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Are Content Creators Ruining WoW?

Episode Transcript

Welcome to Azeroth United, a weekly podcast about World of Warcraft.

My name is Denathar, and I am your host.

Welcome, everyone.

Thank you so much for joining us.

It's Wednesday night in Azeroth, and we have a great show lined up for you.

We're going to be talking about this Ion Hazzikostas interview with the Unshackled Fury Podcast.

We'll get into all the details about it, but the long and the short of it is there's a whole conversation going on in the community now about the influence that content creators, YouTubers, streamers, and maybe even podcasters have on the WoW community at large and the opinions and kind of community feeling that that generates.

So we'll get into that.

We'll talk about it.

I have a lot of thoughts and a lot of my own opinions.

Whether or not anyone agrees with me, I don't know.

But yeah, we'll get into all that.

It's a very interesting conversation.

We also have a bunch of news that we want to talk about.

We've got some BlizzCon news that just came in.

We've got the Trading Post.

We've got some Midnight Alpha news, some Mists of Pandaria Classic news, which is a big deal since it had been kind of radio silence there.

We're going to get into all that, and hopefully we'll have a good show.

So pull up a chair, sit back, relax, and enjoy.

And as I always do before I get into the news, I will talk a little bit about what I got up to last week in World of Warcraft.

So for me, it was all Legion Remix again.

I did log on to The War Within to check the trading post really quickly, but, you know, I mean, it's whatever.

I didn't actually do anything.

I just logged on, checked, and was like, cool.

I'll get into all the trading post stuff but um uh yeah Legion Remix so what i decided I've been trying to do two characters at once because I've got two accounts and i thought well I'll level them both up at the same time i gear them both up at the same time and it's just not been working so I'm going to focus all my attention on the Arms Warrior right now I'm having a lot more fun there so I think that's what I'm going to do um i started soloing I wanted to see what I could solo.

Like, well, what can I do?

So I tried, I started with a normal dungeon.

I was like, could I do a normal dungeon?

Yes, I can.

It's like carving through a cake with a hot knife.

So I slowly worked my way up to a mythic zero, which it was still pretty easy.

It just, you know, some of the boss fights take a few minutes, but, or, you know.

up to a minute, I would say.

It's not too bad.

But yeah, it's been really fun.

So my item level is 735.

I'm almost 740.

I've got a few 740 pieces already.

I just have a few holdouts that just I haven't been able to get those upgrades yet.

Versatility is about 124, I think, last I checked.

It was 123 the other day, which I thought was the perfect number for Legion Remix since everybody always wants a summons to the raid.

Yeah, so that's been fun.

Really enjoying that.

So I did a Mythic Zero, and then I tried Normal Raid, which was really cool.

And one of the things that I found that is really interesting, and this is kind of my philosophy on Delves too, which is you go in, you do whatever you want, and if you're by yourself, I can say, okay, I'm going to blow all my cooldowns.

wiping out this trash, like the Emerald Nightmare, the trash going up to the center where you have to run into Malfurion.

I'm going to pull all the trash and then I'm going to blow all my cooldowns at one shot, kill everything.

And now I've got no cooldowns, right?

So I'm going to go get something to drink and then I'll come back and then I'll move on.

It changes the dynamic, right?

Because if you're not rushing through things and you're like, well, I can put everything into this and then step away for a second.

And then by the time I come back, I have all my cooldowns back.

And so now I go to the next boss and tear through that one.

And so I think that's, if you're trying to hurry, if you're trying to speed solo speed run, then yeah.

Okay.

So you're going to do things a little differently, but if you want to solo just on your own, take your time because then you can really just tear through some of these.

some of these raids.

So I think it's fun.

Uh, that's, that's what I would rather do.

And then, and then you're just, you're the only person there who you have to worry about.

Right.

Um, I might at some point take my other character, my death knight and put her on follow and just, so do that.

And then I don't know, we'll see.

Um, that would be a quick way to get both of them, some, um, uh, some fragments and, and some moats, but, um, yeah, that's, that's pretty much.

That's pretty much what I got up to last week.

It was interesting trying that out and kind of getting a feel for it.

I know my wife has been soloing Mythics.

She's probably in the 250s or something, Versatility.

But I'm going to get to that point.

I think I'll do that this week.

I'll run some keystones and see what the challenge looks like, see how hard it is, and maybe heroic raid and see what we got there.

So that's the goal.

That's what I've been up to.

Other than that, just checking out the new content in the new phase, which we'll get into in a little bit.

Oh, and then this.

So the Suramar.

storyline so you have to do it i mean that's you don't have to do it but i'm like i i gotta do it so i've been running through that and um still every time when when spoiler alert when margo dies i'm just like oh it sucks i really liked her anyway um that to me there's a there's Very few emotional moments in that entire Suramar storyline because the Nightborne are so aloof.

And so, well, you don't belong here.

An illusion.

What are you hiding?

But that one got me.

I was like, oh, man, that sucked.

I really like Margo.

So anyway, yeah, the Suramar quest line is awful.

It's long.

It's just so long.

I took a break from that and started working on the...

the legion fall campaign but um anyway that's that's where that's where things are not a whole lot of updates there it's pretty much the same thing everyone else is doing which is just pounding legion remix so um yeah so it's fun it's good times uh anyway that's uh this will segue me into the um Forum Post of the Week, which I still don't have a bumper theme music for, but let's pretend I have one really cool.

It's like, oh, it's a jamming Segway music piece.

Anyway, this isn't a Forum Post of the Week, but this is a YouTube video that I saw.

And so this comes from Solheim Gaming, and I am not normally a huge fan of his videos.

He does some that are interesting.

A lot of times he's very...

Shall we say, I don't know, he skews younger than I do.

And so some of his takes are obviously from somebody who's a little bit more impatient, a little bit more wanting, you know, one of these going to put the war back in Warcraft type of people, which is fine.

And I still watch his videos, but, you know, it's not necessarily the way I view things.

So that's fine.

But he had a really interesting video.

He was talking about the remix.

format and how that is going to proceed going forward and a lot of people and myself included have floated the idea of doing shadowlands remix next and so the conversation there was do we go Shadowlands Remix?

Do we go BFA Remix?

And kind of having that conversation back and forth.

I still think Shadowlands Remix is the best way to go.

It's got the best mounts.

It's got the best transmog.

It's got the best toys.

I mean, there's just some really cool stuff that you can get in Shadowlands.

And if you're not worrying about the whole stupid covenants, covenant abilities and covenant swapping and all that stuff, it's actually really cool.

to go in and do the content.

The worst part about Shadowlands, aside from the covenants, was the story.

And the story just kind of stank.

But if you can look past the story, then it was actually pretty good.

And I was actually thinking about that.

This is a little sidebar.

But the whole story thing, I think people tend to forget the mechanics and the systems unless they were super egregious like the covenants.

And the thing that people remember from some of these expansions is the story.

