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Inscryption in 3 bits

Dec 5, 2024
46 mins

Episode Description

Tristan and Oliver find themselves locked in a dimly lit cabin putting their trust into talking cards, as they sacrifice Daniel Mullins’ Inscryption into these three bits:

  • Talking Cards! - Exploring the game’s meta narrative design and novel narrative devices
  • Sacrifice - How the game holds true to this one core thematic pillar throughout
  • Cabin Fever - Blending roguelike deck building with escape room puzzling and beyond


Let us know what you think:

Leave us a review!

3-Bit Design: @3bitdesign

Oliver - @oliverwauters

Tristan - @theatrewalker

Or email - 3bitdesign@gmail.com


Some References:

Good Game Design - Inscryption: Dismantling a Genre - Snoman Gaming, video essay

Inscryption Game Designer Daniel Mullins chats with BAFTA Young Game Designers winners - Young BAFTA, video

How Inscryption Compels You With Meta Game Design ft. Daniel Mullins - The Escapist, video essay

Inscryption — How and Why - Mike Shepard, Medium (article)

How a game jam on "sacrifices" became Inscryption - Joel Couture, Game Developer (article)

How Inscryption breaks all the game design rules and prospers - GLHF, USA Today (article)

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