
·S6 E2
Currently Playing - 13 - Christine from Outside of the Box - Two Point Museum
Episode Transcript
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Hello and welcome to Currently Playing.
I'm talking today with Christine from Outside of the Box.
If you're a long time listener to this podcast feed, you may recall Christine being a guest on Talking to Women about Video Games where Christine talked to Jonathan.
I think you talked about Pokémon both times with him.
I.
Think so, yes.
Yeah, and I think on one of them you even went by the name Pokey Doll.
Yes, that is that is my Twitch handle, so people on Twitch know me as Poke it all.
And you know, what listeners might not be aware of is that you and I have actually worked together quite extensively.
Actually, we've never actually spoken before this, which is, you know, kind of interesting.
But via the International Jonathan Network, I've been, I've been working with you for about two years at this point, just being sort of the, I guess, I mean, some of the times you do your own production, but like anytime it's just like, let's offload it to somebody, I, I pick up that work for you.
So that's kind of I guess what I've been doing for for two years.
Yeah, in in most cases, yeah, 'cause as I, I am famous like for admitting to anybody at all.
I am not tech savvy, I am really bad at it and I would love to learn, but since I'm not good at it and I would like my show to have good production quality that I would rather have somebody do with it, it knows what they're doing.
Well, that's really interesting that that your shows are outside of the box, which is about combat robotics and then and then talking nerdy and you're like the, the, the tech side.
Let somebody else do.
That I know.
And so I think that that's why my show is unique in the space, because you have a host that doesn't actually know how to do a lot of these things herself.
And it's more me kind of discovering all of these things through the eyes of people that do know what they're doing.
And I think that's where the charm of it comes from is like I they can tell me something and I'm like cool, I understand 50% of what you said, but cool.
Yeah, watching some of the clips that we've put together where you're just like grab some B roll, I'm blown away at some of the people's behind the scenes stuff that they they've done you, you know, better than me.
But there was one guest that you had on that they had put together like an anime controller that had like a little anime spirit for their inside of their robot.
Yes, yes, it's it's the it's the whole like V tuber kind of like thing, but kind of put into a robot.
Yeah.
Which I I loved like that.
Honestly, that was one of my favorite episodes because it blends 2 of the things that I love the most, which is robotics and video games.
And I never would have fathomed that somebody could operate a robot using any type of video game controllers at all.
But I guess once I learned more about it and you break it down, it makes sense.
They're all electronics like, they're all programmable, and if you have the know how to do it, you can make it work somehow.
Yeah, and and what was just blowing my mind was when the robot would take a hit.
The little anime soul of the robot on the screen, Redotto.
It would be like in pain and go.
And it was just like, why would somebody go to that effort?
But why not?
I mean, I guess it, it's, it's almost appropriate for how much AI is taking over society that, you know, we've seen these movies about future things where like robots can feel things and stuff like that.
And so I suppose it's just the natural evolution to like, want to make robots a little bit more human.
I don't know about all that.
I think we're begging for if we do that.
But you know, it's still, it's still kind of cool.
Yeah.
Well, so then just a little bit more about you that I know there's the Outside of the Box show that's sort of your main show.
There's Talking Nerdy, which if listeners of this show are interested in Jonathan, he's the 1st guest, I believe of that show.
Then we did a, I guess you you did most of it, but I did the post production, the two parter dungeons and robots, which you were combining D&D with the setting of combat robotics, which I was just like, all right.
Which which I have to say, so that episode was actually a finalist for the podcast awards at Popcon, which blew me away because I, you know, for those that are into, you know, D&D, which obviously that's really big right now.
I mean, whether it be like regular, you know, sitting at a table, D&D or people don't like to play Baldur's Gate, which is, you know, the same type of thing.
It was my first time DM ING and, you know, I was very nervous about it because I like if I do something, I want it to be really good.
And so the fact that that actually seemed to have peaked people's interests, I was really excited about that.
But I did end up winning the podcast award for best science and technology podcast.
So amazing.
Yeah.
Wow.
And then I think we've only done one episode of the Bites and Bards a few months ago, but that's another series.
And it seems like there's just like coming from you, there's just a unending well of just content and creators you're connecting with.