Was the story good?

And so you go to Mists of Pandaria, which had a pretty good story.

Warlords of Draenor, which had the beginnings of a good story, just never really, we weren't able to get the story fully realized.

Legion had a fantastic story that was...

probably one of the best storylines we've ever done in World of Warcraft.

BFA was okay with the whole Sylvanas thing that got kind of weird.

Shadowlands was really bad.

And so I think that's one of the reasons why people still tend to remember it pretty negatively.

But if you look at it from a systems and collector standpoint, it's actually great.

Shadowlands was fantastic.

And it'd be great to be able to get all these things without having to farm a million anima or whatever it is that you have to get.

Just go get your bronze or whatever and do that.

Anyway, so that was his thought.

But the other thing that he brought up in the video, which this is what really got me interested, he suggested that maybe what we do instead of doing Shadowlands or BFA or something similar, we do a classic trilogy.

remix.

Now, the idea was good.

I didn't like the way that he wanted to execute it.

He said, do one month of Vanilla, and then the second month, we're going to add in Burning Crusade, and then the third month, we'll add in Wrath.

I don't really want to do that.

I think that that was, it's a good idea, but what I think would be really fun would be to give it the Titanforged Chinese servers that are now live in China.

Chinese servers in China, go figure.

So let's have all three and have them be basically equivalent to each other.

So everything scales up all the way and you release the content scattered throughout.

It doesn't have to be all in one chunk.

where it's like, okay, first Montcourt, then Onyxia's Lair, then we'll do Blackwing Lair, then we'll do Zul 'Gurab, and blah, blah, blah, all the way through until we get to Ruby Sanctum.

We don't need to do it like that.

We can do however, you can do whatever you want.

You can mix it up in any way.

You can do them out of order.

You know, you want Sunwell to come before Black Temple, you could do that.

I just think it would be really interesting.

So what I did was I went through and I thought, OK, what would the logistics of this be?

First of all, let's talk about remix in general.

And and what Solheim said was, it seems like we're going to be getting a remix at the end of every expansion.

And I agree with that.

That's kind of the new thing that Blizzard is going to do is, OK, it's remix time.

If we get Shadowlands at the end of Midnight, which I think is probably.

a pretty good chance of that happening.

Not guaranteed.

Obviously, Blizzard has to decide what they're going to do, and they may not want to go Shadowlands.

But let's suppose that we do Shadowlands at the end of Midnight.

So if that's the case, then at the end of The Last Titan, we need to do something that's going to kind of help us wrap up the entire World Soul trilogy.

And to me, what better way to do that than to go back to the beginning?

Blizzard has already said in a few different interviews, and I say Blizzard, some developers have said they want to get back to doing things like these simple local quests, like getting oats for Blanchie, even though we know how that ended up for poor Blanchie.

But we're trying to get back to a more simple, basic MMO type game.

And now I don't think that Blizzard is necessarily going to do a full reset.

of Azeroth and everybody starts back at level one.

I don't think they would do that to us, but I think we might get something similar where, first of all, the last Titan is going to take us to level 100.

So that would be a really good time for us to say, okay, let's do a level squish again, back down to 50 or whatever.

progress back through that.

There's no need for us to go 110, 120, 130 level.

It's too much.

It's too big.

So after The Last Titan, we scale back down to 50.

So if you do your classic trilogy remix, then it gives people the opportunity to get those characters prepped and get all your collectibles ready and have everything set up.

Now, the logistical problems that come in for that type of game mode are, how do you do...

classic because most of that content is no longer in the game.

We saw with the classic Time Walking that Blizzard put all the mobs in the correct location for some of those dungeons, but it was the new modern style dungeon.

Like it's the new modern Deadmines with the old mobs and encounters.

So I don't know.

I think it would have to be some...

Either some hybrid of what's in the game currently, the Cataclysm version of a lot of these dungeons and raid or just the dungeons, not necessarily the raids.

And put it together in a way that makes sense.

Also, I don't know if Blizzard can even bring those old dungeons into, like, say, a dungeon finder.

Or something like that.

So that would be something else to consider.

But I think it would be really fun.

Think about all the collectibles.

We could get all the mounts.

People have so much fun with Collector's Bounty.

We don't need to do Collector's Bounty.

We can just do the Classic Trilogy.

You get all those mounts.

You get all those transmogs.

I think it would be a lot of fun.

Now, here's what I would do.

I would say you take all the raids in Classic.

Everything that we have from...

Molten Core all the way through Icecrown and Ruby Sanctum.

You split it up into four phases, right?

And so the first phase, you get things like you get Molten Core, you get Onyxia.

Fine.

That's the beginning of raiding in WoW.

I think everyone will feel comfortable with that being the beginning of the remix.

We throw in some of these one boss raids, like Eye of Eternity, Magtheridon Slayer.

And then we can put some of the smaller raids in.

And we can even take some of the existing raids and make them smaller raids.

And when I say smaller, I mean like a 10 player raid.

So Karazhan is an example that you don't want to have 30 people running through Karazhan.

That would get a little intense.

But you could have 10 players running through or maybe even 15.

You know, if you say, OK, 15 is the max for the smaller raids.

I think Obsidian Sanctum would work better as a smaller raid.

And then the other thing I would do is I would.

take Upper Blackrock Spire and turn it into one of the raids that you can do in the remix.

So actually give people the opportunity to go in there and run Ubers as a raid.

I think it would be a lot of fun.

I think people would really get a kick out of that.

I think Ubers is one of those dungeons that everybody does and a lot of people hate, but at the end of the day, it's just a really good one.

It's a really fun one to do.

And I think, that because it's no longer in the game, you can't even go run it.

I think it would be a really good opportunity for people to have that nostalgia moment of, oh, I remember doing this.

This was so much fun.

So I don't know.

I think that would be kind of cool.

And then you go into the next phase and you could have things like Blackwing Lair, Old War, Gruul's Lair, Sunwell, Battle for Mount Hyjal, Ruby Sanctum, Ruins of Ankaraj, which is the 20 player, or we'd make it a 10 or a 15 player.

You could go on and you could say AQ40, Tempest Keep, Serpent Shrine Cavern, Zul 'Grib, Zul 'Aman, Trial of the Crusader.

And then what you do is you wrap everything up.

You finish off the remix.

The last phase is Naxxramas, the original Naxxramas, the hard one, Black Temple, and Icecrown Citadel.

So you have your iconic raids from each of the three expansions, your iconic villains.

I think that would be a great way to wrap up a remix -type experience.

And then you do the same thing that we have now.

Two weeks per phase, you roll it in.

You roll the dungeons in the same way.

So you start off with all the leveling dungeons in phase one.

Phase two gives you the Scholomance, the Stratholmes, the Shadow Labs, the Steam Vaults, the Halls of Lightning.

Ogre Guard Pinnacle, stuff like that.

