nintendo's lost their way or they've changed, It's like, na, you just weren't paying attention always.

The Nintendo Creators Program is definitely a bad decision mount rushmore of weird Nintendo decisions things I hated.

It wasn't some failure I guess they aren't as a failure.

Speaker 1

But not one that costs Ninteto themselves much.

It sprewed over content creators for sure.

Speaker 2

It was dumb Ska.

Luigi's skankin three says, allowing our Zette to make games like Yoshi's New Island and Haye Pickman for them.

Speaker 1

Yeah, I'm sorry our zest yes, now, dare you?

How dare you?

You know?

I love our Zette?

I do too.

Yeah, listen, I'm sorry.

Speaker 2

Warden Cliff says Radar Scope that was just a legitimate, huge failure.

But then they also turned that one around.

It just turned it into Donkey Kong so or you know, turned those cabs into Donkey Kong cabs.

Nolan says, we Music a two time champ.

Beef Hammer says sixty four D D.

Speaker 1

Man.

Speaker 2

Something like half of Nintendo First Party games had sixty four D D versions into and I didn't realize that.

Speaker 1

Yeah, they were like all gung ho about that, and I was like, oh, never mind.

See all sorts of games just kind of released with without it, and they kind of make do with the base sixties based the Tonal sixty four specs.

Speaker 2

James Pie says Labbo Golden Wonder World says links Crossbow Training.

Speaker 1

Is that a failure?

Speaker 2

I remember people kind of liking that game.

I don't know, I bet that game sold pretty well, right, I.

Speaker 1

Never I've never played it.

I kind of want to check it out.

Speaker 2

Jedi Moss four says the voice chat app for Switch one, God, the Nintendo Switch app, it's kind of it's kind of good now.

Speaker 1

It's not bad now, but at the time I was indignant mad about that thing.

What are you talking?

Speaker 2

Yes, God, we like tried it a couple of times.

It was just like insulted by how bad it was.

Spikey says me, Tomo we talked about that.

Oh here, everybody's one two switch from Lenny Cool, Dick Denver.

Speaker 1

Yeah, they set that thing up to die because they knew it was a failure before they even released it.

God, this is that game as wild to me.

Speaker 2

Yeah, it's so very strange that that ever came out, But it did.

I remember like that.

It was Mron reporting like they keep testing it and it sucks and they don't know what to do with it.

That's very funny.

Speaker 1

Just just don't release it.

And here it was.

They did big to get Metroit Prime two remastered apparently, but when everybody went to Switch has to get out there.

Speaker 2

I guess big Tony the Final Fantasy Guy says the Year of Luigi.

Speaker 1

How dare you WHOA?

That was a huge success.

Speaker 2

Really, I legitimately think the Year of Luigi did a lot of good things for Luigi.

Speaker 1

I think I gotta get helped a lot.

Speaker 2

Yeah, I guess that means that this is the fortieth year of Luigi, right because oh wait, no, that was Mario Brothers.

It was the Anniversary four, so that would not have been this year.

Michael Riley says, spawned a sleeping giant that's the Nintendo PlayStation and not going through with that Ninten Derek says, letting Microsoft buy Rare.

Speaker 1

Yeah, it's like they definitely had Rare's best days right at Nintendo, so.

Speaker 2

And like best like best decades, Like they were working on Nintendo stuff for like two decades straight and then then they weren't and they didn't put out a lot of great stuff.

Hey, Viva Pinata would have gone hard on a game cubecause I wouldn't know.

They would have been we we Oh that would have been awesome on we actually have.

Speaker 1

Been a pretty good Wei game.

Speaker 2

Actually, yeah, uh, key works is my wallet After owning and keeping up with every Ambo and Turbo, Sean says this CDI Zelda's CDI Zelda's are weird failures?

Should we include those?

Speaker 1

Well?

I think it kind of It is part of the thread of like bungling the CD thing.

Yeah, I think so.

Speaker 2

Okay, well that's an all encompassing sort of thing at this point.

Speaker 1

It's kind of weird, Like what what is Nintendo's ownership with those games?

They didn't make those games?

Right, Yeah, they just basically let them make.

Yeah, they had to give them a license was all it is.

They didn't want to.

I'm sure.

I wonder if there's like goldies.