And you're just excited to get out there and, and meet people and talk and, you know, get into people's hobbies and, and it seems like every time I check my e-mail, there's an e-mail from you being like, we got another one.
Yes, I will say ADHD has its advantages and disadvantages.
I don't know how you want to look at it because I tell everybody like nobody wants to be in my brain.
It's a nightmare.
But it does cause me to have lots of ideas and kind of try and test those out and see what works and what doesn't work.
And it's a really iterative process.
I love connecting with people about the hobbies that I'm passionate about.
And so this is kind of my way of doing that.
And, you know, it's just about finding what the audience is going to gravitate towards.
Yeah, Yeah, From my perspective, I'm kind of doing that as well.
You know, I started this show about a year ago with actually the last guest was Jonathan.
So that's a little bit of more connection that we have because he'll be coming up a little bit in at the end of the show.
But now it's all about you.
Christine, what are you playing right now?
That is a good question.
I'm usually always playing a couple of different things, but right now my obsession is, I guess you could call it the Two Point series because I have been playing a lot of Two Point Museum.
But after I waited for their update to come out, I kind of shifted to Two Point Campus just to tide myself over.
And it is a rabbit hole because the work is never done.
Yeah, so I don't know a lot about two point.
So 2 point is the is 2 point museum like the the subheading, What is 2 point museum?
I guess so.
I guess like 2 point is the I'd call it more the brand because they have several games and the museum game isn't actually the first one they came out with.
They came out with Two Point Hospital and and Two Point Campus prior to Two Point Museum.
And so I think the most interesting thing about playing multiple games is seeing where they've improved, because there are certainly things that I found while playing campus that I'm like, this is kind of not great.
And they made this change in two point Museum and I can see where they've made those changes and they've been valuable.
It's still fun, but you know, it's like going back to play older games when there's like a newer version of that game and like comparing them.
It's it's very similar to me.
Yeah, I'm looking at some screenshots now and is it, is it kind of like a Roller Coaster Tycoon or or SIM City or?
In that vein, I mean, like I'm pretty sure other people have referred to them this way, but I like to call them God Sims.
And you know, it's just essentially you control everything.
And in these games, I mean you control it down to the most minute detail.
Like if there are employees that you have, you can even change their names, which makes it really fun.
Not only like you can change it to something silly, but you can also think of it as a utility.
And like if you have a janitor, change their name to like Trash Mick, Trash Orson so that you know that they're a janitor.
Just things like that to help with like mental organization.
Again, it kind of all goes back to ADH.
So if you have ADHD, if anybody does, just beware if you play this game because you're going to, you're going to go down the rabbit hole.
Yeah, I mean, and I guess it, it probably has lots of like different, you know, charts and figures that you can like get just deep into and figure out what's going on.
Oh yeah, yeah.
Because it's almost like.
So my partner loves resource management games.
That is his favorite thing to do.
You know, like give him Astronaire, space engineers, anything like that.
He loves to do that.
But for me, this is also kind of of a resource management game, but you're managing a different resource.
You're managing exhibits or, or different rooms in the, in the campus.
Like there's different, you can make dorms, you can make libraries, like all kinds of things like that.
So you're managing resources and money and trying to find ways to get everything that you want with the amount of money that you have.
So I would actually argue these games are great for teaching financial literacy.
OK, Yeah, I mean, fair enough.
Like I said, I've never heard, I guess I've I have heard of Two Point Museum, but I didn't know that it was like sort of a genre, my only touchstones for this type of thing.
Or maybe like The Sims, SIM City, Civilization and then Roller Coaster Tycoon.
What would you say is sort of the difference here?
I would just say like to me, at least compared to the games that I've played because I played like old school Roller Coaster Tycoon, I really haven't played any of the more updated for the most part.
And it's really the level of customization for me that it's just so detailed what you can do.
Plus the challenge aspect of it I think is stronger because so campus and museum are a little bit different.
With campus, it's more about like you're literally managing a school and you have to have all of the rooms that the students need in order to be happy to get good grades, you know, all of those things.
So you're thinking about like, OK, what type of things do they need to like reach the goal that I'm trying to attain?