The third phase, you throw in your Dire Mauls, you throw in all the Tempest Keep dungeons, like the Botanic of the Mechonar, and then throw in the Trial of the Champion from Wrath of the Lich King.

And then the final phase, you get your Magister's Terrace, you get all your Icecrown dungeons, the Halls of Reflections, the Forge of Souls, all that stuff.

I think it would be a lot of fun.

I think people would really dig it.

So is this a fully fleshed out idea?

No, of course not.

And is this...

a possibility that blizzard might do something like this i think it's possible because this is what they've they've done for china even if they just give us the exact same thing that they did in china but modified for western audiences i think it could work i think this is something that we could actually do and enjoy so i don't know let me know what you think um i personally i think this would be really fun um i'd love to to go back and do all those old raids especially before getting into things like Dragonflight Remix or the War Within Remix.

I'm not ready for that yet.

So yeah, anyway, that's my thought.

All right, let's move on because like I said, it's a good idea, but obviously there's a huge mountain of logistical issues that you'd have to get through.

Not the least of which is how do you do all the vanilla slash classic content?

You'd have to...

go with one version of Naxx.

You'd have to go with one version of Onyxia because those raids were both recreated.

So I don't know.

And like I said, you know, you've got things like Zul 'Gurub, Zul 'Aman.

Those are now heroic dungeons instead of raids.

So you'd have to come back with the raids.

How do you handle things like the mounts that were limited time?

Do you let people get the bear mount from ZA?

I don't know.

Do you let people get the achievement from doing Naxx that you could do in Wrath of the Lich King?

What if we do the vanilla?

I mean, there's a lot of questions that aren't answerable right now, especially because this isn't even something the Blizzard has discussed.

But I think it would be kind of fun to play around with this idea.

So let me know what you think.

All right.

The last thing before we get into the news is we do have a new Spotify comment that I wanted to read.

This is coming from Daniel.

This came to us last week on October 30th.

And he says, I just wanted to say I've really been enjoying your podcast after I started listening about a week ago.

I love the intro music you have and the quiet storming music that you have going during the main topic section.

Super awesome.

Thank you.

You know, that's actually something that I try really hard to have good music that.

Not just bumpers, but you have your bed of music that you play while you're going through the topic.

So the Stormwind music is actually just the Lo -Fi remix music that Blizzard put out a few years ago.

It's the one where you have Jaina sitting at a desk studying or whatever.

So I lifted it from there.

It's one of those things that, you know, it's really good.

I really like it.

And then the intro music.

So the band that, so I got the intro music.

It's from a royalty -free website.

And I do have the credits in the podcast show notes, and it's also in the YouTube video, but it's called Gone Full Metal Jacket Mix for Tobias by Scomber.

I just really liked it.

I tried a couple of different ones.

I tried a few different intros and the music, and this is the one that I stuck with.

I don't know if I might someday replace it, come up with something else.

I've thought about going onto like a Fiverr or something like that and hiring somebody to create an original piece of music that's just for the podcast, but we're not there yet.

So anyway, thank you so much, Daniel, for your comment.

I really do appreciate it.

And I'm glad that you're enjoying the show.

All right, let's.

Move on to the news.

It's time for the news.

In Blizzard news, the tickets for BlizzCon will be going on sale November 7th.

That's this Friday.

As I'm recording this, that's on Wednesday.

November 7th at 9 a .m.

Pacific time.

So for me, that would be noon.

But whatever your time zone is, November 7th, 9 a .m.

Pacific time.

So this is the early bird sale.

So if you buy your tickets in this window, they're going to be $249 .99 US.

If you wait and you buy your tickets anytime after this initial sale, which is it goes through Sunday at midnight, basically it ends November 9th.

Then the ticket price will go up $40 to $289.

And that will start on November 18th at 9am Pacific time.

So if you are thinking about going to BlizzCon, think about purchasing your tickets this weekend, because it'll save you 40 bucks.

Obviously, if you can't buy it, you can't buy it.

And the standard price will go up to 290 bucks after that.

So I am going to be buying my tickets this weekend.

I'm really excited about BlizzCon.

I was looking at hotels today and that's going to be the most expensive part is the hotel because I need to do two nights because yeah.

So yeah, that's pretty exciting.

I wasn't ready for that.

I just came out of the blue and I was like, oh crap, it's BlizzCon ticket time.

You can buy, I think you used to be able to buy two tickets per Battle .net account.

Now you'll be able to buy four.

And then the...

I think that, what's the ticket reseller?

It's like Tixer or something like that.

Anyway, I'll put the link to the website in the show notes so that you can go on there.

But definitely, if you want to buy your tickets for BlizzCon, go check it out.

I will be there.

I don't know if I'm going to try and set up like a meet and greet.

If anybody wants to meet up and say hi, I'll probably evaluate that as we get closer to the time for BlizzCon.

Yeah, I definitely will be there.

And I'm looking forward to it.

I'm not looking forward to spending the money.

So my oldest daughter is getting married next year in Los Angeles.

So I'm going to have to fly out to Los Angeles for that.

And then a few months later, I'm going to have to fly out again to Los Angeles for BlizzCon.

So I'm going to be spending a lot of money on plane tickets next year.

And yeah.

So anyway, that's what's going on there.

In addition to the tickets, you can also purchase add -ons, which I don't know exactly what this entails, but there's a charity night, which is the Friday before BlizzCon.

It's like a charity dinner and you get like priority seating for the opening ceremony and stuff like that.

That's $500.

So you have to buy your BlizzCon ticket and buy the charity night add -on.

So all told, it would be if you bought your ticket.

on Friday, it would be $750.

So if you got that kind of money and you want to get the charity, the charity that they're supporting is Make -A -Wish Foundation.

So it's definitely a worthwhile charity.

And then there's also the Dark Moon Fair after hours.

So the Dark Moon Fair is like the fun thing that you can go play games and win prizes and stuff at BlizzCon.

And then I guess they're doing an after hours thing where I'm assuming there's going to be booze and whatnot.

So if you're into that, go ahead and check that out.

That one is $90 or $89 .99.

So that's it.

BlizzCon 2026 tickets are announced and we know when they're going to go on sale.

November 7th for the early bird and November 18th for the standard.

All right, let's move on.

We have a couple of different.

things that we're going to talk about.

Uh, we've got Legion remix phase three Legion fall is now live.

That includes the broken shore to move Sargeras and cathedral of eternal night.

Um, people are crying already on Reddit and the wow forums because the kill Jaden fight actually requires you to do the mechanics properly, which if you've ever tried to solo that, you know what a pain in the ass that is.

So, uh, yeah, people having a good time with that.

Um, and, uh, yeah.

And then cathedral, which is a whatever dungeon.

That's probably one of my least favorite, uh, Legion dungeons.

That one is just kind of eh for me.

And then the Broken Shore, like I said, I started on the Broken Shore storyline and checking that out.

The next phase will be in two weeks, which will be the Argus phase.