Speaker 2

I bet it, like like, yeah, you stole the rights phillips to those games if you want to re release them on the CDI, but you couldn't ever release them anywhere else, probably.

Speaker 1

Aside from maybe the virtual blay.

Also the thing that I'm the happiest does exist.

Oh yeah, definitely fascinated by those Zelda games.

Someday we have to play those on Blake Club, like all three of us, just get one.

We pick out of a hat, which one we get?

That's not amazing?

Okay, that's three of them.

There's three of us, and of course nobody wants Zelda's Adventure, the top down one, that's the one you don't want so it'd be great.

I'm kind of no one brought us to some a chat bring up metroiit other m which I think.

Speaker 2

Yeah, I was thinking about it, but I mean it's it's not a great game, but it's not some abomination, like I don't like playing it, but it's not like the worst thing.

Speaker 1

It's definitely a failure in terms that they thought this was going to help Metroid break through a little bit more, and it kind of had the opposite effect people.

Yeah, it was kind of a downturn for them.

Speaker 2

It had its fans though.

Speaker 1

Yeah.

Oh so tell a You, which I like did okay in Japan for a little bit and then eventually fizzled out.

I like watching videos about to tell a You me too.

Yeah it's cool, right, I think we got I think we do have for here, Jeff.

You know a lot of people were reinforcing the ones that we brought up, as I think kind of the ones that should be here want to get to it.

Yeah, let's let's do it.

Speaker 2

Let's actually let me reframe this so we can make it a little bit easier.

There, do that you okay, Mike, So we have virtual boy, we you Nintendo's Mobile Games, Strategy sixty four D D cartridges for in sixty four Vitality Sensor, we Music, Nintendo PlayStation.

Did we want to include any of those games that we talked about from.

Speaker 1

The Discord Patreon support, I mean we could, I gotta be honest, I think the four are in this short list, right, I think so too as well.

So course by a lot of what people are suggesting, So we.

Speaker 2

Could just kind of cut to the chase and pre cut those by not including them in the first place.

Okay, Virtual Boy is a lock, right, that's it.

That's what inspired this saying it's it's a lock.

Speaker 1

It's a lock.

Is we you a lock as well?

Yeah?

Speaker 2

Right, I mean it is because I mean we're like, God, that thing sold like what is it like less than or around fifteen million?

Maybe not even something.

Speaker 1

It's almost somewhays a worse failure than the Virtual Blake.

The Virtual Boy was a third pillar, you know, so it doesn't work out?

Oh, well, knew it was a test.

Speaker 2

They knew it was like going with going out with the potential to not find an audience.

You know, I'm sure they weren't expecting it to not find an audience, but it's like they had other options there.

To them, We You was their big thing, and it has been outsold by Luigi's Mansion three.

Speaker 1

For the switch.

So yeah, incredible, Uh huh, incredible.

Speaker 2

Yeah, thirteen point five million, that's bananas, all right, So then that leaves two slots.

Speaker 1

I think that WE Music is the kind of representative of failed Nintendo games, right right?

Speaker 2

I agree?

Speaker 1

Yeah, And it was at a time that seemed like, you know, this kind of game does really well.

I think we all thought would be a big deal with closed an E three and just Noloy cared the games.

Speaker 2

I think I think you do a family feud of people who are like, have been plugged into Nintendo stuff and say, hey, name a Nintendo failure.

WE Music Isn't that is in that top five?

For sure, it's it's iconic for being a failure.

Well then then the it's the last one the Nintendo PlayStation, since it's encompassed so many of those other failures within it.

Speaker 1

Yeah, I think there's so much about that that was a failure, you know, So I won't say that would be good Vitality Sensor sixty four D D cartridges, but the PlayStation is just so important.

It's a good thing as a failure because it led to PlayStation, which was definitely a good thing for this industry.

Yep, yep, But you know it led to that.

You get a line from that to them making cartridges when it sounds sixty four.

You have a line from that.

Two weird Zota games on the CDI and Margi is on the CDI.

So so many repercussions of them just bungling this entire deal in initiative that have Sony make a CD add on or like a CD version of the Super Nintendo.

So yeah, I think the place that's the Nintendo PlayStation is a big one.

Speaker 2

Yep.

All right, then that that means we have our mount Rushmore of Nintendo failures.