And then every year it recycles and you go like with a new school year and you're essentially trying to get students to graduate, to not fail out of school, like all of that stuff.
So it's a very different mindset versus 2 point museum where there's not really a season per SE, it's just you have a museum that can run indefinitely with the same people unless you choose to fire them.
It's funny because I was playing for a while and I'm like, it's year 25 and I'm like, oh man, surely some of my employees would have retired by now.
But Nope, they're just going along just the same as they ever were.
Maybe they get promoted up to to to head janitor or.
They do, they do actually, it'll tell you like this person went through training and now they're like the lead, whatever.
And so, so it's, it's not just like in that game, it's not just about managing the employees, but it's you can literally set up the museum however you want.
Like you have certain goals if you play the essentially the career mode, but if you play sandbox mode, if you're pretty like not limited in what you can do.
And I mean, for me personally, I love challenging myself with taking, you're free to do whatever you want and trying to come up with something that in the end, I'm like, I am satisfied with this.
Like I am happy with the way that this looks and the way that this is operating.
So it kind of satisfies that itch for me as well as I am a completionist when it comes to games and if I don't 100% of game it bothers me a lot.
Yeah, I, I, I can be like that too on some games, but not, I mean, there there'll be other games.
Like for instance, we'll talk about Cave Story a little bit later and there's a section of Cave Story that I am, I just know I'm never going to play.
I think it's called hell.
And I'm just like, I'm not, I'm not going to go, I'm not going to go through hell.
It's just not going to happen.
And it's a pretty hard game to begin with.
I'm just, I'm not going to, I'm not going to do the harder part of it.
Yeah, and I'm the same way like with certain games that I play because I, I do mostly try and stick to cozy games, these type of, you know, man, resource management games where you're building stuff and you're, you know, things like that Stardew Valley type of games.
But I do like a good platformer and so those kind of games are a bit more of a challenge for me to try and 100% because I can get through a level.
But if you want me to go through and do everything that needs to be done in that level, I don't know.
Yeah, yeah.
I'm thinking now of like Super Mario World for the Super Nintendo where they have all of those like alternate exits to the stages that like, yes, you'll meet people who have those perfect save files and they're they're happy to brag about them.
But I'm like, I'm not going to do all that.
I used to try really hard, but it it's just I'm I know what I'm good at, which is talking to people, but a lot of other stuff I would rather see other people do it because I know that that's just not my skill.
So fair enough.
No, I mean, I'm, I'm the same way because I just, I would rather get stuff done and create things outside of playing a game than just be the expert and the best at a game.
And you know, I've got friends who they will talk about like, Oh, I I-100 percentage Super Metroid or games that are are possible to get a finished state in, but not the perfect state.
And I'm like, well, do you need that?
I, I don't know.
And, and some of those friends will be like, well, you didn't even play it.
And I'm like what?
Well, what's funny is if I run into a game that, you know, like one of those aforementioned platformers that I mentioned, and I get into a level where I just can't do it.
And I tell my partner, you need to do this for me because I need to get 100% and I'm not going to be able to do it.
So you're doing it.
Oh, wow, that's yeah, I'll, I'll talk more on that topic a little bit later.
But So what do you like about two point museum that sort of keeps you coming back?
I mean, we kind of touched on it.
It's, it's just getting this like sort of perfect museum states, you know, I guess you wouldn't put the like, I don't know what's in there, like a plant exhibit next to the insect exhibit or, or maybe you would.
I mean, you can't it, it really depends on what you're going for because there's a lot of people that play those type of games in chaos mode where you decide you are going to make it the worst and like challenge yourself to make it the worst.
I can't do that.
Like I can't physically make myself do that.
I obviously want to make it the best, but it's, it's honestly not just that with the museum game in particular, I think for me, it's because growing up I loved museums.
Like I still love going to museums because I think it's fascinating just to see everything there and like learn a bit more about stuff that I don't know that much.
And so the opportunity to kind of have these exhibits that oddly enough, most of the exhibits are rooted in something real.
Like there's a lot of dinosaur type of exhibits and there's an aquarium section with fish and stuff like that.