And so it's going to include the Antorus, the Burning Throne raid, the whole Argus zone, which is, or it's actually three zones.

And then the Seat of the Triumvirate dungeon.

So that'll be in two weeks from now.

And then after that, we're going to get the mysterious phase five, which we don't know what that actually entails, but I'm sure it'll be a thrill.

All right, moving on from that, we have, well, let's just talk about the trading post.

So the trading post is here for November.

If you haven't checked it out because you've been playing too much Remix, I would go check the trading post.

It's one of those months where you go, well, this is great if you want a specific themed item.

If not, then you can pretty much just ignore it.

Because to me, there was nothing exciting about this month.

So it's all Harvest Festival themed, like all Thanksgiving.

The Traveler's Log reward for completing a Traveler's Log is a turkey mount.

It's like a giant turkey with armor on it.

It's kind of cool.

I don't know that I'll ever use it, but it's one of those things where you're like, oh, that's cool.

I don't need that.

You can get vegetable main hand and off hand transmogs.

It's like carrots and peppers and things like that, beets or whatever.

So that's kind of cool.

You can get like a...

like a pitchfork and a shovel and whatever weapons.

I mean, it's fun.

And if you want to kind of go with the theme of the month and have some fun with your character, it's a great trading post to do.

So I would definitely go check it out, especially if you are into kind of some of the more fun and lighthearted transmogs.

This might definitely be the month for you.

There's another turkey mount that's on there, which is 500 gold or 500 tenders.

But then you will get the one from the Traveler's Log, assuming you complete that.

And then there's some repeat things that came back.

The one that was notable is the Sylvanas Dark Ranger transmog set.

If you didn't get that the first time around...

Definitely get it this time around.

I think it's like 700 attendees, so definitely check that out.

So that's the trading post for November.

Yeah, the turkey mount just cracks me up.

I've got a picture of it right here on my show notes, and I keep looking at it and laughing because it's ridiculous.

I'll have to have somebody ride around on that for a while, especially in the Emerald Nightmare where you have to get on your mount after killing the bosses so you can jump off the edge.

That would be great on the turkey mount.

All right.

So let's let's talk about Mr.

Pandaria Classic.

So I did a show a couple of weeks ago where I talked about how Blizzard has basically said nothing about what's going on with the classic.

And we don't even have news on Throne of Thunder or when it's going to be or anything like that.

Well, we finally have some news on this.

The Throne of Thunder PTR is up.

So this is the it's going to be the Throne of Thunder raid.

It's going to be the Isle of Thunder.

and I think Isle of Giants as well.

All that content will be available in what they're calling Patch 5 .5 .3, which is essentially Phase 3 of Mists of Pandaria Classic.

So they're doing raid testing for Throne of Thunder right now.

The first test is actually live as I speak.

It's going from November 4th through November 7th.

And then the test number two will be November 14th to November 17th.

So going based off of that, I would assume we're going to get a couple of weeks after all the raid testing is done so that they can work out all the bugs and decide if they want to possibly do one more test, which in my book, since we already know that patch 11 .2 .7 in the war within is going to go live on December 2nd.

I think that probably ends up putting the launch date for Miss Pandaria phase three on December 9th.

So.

If you are familiar with mathematics, then you can look at the launch date for Miss Pandaria Classic, which was July 21st, and realize that that's 20 weeks for the entirety of the first season of Miss Pandaria Classic.

And so now we'll be moving into season two, which is the Throne of Thunder.

I feel like that's a good length of time.

I feel like 20 weeks per each of these sections would be good.

So you do 20 weeks of the first three raids.

20 weeks of Throne of Thunder, and then we'll do 20 or so weeks of Siege of Orgrimmar.

I think Blizzard should troll people and just have Siege of Orgrimmar go for a year and a half and just be like, I don't know, that's all you got.

Just, you know, hashtag no changes.

Yeah, no, please don't.

Anyway, that's what's going on there.

The other really interesting thing about this is that they're changing the way Thunderforging works.

So if you remember back in Mistband area, when Throne of Thunder came out, you were able to get Thunderforged items.

And the Thunderforged items were a little bit higher item level.

So that was kind of cool.

You could have higher item level gear.

The problem with it is that it created this...

feeling for people that if i don't have thunderforged gear then my gear isn't bis even if you have your best in slot item the best thing that you could get if it's not thunderforged keep trying loser um so what blizzard has decided to do to kind of stave this off because they they recognize that that was a problem and that i think the thunderforging went it was all the way through bfa that you could still have items that were a little bit higher item level and it caused a lot of problems.

So what they're going to do is the Thunderforged gear will be six item levels higher than normal gear.

So whether it's heroic or normal raid, either way, it's going to be plus six item levels.

And then you can't upgrade that gear.

But if you get a regular piece of gear, whether it's normal or heroic, you'll be able to upgrade it twice to be the same item level as your Thunderforged gear, which I think is a good.

compromise.

Because instead of giving people something better than you can get normally, it gives you just an advantage on what you could get normally.

It's like if you get a piece of champion gear right now and you have to upgrade it all the way from one of eight to eight of eight, that takes a lot of crests and a lot of valor stones.

But if you get a piece of hero track gear that's one out of six or one out of eight, to upgrade that to four out of eight it is going to take you a lot less in terms of the effort and resources so you're still going to get to the same place because unless you're using your gilded crests on hero track gear for some reason you're going to get to the same item level regardless whether it's hero track or champion track it's just that hero track is a little bit cheaper to get to that point so i think they're just taking that same philosophy and applying it to thunderforged gear It still makes it special when you get it, but it's not as big of a deal if you don't get it.

So I think that's a good change.

And yeah, there's some more changes going on with the PTR, but as we get closer to it, and especially after the Throne of Thunder testing is done, we'll talk about that.

There's still a lot of conversation going on about the supposed death of Mists of Pandaria Classic and how Blizzard has essentially abandoned it, and people are really frustrated.

We'll get into it more later.

I don't want to weigh this down with a bunch of whining and speculation, but it is a thing that people are really frustrated with.

Okay, let's talk about the Midnight Alpha.

And beta testing.

So Midnight Alpha Phase 5 is now live.

Among other things, it's going to take you up to level 90.

They're testing out the Prey system.

And they're testing out all the professions, which is really cool.

I think this is the last planned phase for the Alpha.

So if they're going to do anything else, that's cool.

the beta will release on November 11th.

We know that for sure.

Blizzard announced it.

You can opt into the beta on Blizzard's website.

You can also get guaranteed beta access by pre -purchasing the Epic Edition of Midnight.

That doesn't guarantee you beta access on the day the beta releases, but it means that you will get it at some point during the life cycle of the beta.

There's not a risk that you won't get picked.

For the opt -in, no, this is a guarantee.

It's just a matter of when you're going to get it.

So yeah, that's where we are on that.

So if you haven't already purchased your Epic Edition, which is the $90 one, look, man, Blizzard's making their cash.

