Episode Transcript
Tale of the Manticor bonus material the story so far chapters thirty one to forty.
The following few minutes of audio is not an episode of Tale of the Manticor, and it will not take the place of a real episode.
It's just bonus content.
A summary of the most recent ten chapters, told as briefly as possible.
Let's begin.
Chapter thirty one takes place in the derowth of past and present, alternating between two narratives.
We begin with the PCs it discover a private bedroom.
In it is a bed with a rock where the pillow ought to be.
The narrative then flashes back to the aftermath of the fight between Rector Bium and Curate Amazon.
The rector is consumed with horror after killing his former colleague.
Back in the present, the companions find a beautiful crystal chapel and then another storage room containing an ancient silver scroll case with a roll of parchment inside.
The next chapter picks up with the discovery of the first Scroll of Galandal, the Derothis' greatest treasure.
Since it is written in Old Zation, the pieces don't know what it is and simply pack it away to go over at a later time, when they continue their investigation of the caves, they find the map room.
In addition to the map, it contains a skeleton clutching a note in its bony fingers.
The note is the diary and confession of Rectorbiome.
In it, he asks whoever finds the note to deliver the map and the sacred scroll to a certain cleric Inzatia.
He also mentions a devil that lurks outside the cave mouth.
The pieces decide that it's time to go back, and when they reach the exit, they are stunned to find a gigantic, misshapen creature outside.
Chapter thirty three is really just about one thing, the fight to escape du Roth.
To do that, the companions must get past a giant forest troll.
Between the use of a glitterjust spell and the surprise reappearance of the blink Dog, who aids them in the fight, they eventually hurt the troll badly enough to drive it off.
In the next chapter, the companions leave de Roath and head north, still in search of the recluse Odok Zagog.
A conversation in which Drenny quotes a dwarven idiom leads to a flashback, where we learn that the elf before he became a hunter began his adult life as a traitor.
The story then shifts to a second flashback, this one concerning Aldbai.
One day before a Killy was born.
He finds a young elfin woman asleep in the forest.
When they off, wakes up and the two look into each other's eyes.
They immediately fall in love.
Chapter thirty four concludes when the party makes camp and Achillia gives their newest companion a name.
In chapter thirty five, Flicker officially becomes a member of the party.
Fairwin has his first real chance to study the first scroll of Galandal and learns about something called the Golden Path that the Drothi were seeking.
He also learns that there is another scroll and that both are needed for clear instructions on finding the path.
Later, Duranny calls a sudden halt when he spies the Iron Tower once again, but it disappears long before the pieces can approach it.
Instead of causing Anchilla grief and anger, this sighting only strengthens her resolve.
It also leads her companions to speculate about why the tower seems to be following roughly the same path that they are.
Finally, the party has a run in with a dryad.
Luckily for them, the dangerous forest spirit is neither offended nor threatened by their presence.
She allows them to take some mushrooms, and they are able to walk away from the encounter unentered.
In the next chapter, Tentu's life is placed in jeopardy when he eats one of the dryad's mushrooms.
Instead of harmless hedgehog mushrooms, they are fools funnel, a fungus that is deadly if ingested.
Fortune favors the elf, however, for he is able to split the mushroom out before its poison can enter Assistace.
During the following day's travel, when the companions emerge from a hilly forest and get a clear view of the mountains to the north, Achillier recognizes the vista from Odok's ketchbook.
Now they are certain that the reclusive historian is not far off.
In chapter thirty seven is the companions draw closer to their destination, the inter a region where the land is more highly infused with the magic.
They begin to encounter strange creatures and have vivid dreams.
Dernni has a troubling one.
In it, he relives the real memory of being commanded to abandon his former mentor, the Old Crow, to a group of works.
Dernnie still wonders if he should have disobeyed orders and fought alongside the other elf.
Later in the day, the companions encounter a displacer beast, drawn to them by the presence of Flicker.
The battle is furious but short in it, the pieces take some injuries but ultimately slay the monster.
In the next chapter, the companions continue their journey in search of the historian odok Zygog, but their progress is altered by a terrible storm, forcing them to take shelter in the hollowed out bowl of a giant oak.
The story now changes point of view to the occupants of the Iron Tower.
We learn that they are in possession of the missing second Scroll of Galindal, and presumably are in this region to search for the Golden Path.
We also learn that the master and servant relationship between fimgrim Atrash and Bellario is not as it first appeared.
We return to the companions in the morning after the storm has passed, to find dur Reni gone.
Tenttu goes off to find him, leaving the others to wait.
Episode thirty nine begins with the flashback in which Aldby and the elfin maiden Eulalon share a blissful life together.
Eulaluon teaches Aldve the magical art of imbuing life into inanimate things, and Aldve creates Robin.
When we rejoined the Companions and the present ten Tier has gone off to comfort his brother, who has been suffering from guilt, regret, and self doubt.
Later, when the party members are all together again, they visit all here.
Court succeeds in communicating with an old willow.
From this, he manages to figure out the location of odok Zagog's home.
A few hours later, the Companions arrive at the spot, and while they do find a cottage, to everyone's disappointment, it appears to be abandoned.
The last episode of this roundup concerns the exploration of that cottage.
It certainly appears to have been abandoned, but when Fairwind closely inspects a certain boot mat, remembering a past lesson about seeing the true nature of things, the illusion is broken and everyone can see that it is not a mat at all, but a door and a strange one.
When Achillea opens it, the party is astounded to find themselves looking down into what seems like an underground complex that has been turned on its side.
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