And they have this whole lore of like the back story of things and stuff like that, and I enjoy that as well.
It's just like exploring these different worlds and hunting down these fossils of these items and things like that and learning more about the lore part of it.
I'm surprised that I enjoyed that so much, but I thought it was actually really well done storytelling for a game of that type.
Is there anything about the series as a whole or or or this particular one that you think maybe it could be improved, something that maybe you're not having a great time with?
I mean, I wish that the sandbox mode was truly unlimited.
They do give you significantly more money than you would get in a normal career mode.
But you know, for me, if I'm playing in sandbox, I want to be able to do whatever I want with no limitations whatsoever.
Like that's that's kind of my goal.
And so I would love for them to kind of take away those limitations and also like expand some of the like other capabilities, like add more places that you can make museums at.
Because honestly, with the design, like there's, there's different museum options and a couple of them are not my personal favorite.
And I would consider more of like a terrain than like a place where you would logically think to put a museum.
I kind of get what they were going for because they want to go with different themes that maybe somebody wants to set something up in like the middle of a desert that's not all one building and it's a bunch of separate disconnected buildings or somebody wants to set something up on like a space platform.
I guess I mean, like if that's something that they want to do, it's, it's just I try and for me, I try and be really mindful when I'm playing a game and be like, I like this game and just because I don't like this aspect of it, then maybe that's something for someone else.
And I'm not going to like, yuck somebody's Yum if that aspect of the game is something that they want to do because the thing that I really like might be something that they don't like.
So, you know, I try to be very open minded with games and be like, if the whole of it is enjoyable, great.
That's all that I'm looking for.
I just won't touch the part that I'm not super crazy about.
Yeah.
Well one thing that I just thought of is I don't know if this game does like regular DLC, but like I wonder if you could write to them and say you guys need to add like a combat robotics exhibit.
I would love that they actually they have.
It's not combat robotics, but it's a more of a STEM based exhibit with like inventions that they have.
But oh, actually, that would be my other big complaint.
I get the element of challenge, I get that 100%.
But the invention section, the inventions are always breaking and catching on fire.
You have to have a janitor that's like right there to put the fire out.
And it is super annoying.
And I was like, I'm just not even having a wing with that stuff.
I'm just not doing it because I don't want to have to worry about, oh, is there a janitor in the room that can put out the fire?
Like it's just, I don't know.
I don't, I don't like it it it's not my favorite.
They accidentally discouraged them in your in your fictitious they.
Did they did they're like no you don't want this.
This like more stem based.
Go for the dinosaurs, that's what you want.
To do Wow, that's hilarious.
So I guess my last question here about the two point Museum is what kind of person do you think might like this game?
You kind of touched on it that at least for you, it's beneficial for ADHD.
I mean, you could, you could say it's beneficial or not because I also, it's, it's definitely become a hyper fixation for me where I have things to do and I'm like, I don't care if it's
1010:00 at night.
I have to do these things in my museum right now.
Who cares about going to sleep?
And so it's it's one of those you have to strike a balance there and make sure that you know, it satisfies a need, but that you're doing it in a healthy way and not sitting sitting at your desk for 12 hours playing this game so that you can get this one room perfectly right.
But I think for anybody that's, you know, creative that likes that organization and stuff like that, definitely would like it.
If those kind of games aren't for you and you would be like, no Roller Coaster Tycoon, I would never want to play that again.
There.
There's things that are different about them, but it's a similar style game and people that don't like that probably wouldn't like it a whole lot.
Well you touched on something really interesting about just the hyper fixation aspect.
I've definitely never been diagnosed with ADHD or anything like that.
But I do know that when I get into a game I need to do everything in my life for real before I even start playing the game because I know once I start I'm going to be in it for like 3 hours.
So I, I just, I don't know if like, if that's like just a common thing that a lot of people have, or maybe a lot of people are like, Oh yeah, I play 15 minutes of Baldur's Gate 3 and I put it down, which would drive me up a wall.
Exactly, exactly as I always like to say, if you have a hobby and you find yourself being like, I can't stop doing this right now, you probably have ADHD.
Maybe that that could be yeah.