They got your BlizzCon tickets.

You got your opt -in or your Epic Edition for beta.

I mean, I don't want to get into it.

There is some data mining that the Brutusaur might be making a return at some point in midnight.

So we'll see how that goes.

Anyway, speaking of data mining, there was a data mined screenshot or splash screen for the pre -patch event for midnight.

And one of the things on the splash screen is it said that the event was going to start on January 27th.

And so.

The speculation there is that they wouldn't put a date on there if it wasn't going to come out before that.

So let's say it comes out on January 20th, and then you get the splash screen.

It says, hey, this cool thing is going to start on the 27th.

You go, oh, okay, cool.

Now I know.

So that really gives us some idea.

of when the pre -patch is going to, or at least when it's planned.

We still don't know.

Things could change.

Remix is supposed to end on January 19th.

So conveniently enough, that would be perfect timing.

I don't know if that's what they're going to do, but it seems likely that that's the case.

So if we do January 20th for the pre -patch, the pre -patches recently have been five weeks.

So if we go five weeks out from January 20th, That puts us at February 23rd for the launch of Midnight, which is earlier than I had anticipated.

That would also put the early access on February 19th or the 20th, depending on how many days they want to give us for the Epic Edition purchasers.

So yeah, February 23rd is looking likely for the launch of Midnight.

Now, again, this is all speculation.

We don't know.

All of this could change.

We could have a seven -week pre -patch.

We don't know.

But that's what it's looking like right now, is that February 23rd for the launch of Midnight, based on January 20th for the 12 .0 .whatever pre -patch.

So there you go.

That's what we're looking at.

Yeah, it's exciting stuff.

Still no word on the pre -patch for the Burning Crusade, although the speculation is that that will actually come before the pre -patch for Midnight.

But again, we don't know.

So it could be pushed out.

No idea.

We're just going to wait and see on that really is all we can do for anniversary servers.

So there you go.

That's what's going on with World of Warcraft Midnight.

The final thing that we'll talk about in the news is that there was a post that came out last week and we all saw the downtime that happened on Tuesday where it was eight hours and we're kind of like, well, there was really no content.

All they did was unlock the phase three of Legion Remix, but the classic servers were also down for eight hours.

So everything was down and there was a lot of speculation.

Why?

Well, this particular tweet from almost a week ago.

I think it explains everything that's going on right now and why things are so weird, why it seems like Blizzard is doing a lot of work and we're not getting anything out of it.

So this is from Tom Ellis, who's one of the, I think he's one of the infrastructure guys on the Classic team.

He's basically the one who manages the code base and the servers and all of that.

I'll just read to you the beginning of his tweet and then we can kind of go into it.

So he says, what's going on with these classic patches with no content, but new bugs?

Fair question.

Without seeing under the hood, this probably seems like madness.

Let me shed a little light.

Classic sucks.

All right, wait for that to get screenshotted and let's move on.

Classic sucks to deal with from a live ops server.

code point of view, because classic is by design an older version of the game, is not under constant development, and doesn't receive a constant feed of update patches.

It often sits around for long periods of time.

While it's doing that, its code is getting old.

We would frequently run into issues where classic versions of the game would hit crashes and bugs that we had fixed in mainline long ago.

When things would go wrong in classic, engineers would have to travel back in time to reread how the old code was doing things versus the new hotness they were used to working with.

and debugging more often.

And he goes into a lot of details about how they're doing this.

But the long and the short of it is when you have two separate code bases that are both essentially in the same realm, but they are separated.

We have retail and we have classic.

And then you also have the classic era branch of that.

They're all operating on different code base.

And the goal here is what they want to do is they want to have it so that everybody is operating off of the same code base with just their specific things in place.

So you just have the classic items or the classic settings in place on the one side and the war within settings on the other side.

It's a little weird.

But what it essentially boils down to is.

They need to do this to maintain the two separate code bases.

What he's saying is that when code rots, when it gets old, you have things that...

aren't going to work correctly.

And so when then you put in a new update and you don't know why things don't work right.

And so now you have to go back through the old code and go back through old patch notes and understand how things were changed and try to figure out what it was that the engineers at that time did.

It's not just a matter of having the Wowhead database and just plug in the numbers.

You actually have to change the code and understand how that.

So they have to actually go and dig into this code line by line and figure out where these things are.

And it's horribly inefficient and time consuming.

And as we know, Blizzard doesn't have a lot of the same employees that they used to have because they had to let a lot of people go for the whole Microsoft bottom line thing.

We talked about the Microsoft 30 % profit margin thing.

That's part of it, is that you don't need all these people.

You need to develop systems to support this.

And that's what they're doing.

Instead of hiring engineers to go through the code line by line, You hire a DevOps person to come in and synchronize your code bases so that when you make changes to one, you make changes across the board.

That's the modern way of managing multiple streams of code, which is what they're doing.

The problem there is that when you do that, it can then introduce new problems where some code might work for the board within.

It's not necessarily going to work for Miss Pandaria Classic, which is where the...

raids aren't dropping gold bug came in which we all thought oh they're just changing it so that you don't get gold from old raids anymore no apparently that was a mistake even though somebody tweeted yes this is intentional from blizzard and then they had to go back and retract that statement like no i was wrong it's a mess but the idea is over time these code bases will sync up and it will be a lot easier to maintain them because then all you have to do is modify the delta and the code base across the board will be the same.

So is this a nerdy tech issue?

Yes, it is.

Is this something that matters to the WoW players?

I mean, it kind of does because that's why we have these massive downtimes right now.

Eight hours for nothing.

I don't understand what's going on.

And there was even a bug on the Realm list where there was a new hardcore Realm added.

just out of the blue.

And they were like, that's a mistake.

We were trying to sync up the code and we accidentally turned on one of the servers that shouldn't have been turned on.

And so we fixed it, but sorry.

So yeah, it's really interesting stuff, especially for someone like me who does this sort of work.

um not necessarily this specific type of work but i do handle multiple code bases and things like that and so that is something that i do have to concern myself with even if i'm not the one writing the code i do have to understand that managing different versions of the same thing can be really really annoying and difficult so um yeah that's why in case you were wondering that's what's going on so um Hopefully, it's something that they get worked out before we get too far into midnight.

I would imagine that this is also probably some preparation for designing Classic Plus.

You have a unified code base so that you're not maintaining a fourth version of WoW.

So, yeah, I guess we'll see how that goes.

But I think the long term, it's going to make things a lot smoother, make updates less buggy and patchy.

But for now, yeah, we have to suffer through because it is hard to do this sort of thing because it's live service.

You can't just turn the servers on, check them and go, nope, that didn't work.

And then turn them off.

You're going to piss off every single player you have worse than they were already pissed off about the eight hour downtime.

So, all right.

I think that's it.

Let's move on to what's going on this week in World of Warcraft.

All right.