Mike, you want to go ahead and read it for the people.

Speaker 1

Yes, Mount Rushmore of Nintendo failures is virtual boy we you we music.

Hu'm shock though word we is on this this choice and Nintendo PlayStation.

There you go it one.

Speaker 2

Well, good work, Mike.

Uh let's uh, let's let you have the show back instead of me trying to host it.

Speaker 1

Okay, yeah, thank you, We'll take a quick break.

We got fe more super chats.

Uh we'll talk about the way bit of plague.

Although I think it's Silk Song and we've talked about something, we'll talk let's say a little bit more there.

We'll be right back everybody.

It's Siks sung all the way down.

All right, We're back, everybody.

Yeah, I've been playing tons of tons and tons of Silk Song.

We actually we recorded a quick look which we'll be going up on a giant bombs, just being you hanging out, showing off a fresh save and then taking a break, so if people don't want to see it, uh, we jump to my more currency with all my abilities.

Boy just continued to absolutely love it.

I it's just an absolutely amazing sense of place that they achieved that game, incredible movement abilities, superb boss design, a fun challenge to overcome.

I think this game has lived up to the incredible amount of hype that was behind it.

Speaker 2

Yeah.

I finished it, and I'm nowhere finished playing it.

I am going to be spending a lot more time with it.

About thirty hours, and I did a lot of stuff before I decided all right, it's time to go face this boss.

And that boss was not too challenging.

That was kind of nice, actually, a little bit of break because there have been several challenging ones that I had just faced doing some stuff off to the side, and clearly they were like, let's amp this up, Stince, this is optional, and I'm like, okay, there's a lot more for me to do.

But then I keep hearing things like third act and I don't know what that means because I just beat this boss.

I'm like, what's going on here there?

Speaker 1

Actually?

Yeah, I thought I was, you know, I was like kind of close, close, but maybe maybe not.

So Yeah, you know, the game is huge now.

It was part of the appeal to the first Hollo Night is that, you know, these metrivengers are often more like eight hours even less experiences.

Yeah, they're kind of you know, not not the biggest games, and they're good about that.

But here's one that found a way to be a thirty forty hour game, fifty hour game and feels very satisfying as that.

Actually, so yeah, just absolutely adoring it.

It is interesting, you know, there are people that are a little thrown off by it difficulty or other reasons.

You know, there's I see some people, Yeah, we're talking about how much we like a lot of and I lose.

When people are like, I don't get how they don't think this game has any problems, I don't know, Like you know, I think there's subjective things.

I would not change anything.

I would not change anything about this game.

Maybe there's a couple run backs that I thought were a bit much, but I'm on the other side of them.

I'm not thinking about them much really anymore.

Speaker 2

So, Yeah, so that's what it is, right where it's like, yeah, there are things that are frustrating and annoying in the moment, but if they are a problem, they will stick with me.

And every single time when I've gone on the other side, it was like that was fun to get over.

That was a fun thing to deal with.

And now here I am standing on the other side of it, and it will be fun to me later when people are talking about being stuck there and I'll be like, yeah, I was there once.

You'll get over it, just like I did.

You know, the problems with it, like the only problem.

Like occasionally I would be like, this fight is a little bit more about endurance than about execution.

Speaker 1

It's a little bit more HP for this.

Speaker 2

Boss than I would expect it to have, and it's I'm kind of doing a lot of the same patterns, and I've proven I could do these patterns now twenty times, what's another five times?

Speaker 1

But I don't know.

Speaker 2

It doesn't feel egregious ever to me.

Speaker 1

Actually, the addurance is a bit a part of the challenge because sometimes you know you can there's a something.

I mean, one of my biggest complaints with Bonanza is the opposite thing, Like the boss has had such little health that would barely see a full pattern and they would be maybe over in less than thirty seconds.

Yeah, yeah, so yeah, I like that about that.

You know, I saw what a dark diggle in chest says, doing the grind for the true ending isn't worth it.

I don't.

I don't.

I like grinding.

I don't consider that a grind that is just playing the game absolutely to me is doing the stuff you need to do to get that.

So yeah, I get I wouldn't change anything about it.

Speaker 2

I mean, I know that, like Andy was Andy Cortez overt kind of funny was having a lot of problems with some of these bosses talking about spinning.