And it's, you know, it's not to the point where like I need to set a timer at the end, you know, like, OK, if I'm if I have no, I have an hour and I just set a timer for one hour from now and I'm like, OK, I can play this for an hour.
It's not to that point, but it's almost, I'm almost, you know, it's tempted sometimes to just be like, oh, if I just get a little bit more organized, I could play more games.
I talked to a lot of people and they're like, why don't you play this game or that game?
And I'm like, who has the time?
And it's for me it's, it's because it's because like, I won't start unless I know I get a good three hours that I can play it, you know?
Well, yeah, exactly.
And the problem is, is that like this year.
So that's the other thing.
And I don't know if you do this, but when I budget time for video games, I also think about what other video games are coming out later in the year that I am going to want to play.
And so I know that I kind of have to wrap up what I'm doing before it gets there because I mean, we have new Pokémon game coming out later this year.
And as polar opposite as of a game it could be, Power Wash Simulator 2 is coming out later this year.
And when Power Wash SIM 2 comes out, no one is going to see me.
I'm going to play that game for hours and hours and hours.
That first one is 1.
I have never started because I feel like I might get way too sucked into it.
I mean, this is unlocking a part of my brain I hadn't thought about in a minute.
But in the simulator genre, they have a bunch of millions of them, obviously.
And there was one called PC Building Simulator that I I picked up and I was like, oh, I checked this out and eight hours vanished of my life and I was like, what just happened?
I loved the game and it made me confident enough to build a PC for real.
That that's what we're using to talk right now is the PC I built from my experience having fun and playing the game.
But I'm just like what?
Yeah, so funny story about Power Wash Simulator.
I actually didn't think I'd like it.
I saw it and I was like, this is cheap.
I might be able to spend a couple of hours doing this, but it's probably going to be dumb and I'm not going to like it.
I started playing it and like I could not stop.
It is honestly one of the most satisfying games that I have ever played in my life because once you finish whatever job you're on and like get everything clean, it's like ha serotonin all over the place and it tells.
You like a like a percentage dirty that things are.
Still it does.
So, you know, like you're .1% and it's like, where's that spec?
Where's that spec?
Yep, exactly, exactly.
So it's, it's just, it is a very, very addictive game and people would be surprised at like how much they would want to play it because it, like I said, everything's themed out.
They have lots of like things that they've added because they've added like Warhammer theme stuff, Shrek theme stuff, like all kinds of things.
And it is very, very addictive.
I, I, it's, it's one of those like I, I don't know if I should start, you know, like I have so many other things.
Like for instance, if you, if you did look at the backlog that we'll talk about in a minute.
I just have so many games I already own that I just have never touched that I'm just like, who has a tie?
It's worth it.
You're a bad influence.
Sometimes you buy yourself a video game and then your life.
So last month Jonathan challenged me to play Cave Story Plus.
Have you ever played Cave Story or the Plus version?
I have not.
I am familiar with it, but I have not played it.
OK, yeah, so it's, you know, we were talking about side scrolling platformers.
It's kind of a platformer, kind of a Metroidvania.
I I wouldn't call it a Metrovania, although Wikipedia does listed as that.
I mean, it is somebody, somebody if, if they're listening in the comments, maybe like you idiot, of course it's a Metrovania, but it doesn't, it doesn't feel, it definitely doesn't feel like Castlevania.
And it's got like a lot of NPCS that you talk to, which doesn't seem like Metroid to me for for, you know, whatever reason, I guess Metroid.
One of the common things people talk about is there's a lot of like emptiness and loneliness and case story.
You're running into an NPC that has something to say every couple minutes and you know, it just, it seems kind of different.
You do play as like this robot with a gun and you go shoot the bad guys and there's these Bunny people that are, they're being enslaved and you have to rescue them.
And the bad guys are making them take drugs and the drugs turned them into the Incredible Hulk.
And it's it's wild.
And you fight this giant walking, talking TV called the Balrog.
It's it's a it's a lot of fun.
And and I had played this game, the original version on PCA million years ago.
I played it on Wii, the original Wii.
And then they came out with the plus version.
Jonathan is a big fan of this type of game.