This is the bonus event this week is Legion Time Walking.

Great timing.

I think you could have skipped this one.

I think it would have been okay to skip Legion Time Walking during the Legion Remix event.

But who am I?

I don't know anything.

When you, uh, Legion time walking, you're going to get the sign of the Legion buff Legion reputation gains from combat and quests increased by 50%.

You can pick up the quest, a fell path through time from Ark of the Shruth rune in Dornagal to defeat five time walking dungeons.

And it will be rewarded with a champion track raid item.

We're not quite at the turbulent timeways yet.

So it's still champion track.

Uh, and then your dungeons.

are Blackrock Hold, Court of Stars, Darkheart Thicket, Eye of Azshara, Neltharion's Lair, and Vault of the Wardens.

So if you're not already sick of running those dungeons, you can go run them some more in The War Within as your time -walking dungeons.

I think I'll pass, personally.

But, you know, if you want to do it, go ahead.

We're also getting the pet battle bonus event this week.

So you'll get the sign of the critter buff, which is pet battle experience gains increased by a hundred percent.

Um, so this is for your pets.

They're going to level up faster.

Uh, and then you can pick up the quest, the very best from archivists for Thrun and Jornigal to defeat five players to the find battle with a team of level 25 pets.

And then you will be rewarded with an ultimate battle training stone, which seems like a.

Not very exciting reward.

So again, I will not be doing this one.

But you are welcome to enjoy your pet battles.

It should be pretty fun.

The PvP Brawl for the week is Warsong Scramble.

Do you have a flag?

Warsong Gulch has always been the scene of an epic capture the flag battle.

But what happens when you cap...

capture an enemy's flag without your own at base or if there are multiple flags at each base find out when you step into this pvp brawl we've added a few more power -ups to the field of battle to stir things up a bit to win your team will need to be the first to capture 10 flags uh this one's really fun i like this one it's it's fast it's chaotic um people still decide they need to go fight in mid for some bizarre reason but um yeah this one's fun uh when you zone in you'll get the quest something different to win a pvp brawl and you'll be rewarded with conquest honor and Marks of Honor.

And finally, the Darkmoon Faire is still in town.

It will be here until November 8th.

You can go check out the various offerings at the Darkmoon Faire, ride the merry -go -round or the roller coaster and get your experience and reputation buff.

You can do your profession quests so you can get profession skill and profession knowledge.

You can do the dailies or the dailies?

Yeah, I think the dailies.

I don't do those quests anymore.

I have what I need.

There's just a lot to do at the fair.

So go check it out.

Make sure you go do your profession quest at the very least.

And that's it.

That's what's going on this week in World of Warcraft.

And next up, we're going to talk about this whole conversation about content creators and how they are destroying World of Warcraft.

It's time for the main topic of the week.

All right.

Of course, I'm being cheeky.

Content creators are not destroying World of Warcraft, but it is an interesting topic to think about and discuss.

So if you're not familiar, the Unshackled Fury podcast is one of the great WoW podcasts out there right now, hosted by Berserker and Jez Corden.

They are.

their fantastic team.

Um, berserker is like one of my favorite podcast hosts.

He's got a, he's got a great podcast voice, uh, super professional.

I love it.

Um, so they managed to score an interview with Ian has cost us.

And I'm going to assume that that work that's because, um, just Gordon works for, uh, the windows central website.

So you got some connections there, but whatever the reason is a great get for them.

I'm really happy that they were able to get that interview.

Uh, and I really enjoyed it personally.

I like that it didn't just focus on here's all my nitpicks about World of Warcraft.

Talked about Ian as a human being and he's a real person with real feelings and it's kind of interesting.

One of the things that they got up to in the interview, though, was discussing how feedback is perceived by Blizzard.

So if you've ever been to BlizzCon, you may have seen Ian Hazikos actually walking around talking to people and greeting fans and listening to them and talking to them.

One of the things that he said, which I found super fascinating, and so did a lot of the community, is that through 2016, 2017, the feedback that he got was very personal.

People told him about the issues that were affecting them and that they cared about.

And then something started to change.

And over time, he started hearing more consistent talking points and more consistent themes and ideas that repeated themselves over and over again.

And what he said is he knows within the first few seconds of talking to somebody which YouTube video they've watched and where they're getting their ideas from and what their feedback is based on just how it's introduced.

And what he means by that is that which content creator has influenced them to think a certain way.

Now, you could go a lot of ways with this and you could say that he's being super cynical and maybe in some degrees he is, but.

I also think that there's some validity to that because I've seen it online, whether it's Reddit, Wow Forms, MMO Champion, Twitter, YouTube comments, pick a spot.

People will argue with you for the sake of arguing if you disagree with their favorite content creator.

And I normally don't like to get on a soapbox and talk about, oh, this person and that person, but...

You know, there's certain content creators who have a pretty big voice in the Warcraft community.

So, you know, talking about people like Belialar, people like Asmongold, people like Taliesin.

These people have weight behind their voice and whatever they say, people will listen to.

Now, some of them are a little bit more, seem a little bit more normal.

Whereas somebody...

Some of these content creators, they're obviously, they're running a business.

And some of their opinions might be, I don't want to say they're corporatized opinions, but they're definitely an opinion that is designed a very specific way to generate certain feedback from a YouTube fan base or from a Twitch fan base or whatever it is.

You're building your content a certain way, is the point.

And when you do that, you have to sanitize.

You can't just have an off -the -cup opinion.

It has to be designed and it has to be specific.

You don't want to get onto your stream and just rag on World of Warcraft because that's negative.

But if you do it in a certain way, then you can kind of convince people that, oh, okay, see, here's the issue.

Here's what's going on.

So one of the examples that Ian gave.

was this whole idea of Mythic Plus affixes.

So if you are familiar with Mythic Plus at all, you know that there have been a lot of changes to Mythic Plus within the last few years.

Specifically, Blizzard went through and at the end of Dragonflight, this is Dragonflight Season 4, they changed the scaling of Mythic Plus.

And so they said, okay, most of the people who do Mythic Plus are higher end players most of the people who dabble in mythic plus are doing the low end stuff but the people who are serious about it the people who are running hundreds of keys per season they're all doing high level keys so why don't we get rid of all these low level keys and just focus on the higher level stuff so they started there and then we got new affixes and it didn't quite work out and so then they said blizzard said okay we're going to get rid of affixes after a certain point And so what that did was it created a kind of break point where you say, OK, here's where Mythic Plus changes.

It's no longer the low level stuff where you have to deal with the affixes.

It's now the high level stuff where you're focused on pushing keys.

And what Ian said was that after they'd made all of these changes, the whole discourse about.

removing affixes and all of the complaints and all of the difficulties there, it all stopped.

All the feedback stopped for Mythic Plus because the content creators who were pushing this sort of thing were satisfied.

And again, I don't want to call people out or say, oh, it's this person's fault, but there are certainly a number of content creators, you know, right off the top of my head, I could think of some of the like Dratnos who's really advocating for...

this sort of thing.