Speaker 1

I think he's the one that was spending like nine hours in a boss or maybe that was Barrett.

Speaker 2

But now Andy's like still playing.

He said he was like sixty hours in, So I'm like, yeah, I just think that this is kind of game where, look, you know, if you're ready for something that's a little bit more challenging, and then if you're not and you're still curious, get the PC version, turn on cheat Engine, and have yourself a good time.

Speaker 1

Go play it that way.

Anything I was stupid playing Nintendo we hear.

I think we're all kind of like looking at that Haighties two approaching and thinking about getting ready for that bad boy.

Speaker 2

Yeah, definitely, No, it's it's been all Silk Song.

I decided at a certain point point, like it's like, look, I have a ton of momentum.

I want to get this game finished.

I don't want to have it be another clear obscurit that I sort of have, like, oh, a huge chunk in and now another game come out and I I'm going to put that to the side.

It's like, no, let's just get Silk Song done.

And then Haities two.

That announcement the release date September twenty fifth, You're right, that is calling out to me, is like, oh, that is imminent.

Let's get Silk Song done.

So yeah, I'm I'm gonna just keep playing that.

But that game is, yeah, it's it's something special.

It's so my shit, so much more of my shit than I even realized it would be.

And it's like the thing that with how Hollow Night and like kind of looking at the game originally and being like, I just don't looking at I'm not sure.

It's like, oh, I was just so wrong, and in motion it's so good and yes, and with.

Speaker 1

All tell you what there's been.

I think I bet you before that used to drive me crazy, like what do you mean you don't like Call of Nite?

This is just one of those games that you like a lot.

At me crazy, like why don't you like Hall of Dite?

I know you like these games.

You'd be like out, So I have released.

I am a bit relieved that you like this.

Uh you know, maybe something you'll go back to Holiday one.

I bet you'd still like that a lot too.

Yep.

Speaker 4

Yes, shut out to do for putting everybody into.

Speaker 1

It's a real one.

You know you always count on him for these kinds of things.

Jesus Shot did a very good job politely listening while we glazed this game up ding the Bomb today.

Do you know how long that was?

Like a while, almost half an hour?

Oh yeah, good video game Last BombCast right there?

That's good ship.

Speaker 2

Oh yeah, I yes, I I think that it's Yeah.

I keep talking about there's a point where I just got to one of those deep down areas and we just like was looking around being like, this is astounding.

This is I feel so cool, this little character in this big scary place, and yet it's just so enticing in every direction I could go is calling to me.

And I was completely just vibed with it so hard in that moment, and it was like, yeah, this is one of my favorite gaming experiences ever.

Speaker 1

Okay, we got a few more super chats.

Why don't we read these and then we will start getting out of here.

First up, it's from Hex prof Dragon questioned Sue Pokemon for the summoning monsters.

Yeah again, Pokemon was clearly inspired by Dragon Quest five.

Yep.

When it did that, Al Grex says, if Mike played it, he'd denounced he'd pronounced Dana right, talking about uh, he's ate the uh luminosity.

Speaker 2

Lachramosa, you heathen.

Speaker 1

Dan was here to help.

He's there someday I'll find out why I did was playing Leim.

Speaker 2

You should legitimately want to be worried about this on your deathbed.

I legitimately wanted to be one of your last thoughts, like why was there playing these eight?

Speaker 1

All right?

If you like yees the same company Dan, they released a game called Trails in the Sky FC.

Speaker 2

You should check out.

I think you'll like it a loss.

That's you like that one so much?

Dan, that's when you say I don't play NERD games.

Speaker 1

You got sound slame.

He was already on it.

Yeah.

Next up as post bands.

You all say data that way and it's better.

Wrong.

How are we supposed to say Anna?

Speaker 2

Is it not Donna because it's SNA because it's Japanese.

Speaker 1

Yeah, but like in the game, everything's sort of more uh like Mediterranean?

Right, I don't know.

I don't know what's going on with Ease.

Next up is post mad is the Year of Luigi.

I hope they weren't implying that it was a failure.

People really think the Ear of Luigi is a failure.

I mean, it was the we You era, so of course it's not like it made a zillion dollars.

But I had fun.

How could that be a failure?

Speaker 2

And it became a meme and it's like and like a real meme, Like it was like really like a joke that everyone made that year of like this the year of Luigi like that.