And he was like, if that's one that you've never played, check out the plus version.
I don't know that there's that much different in the plus version.
Granted, I didn't finish it because you know, who has the time to play games?
I'm also trying to play Death Stranding one at the moment.
So my mind is everywhere, but this game was, you know, a lot of fun.
I would even say if if you're looking for just like a little indie game platform or maybe you should check it out, Christine.
I mean, I certainly could try.
I'm not going to say how good I would be at it, but you know, like the, the important thing is to have fun.
I, I think the only game that I'm like, I could never play because I would throw my controller out the window is like Dark Souls.
I don't think that I could do that, but something like this I I think I might be OK.
This is a sort of an older game, same style to where you go to save rooms and that's the only place you can save.
And what caused me to stop playing it this second time around was I got to a boss and you go to the boss room, there's a cutscene that plays, then you fight the boss and if you lose, there's no progress made of the cutscene plane.
So you have to watch that cutscene every time.
And I'm just like, I'm not going to do this again.
Honestly, that is one of the more frustrating things for me in games.
It has games that make you do that is, you know, watching the cutscene.
Again, unless it's something that's particularly entertaining where I'm like, yeah, I could watch this a few times, but otherwise it's like, Nope, done, let's move on.
Yeah, and there's even later versions of Cave Story because Cave Story Plus, I think came out like 10 years ago, 15, and there's an even more recent one that was on 3DS that may have, you know, updated that aspect where it's just like, yeah, of course we know you don't want to watch this cutscene again.
But yeah, so I guess that's pretty much my thoughts on Cave Story Plus.
Let's move on to the next phase, the challenge phase.
Christine, what from my backlog do you think I should play next month?
So it was a pretty easy one for me when I looked at the list.
And it's, you know, when when you're picking a game that was game of the year, that's you know, I guess it's, it's a little bit mainstream.
But at the same time, I will say I had an immense amount of fun playing Astrobot.
And so my pick is Astrobot because it is way more fun than it has any right to be.
I don't think I have jumped up and down like a child upon receiving a video game, but like for a long time before I got that one.
And it just, it was, it was great.
It was joyful, It challenged me.
And it actually, I feel like, made me a little bit better at video games because I was so determined to get through the levels that I like, forced myself to, as they say, get good.
And so you played Dastro's Playroom, the the sort of pack in one for PS-5?
I actually played that after I played Astrobot.
Really it Yeah.
It was one of those things that, like, I had, you know, seen some of the advertisements for Astrobot before it was coming out.
And I am like, Oh my gosh, this is the most adorable thing that I've ever seen in my life.
I need this game right now.
Like, I'm very, very heavy on nostalgia.
Nostalgia just like makes all the neurons go off in my head.
And if it's something that I remember from when I was a kid, I am like, yes, I am all about this.
And I think Astrobot is all about nostalgia because they bring back so many little things from video games in the past so that, you know, people have played and things like that.
And I mean, even some games that I've never played but I'm super familiar with, like God of War, for example.
Yeah, adding God of War content into Astrobot.
I I was like, yes, this is awesome.
Because even though I've never played it, I still have an appreciation for the game.
And I'm like, yes, I want to play as Kratos.
Let's go right now.
Yeah, I mean so for me, Astros playroom, the packin one, I played that pretty much right as soon as I got a PS5I might have played spider man 2 first.
I I don't know.
But either way, I I was like I love this game.
It's it's a lot of fun and I was like they should make a bigger version of it.
They did.
I don't know why I haven't got it.
Actually, I kind of do know why I, I started this very stupid project of making myself play games I haven't played.
And I was like, if I, if I've got 100 games on this list, I shouldn't buy new games, you know?
And that's, that's the whole reason, the only reason I haven't bought it yet.
So I I actually do appreciate you challenging me for this exact one because it gives me an excuse to to buy it and play it.
Yeah, yeah, you absolutely should.
I mean, I just, I don't know how many hours I put into it.
Probably more than most people because again, I am a little bit less skilled.
And so there were probably levels that other people were like, yeah, this is easy.
And it took me a few tries to get through it just because there's a lot of different mechanics that you have to get used to.