I don't know that he specifically is looking for getting rid of affixes in Mythic Plus, but it's that type of player, the type of person who's running multiple characters through Mythic Plus, running multiple characters through Mythic Raid.

That doesn't speak to me as a WoW player, let alone as a content creator.

I don't have that sort of interest in playing WoW that way.

And I certainly don't have the interest in encouraging other people to play WoW that way.

That being said, If he or any content creator wants to push their own agenda, that's how you would do it, is through your own network of people that you know.

Whether it's your followers, your fans, or the people in your guilds, or the people that you just happen to meet while you're playing WoW and doing pugs for Mythic+.

It doesn't matter.

If you want to socialize your ideas, that's up to you.

But as a player, as an individual, I think it's important that we all look at the game in our own lens.

Every single one of us, well, I shouldn't say that.

Most of us have probably gone and said, I want to play this new character, or I want to try a new spec, or I haven't played this character for a long time.

I don't know how to play them anymore because everything's changed.

And so you go onto Wowhead and you pull up.

the talent build and here's the stat priority and here's your builds and here's the consumables you should use and you just take it and you just go with it and it's really easy because it's a really good jumping on spot where you say i'm just going to jump into this and here's what i'm going to do the problem with that is that we are taking the ideas of one person in the in the instance of like a class guide Wowhead has class guides.

They are written by one person.

So what you do is you you here's this one person's thoughts on it.

And sometimes it's based on practice and experience and experimentation.

And sometimes it's based off of just looking at the numbers and going, here's what looks like it's going to make the best or the most damage or whatever it is.

The problem is that it discourages people from thinking for themselves.

Instead of going through and testing out talent builds and trying out different talents, you're now stuck in this is the correct way to play.

And not only that, if somebody else sees that you're trying out your talents and experimenting, they're going to question, why are you using the wrong talent build?

This is the incorrect way to play this character.

You should be doing it this other way.

If you don't, you should just quit the game.

I've been a big proponent of trying things out, but I do, I do go on to wowhead and I do get talent builds from there because quite honestly, there's too many talents and it's really hard to know all of the details of the game.

So what ends up happening is you have these professional wow players.

And when I say professional, I mean, people who are doing it essentially full time, whether it's streamers or YouTubers or whatever, they are creating these talent builds that.

you don't have the time and energy to research and to put into.

So that's what ends up getting out onto Wowhead or Icy Veins or whatever it is you're going on to.

Now, that might technically be the most effective talent build or whatever, but I don't necessarily have the ability to play the way that that talent build might require me to.

A really good example of this is the Havoc Demon Hunter.

So you had the movement.

And I can't think of the names of the talents off the top of my head, but if you've played Havoc Demon Hunter in the last few years, you know that there's this, you have to fell rush and then you have to jump backwards and then you do your abilities and that increases your damage.

And if you do these things in a certain way, then it's going to increase your DPS.

It's incredibly hard to do it.

And I've really struggled with it.

It's doable.

I'm not saying it's not doable.

I was able to do it, but it's hard.

And if you're just starting off and you're like, oh, this looks cool.

I'm going to be like Illidan.

I have an I -beam and this will be really fun.

And then you download the talent build and you're like, this sucks.

This is really hard.

I don't like this at all.

Illidan doesn't play like this.

You know, this is no fun.

So the point here that I'm trying to make in a very, very roundabout way is that it's really easy to just take whatever's out there and say, okay, this is now fact.

And so if that that information is something like affixes are bad for Mythic+.

Well, that's going to be accepted as fact by a good majority of the community.

And it wasn't just one content creator who was saying that.

It was many who were saying, get rid of affixes.

Affixes suck.

And to be fair, a lot of the affixes that we had at that time did suck.

They were terrible.

Things like bolstering or sanguine.

Those are awful.

awful affixes you know at least blizzard had already gotten rid of the terrible terrible ones like necrotic and things like that overall the affixes in mythic plus were bad but that wasn't necessarily the solution for mythic plus because now what's happened with mythic plus is that there's there's no low level game for mythic plus mythic plus essentially starts at 12.

Which is crazy to think about, but that's the reality now.

I heard somebody say the other day, 3K is the new 2K.

So if you have a 2000 radar IO, nobody cares, you're a loser.

I mean, you should have that on the first week of a season.

3000 is what you need to have.

And that's what everyone is going to expect you to be at, 3 ,000, not 2 ,000.

And so again, we're raising the bar.

We're pushing up Mythic+.

I used to love Mythic+.

It used to be my favorite game mode.

I don't like it at all anymore.

I might try it out come midnight because of the change with add -ons and simplifying gameplay, but I still have not really enjoyed Mythic +, since they made the change to essentially push up the difficulty.

ladder of Mythic+.

And I feel like that was a change that was driven by high -level content creators, streamers, YouTubers, and the like.

Since then, someday, I hate content creators because, as I've said before, even in a small capacity, I am a content creator.

I create content for World of Warcraft by talking into a microphone and telling people what I think.

I don't expect anyone to listen to what I have to say.

I don't expect anyone to follow me and to support my opinions and feelings.

I don't like to do hot takes for that reason where I go, well, here's a hot take.

I think that Blizzard has to do X, Y, Z.

I don't like to do that because I don't want to get on here and sound like I'm trying to decide what everyone else should be doing with their time in game.

My hot take is play the game and have fun and be nice to people.

That's my hot take.

I don't know.

At the end of the day, is Blizzard going to listen to our feedback?

Yes.

Regardless of whether it's our own personal feelings or whether or not we're giving them an agenda from a particular YouTuber.

I get it.

It does sound a little weird when you frame it that way.

But we are all people.

And we all want to play the game.

And if you feel like your opinions align really well with the Bellular's of the world, then great.

That's great.

Go for it.

If that's what you want to do, that's what you want to do.

You know, if you feel like you need to just kind of do your own thing in game, that's great too.

But honestly, for the most part, if...

people who are listening to a World of Warcraft podcast are probably also watching World of Warcraft YouTube videos.

And so I think probably every single one of you has at least an idea of what I'm talking about when I say that some of these content creators just, they're giving you their own ideas and expecting you to run with it.

So again, I don't think that's inherently a bad thing.

I think the problem is that it encourages us to not think for ourselves and to not, really put forth the effort to experiment in the game.

One YouTuber who I really like, and I was talking about Havoc Demon Hunter.

If you know Jedeth, he's a fantastic YouTuber.

He actually, he did a video where he was talking about Havoc, and I think this was season two of The War Within, because that's when I played my Demon Hunter was season two for Undermine.

He actually went on to the PTR in advance of season two.

He went on to the PTR and he tried out every single talent.

Experimented with it.

And this is on his stream.

So he went through and he tried each one out.

Here's how this works.

Here's how that works.

This one feels good.

This one doesn't feel good.