Every news article brought that up and all unrelated stuff.

Speaker 1

It broke containment.

It did well.

Samson Sketchwan says, best pickup line, I want to play Zeno Blade on my switch.

Have you seen this line before?

Genuine line from Days of Our Lives?

Did you see this?

It's crazy?

It's like, lord, Zeno Blade was set on Days of Our Lives.

Speaker 2

Yeah, And he's like, So he's like, this girl is at his like college dorm room and he's standing right outside of it.

He's like, do you want to come in my room and play Zeno Blade?

And she's like okay, and then they go in the room and play Zeno Blades.

Speaker 1

It's not a game you can play with it.

In fact, that's a game you should definitely never have anyone else in the room.

Speaker 2

That's what the first tweet I saw about it, the skied I saw about it was this person being like, Zeno Blade is a private and personal event.

You do not do that with other people, you.

Speaker 1

Know what they especially you don't played two?

Speaker 2

No, it was that was a crazy thing to see.

Jedi Must says, how do we feel about the Switch to launch period?

Mario Kart World, Donkey Kong, Kirby How Warriors zeda Kirby upgrade, especially at Prime four, Pokemon Za is a solid lineup my opinion, I think it's been pretty good.

Speaker 1

I think Bonanza has been amazing.

I'm sure I think better Prime four is gonna be very good.

There's you know, I think Mario Kart World didn't hit for people like they want.

I think that has thrown some people off for sure.

But I've been at about it.

I've been playing my Switch to a ton and having stuff like soak Song and Haities too, like those are those are switch to games for me?

Man?

So those are you know?

I know Hades two is going to be amazing.

People have basically already played it, ins said it's amazing.

I doubt I'm gonna somehow not like it.

And Soaksong is incredible, so you know, it has a lot to go up to with that first year or the Switch one, which was just wild with rough the Wild two two Arms Mario Odyssey.

Speaker 2

If you take that out of the equation, right, like, we're in a very like different comparison where like, oh, this compares favorably to just about every other console launch every Yeah, I'm with my I'm like super into it.

I think Spikey and Chat says it.

If you ignore prices, basically ignore some of like the weird business stuff outside of like getting the switch to and playing the games, it's been sort of unassailable.

Speaker 1

It's been great.

Speaker 2

Now.

Maybe it's you know, a lot of familiarity or a lot of stuff that's like maybe not the most exciting, but I'm I'm happy with it.

And the Yeah, these indie games hitting the switch to right now.

Honestly, it feels like the twenty seventeen for indie games this year.

This feels like Breath of the while Mario Otssey with Haities two and Hollow Night Silk.

Speaker 1

So it's I get breathlet On Odyssey.

They just come out the same year, they came out the same month.

Speaker 2

The same two weeks apart.

Speaker 1

Yeah, that's wild, you know, uh, Fomtasy Tactics Eve, I'm gonna be playing that, I'm switch to.

I get very excited for that.

So yeah, there's just time time to do.

Patrick Ford says, I've realized that, well, I've realized my brain gives me the good stuff when I can feel skillful throughout, not being my head for hours and finally win but happy for ya.

All.

Speaker 2

Oh, yeah, I get that.

It's I just yeah, I think I'm just the opposite.

That's you know, there's definitely a thing about a easier metro aid Vana when one that does make you feel skillful throughout it's still fun to just explore and find stuff and you get that sense of accomplishment there.

Speaker 1

But there's a reason Soul's games work and this is very much in that.

Yeah, and then it reminds me of specifically of even Saekero, which you know, you talk to a lot of people like me.

It's like that's one of the best games ever, and you're gonna hear from just as Benny maybe more people who are like I bounced off it.

It's just too much for me, right, Like, why would I.

Speaker 2

Want this when I can go play a character action game that makes me feel cool the whole time?

It's like, yeah, hey, no argument, right, you know, It's like I'm I can't convince somebody that no, actually it's not that hard, you know, it's everybody has has different things there.

It's kind of where game criticism breaks down for me a bit is when we talk about difficulty anyway.

Maybe that's why there should just be more options for these things that wouldn't impact.

Speaker 1

My enjoyment for it.

But maybe it does do something because the Dark Soul games do have this reputation in this giant fan base.

They don't do that stuff.