And it's just stuff that's not in the games that I normally play.
So I loved the challenge.
I thought that it was super cute to me, well deserved game of the year.
So I I definitely think that you need to check it out.
Well, I am excited because, yeah, like I said, I've, I've kind of been looking for an excuse to play this one.
A a different friend of mine, Marcy, from a couple episodes of of this show ago, he challenged me to play Transistor.
And then he, he talked to me later and he's like, wait, Astropol was on that list.
I would have challenged you to do that one.
It's just sitting there for me.
OK, yeah.
And so, yeah, he's, he's going to get excited about that.
So yeah, I'm, I'm very, I'm very pumped to pick this up now.
I'll probably buy it right after, right after we finish here.
Well, I think, I think we pretty much covered everything.
We got this one in and done and you you should be able to, you got another appointment that you got to get to.
So we'll just kind of wrap up.
Yeah, yeah, that's totally fine.
Yeah.
So this was a ton of fun.
I know we kind of covered a lot of the stuff that you've been working on at the front, but is there a thing you'd like to plug specifically?
Actually, I have that sort of a question.
Do you prefer people watch the YouTube show or do you prefer them to listen to just the podcast as audio?
I absolutely prefer the YouTube following because that's where most of my base is.
I mean, especially in the STEM content, there is quite a bit of show and tell that happens in episodes and you just don't get that from listening to it.
So for people that prefer audio, because I know a lot of people do podcasts while they're like doing something else, definitely understandable.
But YouTube is where we're really trying to grow the content.
I'm just based off of what I what I do.
So yeah, for sure check that out.
Yeah, and we don't, we don't do it every time, but maybe we should do it more.
We do try to grab some B roll that's, you know, relevant to what's being discussed in the audio version.
So yeah, I mean, it's a good place to just get like the added visual of what's going on.
Sometimes even in the interviews you do, the creator will just like hold up their robot on the camera and you can just see the robot right there, you know, so.
Yeah, which I think is really cool.
Like it's something that you would miss if you weren't watching it.
And I mean, people follow the content, you know, for the robots primarily.
So it's, you know, if you want to be able to see the stuff, especially, you know, when they're talking about like battle damage things and they might be holding up parts and stuff, you really don't get the perspective unless you see it.
Yeah, you see like fried piece of plastic or melted or whatever.
And well, yeah.
And then also with that, especially with that Dungeons and Robots 2 parter, I did put in a ton of work on on the the, the cutting to different cameras and also post effects and stuff.
So, you know, if, if people are interested in that kind of stuff, I definitely would recommend checking out your YouTube channel.
And I'll, I'll put a link to that as well in the show notes so anybody can take a look.
Yeah, sounds good.
If you're a listener to this feed, you've likely noticed that we've changed over from being called talking to women about video games to the maximum Utcast.
We joined forces with Zoe Hanley of Maximum utmost.com to bring video game podcast chats to her website.
So if you're a new currently playing listener, thanks for stopping by.
And there's a dozen other older episodes from the last year if you scroll back to, you know, look at those in the in the feed here.
And you can follow along with me on my quest to talk to everyone that I know about video games.
And the other sort of news connected is that we've changed over the Patreon page and the Blue Sky account.
They're both still listed as TTWAV.
The reason for that is that TTWAV dot B sky dot social has been said a million times on this show.
And if I switch over that account, someone else can snipe it.
I don't want that to happen.
So we'll just still be TTWAV dot B sky dot social, but currently playing the show you're listening to now lives on.
And if you want to be on the show, you can e-mail me at currentlyplayingpodcast@gmail.com or hit me up on Blue Sky where I go by at dweebyorth dot B sky dot social.
That's DOUIBYORTHST.
And finally, if you're enjoying the show, please like, share and subscribe.
And thanks for listening.
And thank you, Christine, so much for being on the show.
This is a pleasure and long overdue for us to just have a chat.
Yeah, for sure.
Thanks for listening to Currently Playing, which is produced and hosted by me, Daniel.
I also make the music.
Check out the show notes in your podcast app for info about our guests.
You can support this show and everything else in the Maximum Utmost feed by going to patreon.com TTWAV.