This one does more damage.

This one does less damage.

This one's hard to play.

This one's easier to play.

He went through every single talent.

Tell me, honestly, when was the last time you went through every single talent in your character?

Granted, he's a professional WoW player.

This is what he does.

He streams WoW for money.

And that's where he's making his money.

So, of course, it is in his best interest to have knowledge on that.

But still, when's the last time you tested every single talent on your character?

For me, it's never.

I've never done that.

I've always had at least an idea of, all right, here's my rough...

guide for how i'm going to set up my talents sometimes what i do is i go through and i get all the talent builds and then i go i'm never going to use this so i'm going to find a different talent um it's just it just really depends on how you want to play the game and what content you're doing because if you're if you're rating you're going to have to do things a little bit differently maybe you do have to pick out some of these you have to have this talent type things.

But if you're just doing delves or running mythic plus, you can kind of do whatever you want.

As long as you understand what your role is, you need to have interrupts.

You need to have crowd control.

You need to have stuns or whatever it is.

As long as you would understand that, then it's fine.

You know, if I was, if I was playing my arms warrior and I was doing mythic plus and I decided I don't need shockwave, that's a waste.

Okay, but it's going to be rough for the group when I need to do an AOE stun and I can't because I don't have shockwave.

So just to encourage everyone to, you don't need to exclusively think for yourself.

I don't feel like that's even realistic in today's day and age.

But do try to come up with your own opinions on things.

It's not necessary to just parrot whatever a specific content creator might say.

It's okay to agree with them, and I do often.

I'll tell you, I agree with Belialar a lot.

He actually has a lot of thinking.

He and his team come up with some really good ideas, and that's great.

I don't agree with everything he says, and sometimes I roll my eyes when I'm watching a Belialar video because I'm just, I think, how could this guy get on here and say this nonsense?

It's so infuriating.

Like I said, that's his right and privilege as a YouTuber, but...

That may be not necessarily what I would want to do or see.

So anyway, long and short of it is try and think for yourself and remember that Blizzard knows everything that's going on, even if they don't seem like they do.

They do pay attention to social media.

They do pay attention to YouTube.

They pay attention to Twitch.

They know what's going on.

And if you think that Blizzard is out of touch, they're not.

They are just not going to necessarily, they don't necessarily feel like they need to give you the warm and fuzzies on, oh, well, here's what we're doing and here's what we're going to change and here's what we're working on.

They'll give you that information when they're ready to and not before.

And so I think sometimes the community gets frustrated.

They go, well, we haven't heard anything.

I just did a video or I just did a podcast episode about.

How there's no information and no communication about classic.

Well, obviously they're working on it.

Obviously they have plans.

I'm just one of these community members who's frustrated that we don't know what those plans are.

And I want to know so that I can make decisions going forward.

So I think it's important that we just remember that they are paying attention.

They are working on things.

They do understand the game.

They do understand World of Warcraft.

Maybe it's not exactly what you would want to do or what your favorite content creator would want to do, but they do get it and they do want to make the best game for us.

So continue giving them feedback.

And if you see Ian at BlizzCon this year, tell him what you think.

Tell him what you think and see how he reacts to that.

So, all right.

I think that's it.

Like I said, I saw that.

uh, that interview and it was a great interview.

Uh, if you haven't checked it out, go look, uh, for the unshackled fury podcast.

Berserker is the host and then Jez Corden is his cohost.

It's a great podcast.

I think it comes out every two weeks or so, and then they usually take a break over the summer where it's summer vacation time.

So, um, but yeah, definitely go check that one out.

Um, that's one of, uh, it's one of the good ones.

So, and that's going to wrap up our show for today.

Thank you so much for listening and for watching.

I really do appreciate it.

It is always a pleasure and a privilege for meeting on this microphone and speak to you.

If you are enjoying the show and you would like to help us out a little bit, you could consider giving us a rating on Apple Podcasts or Spotify.

Those really help out with the distribution.

You could also potentially give us a review or a comment on either of those platforms.

That also really helps out.

And as I did earlier in the show, if you leave a comment or review, I will read it on the air.

So, yeah, it's, you know, like I said before, if you want to say something funny, go for it.

If you want to say something rude, I'd prefer you didn't.

But if you want to, go ahead and I'll still read it.

So if you're watching this on YouTube, you could help us out by giving us a like and a subscribe.

leave a comment or even just an emoji.

If you just want to give me a thumbs up in the comments, that would help out tremendously.

So I would definitely appreciate that.

And if you.

Want to do a little bit more to help out with the production of the show?

You could consider joining our Patreon.

It's patreon.com/azerothunited.

And that's where you could give your IRL money to help out with some of the production costs of the show.

It's not free to host a podcast.

It does cost me money.

I'm doing this for fun.

So I'm not trying to make a living off of it, but it always helps out to have a few extra bucks to help pay the bills.

We have three different tiers of patrons.

We've got a free tier, so you can just jump on there and see what's going on on the Patreon.

We also have two paid tiers.

Our top tier is the Friend of the Show patrons, and I would like to thank those people now.

That is Judgeomni, StugLife, Theliel, Greybeard, and Raven.

Thank you all so much.

I really do appreciate it.

You definitely help make Azeroth United possible.

We also have a new free patron this month or this week, which is Bear.

Thank you so much for joining.

I really do appreciate that as well.

And I hope you are having a good time and enjoying the show.

Uh, and then I think that's about it.

If you want to get ahold of me directly, you can always reach me.

Uh, there's a couple of different ways you can get onto the discord, which is, uh, azerothunitedpod.com.

Check that out and you can get on the discord and it's got all the links and everything on, on the website.

Uh, you could also send me a message on Twitter or BlueSky.

I'm @denethar on both of those platforms.

So if you want to send me a message, get ahold of me to chat, um, you know, just talk about sports or movies or whatever.

send me a message.

I'm, I'm, I'm there.

And, uh, I don't get on BlueSky often, but, um, but I do check it, uh, either every day or every other day I'll get on blue skies.

So, uh, and I think that's about it.

So, um, thank you again so much for listening.

It's, um, It's been fun.

And I'm looking forward to BlizzCon.

I hope I will see some of you there.

And I think that would be really fun or awkward.

One of the two.

It'll either be really fun or really awkward.

I'll probably just end up at the Hilton lobby and grab a drink or something.

But anyway, thank you again so much.

It's been a good time doing the podcast.

I'm really enjoying it.

So I really appreciate people responding and enjoying that as well.

So remember to be good to each other out there.

It's a real life person on the other side of that keyboard.

You know, maybe they don't want to go to BlizzCon and they think you're stupid for spending your money on it.

Well, that's their choice, but they're going to miss out on a good time.

Anyway, be good to each other and just remember to smile and just be nice.

It doesn't hurt to be nice.

It doesn't cost you anything extra to smile.

All right.

Take care.

I love you all.

And I'll see you in Azeroth.

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