Is it?

Is it because that stuff?

I don't know, but developers, at least some developers clearly seem to think that way.

Speaker 2

Yeah.

Speaker 1

Mikey O'Leary says, there is no data.

There's only lacrymosa.

That's a that's a Ghostbusters right four feet above the covers they postman dances.

I play these games and I don't play NERD games.

Okay, is there a more nerd game series?

And yeeze, as far as we unless it's turn based.

As far as non turn based games go, we're gonna we're gonna yeeze this real jock shit now, all aid?

Yeah, that's on the turbographics CD Pieces of Ship.

Speaker 2

When when you were playing your nerd shit, I was fucking the prom I'm queen and playing Ye's eight.

Speaker 1

Samo nice says, play ooh two dy metroid brainya from electhead dev.

It's oh, it's an oath an umlaut.

I believe that is the two thoughts and the twiss.

Speaker 3

We're to talk about this game.

Speaker 4

It's the it's how the character looks, the name, because it's the name.

Speaker 2

The name looks the way the character looks.

So the oh, the umlaut is the head with the saying this before now.

Yes, yes, it's yes two D game.

Yeah, yeah, that's right.

Speaker 1

Uh.

Overwhelmingly positive reviews right now, so people seem to like it quite a bit.

Uh.

I will add this demo to my library.

Maybe I can check this out on a Mega Man or something and see what's going on here.

So, thank you, Samo.

And that's it for the super chats.

Thank you so much, everybody.

Speaker 2

Thank you everybody.

Hey, was I supposed to read the super chats?

Oh yeah, I just realized just the second.

Speaker 1

Yeah, I you know what it was because I read that one that we miss Oh yeah no, wait, yeah, I read.

Speaker 2

You read all of them.

Weird show, huh.

We podcasted too many times today.

Speaker 1

We've done a lot of podcasts.

That's hey.

As far as mistakes go, you know, I've been just on such a hosting kick today.

I just want you to take it easy, buddy, you know, thank you.

Speaker 2

You know I kicked back on this one.

I appreciate it.

Speaker 1

Yeah, you work hard, dude, you take a breather.

Speaker 2

It's fine, It's fine.

But yeah, no, wait, Dacy's right, start over, do it again.

Actually stick to the script this time.

It's gonna sound familiar.

We have a script, we write.

Speaker 1

It all before.

Yeah, we have chat GPT do it just like that soda pop song.

Right boy, that's better.

Watson has been a two hour plus the ten Dogs.

Speaker 2

But listen, Nintendo directs will do that right.

Speaker 1

Yeah.

Yeah, that's a fun one.

I enjoyed hanging out talking with you, Jeff, Thank you so much.

Stick you to Sean and Christian as well.

Thank you all for hanging out with us.

Jad Camp says, Mike, can we get your creole ACCENTU?

I'm just trying to what I want to do, gambit.

I want to I want to do Leatherhead.

What is Leatherhead's thing?

He always says, I'm gonna get them totals.

Speaker 2

Gowan Tea's just thinking about Gambit from the cartoon where he goes.

Speaker 1

Things don't get much better than Gambit, and it was.

Speaker 2

Maybe be a step away.

Speaker 1

Say I had a lot, Uh, I could go for some casun a creole food right now?

Speaker 2

That yeah, always, but only if I can get it at Disney.

Hen, I'm not even joking, man.

Speaker 1

Next up, next time, tomorrow, tom continue is more virtual highlight we're doing.

Uh, there's plenty of more fun Stuff're gonna check out the skates We're gonna check out.

That's what gambit sounds like on that show.

What do you what?

Yeah?

Yeah, Jeff me I did a good feather head gwan Tea.

Joe says, I cow, I like guys Arcadia this week.

Arcadia isn't that kind of a kind of Acadian word?

Arcadian?

Oh kind of Yeah.

Speaker 2

I'm trying to fix it everybody.

Speaker 1

I'll see what I can do.

The Arcadians.

That's a thing or is it our things?

A center from the Arcadians and other kings?

Who are the Arcadians?

Who are the Arcadians?

Arcadians?

Dun crock, what's an Arcadian?

Those are dusk Greek?

Fuck that raw?

Ditto?

What a terrible show we do.

This is the worst buck us over Fuck all right, we're out.

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