Episode Description
Dusty tells Tanner about running games for some family and friends, and talk about secret doors in dungeons, metagaming the map, Jaquaysing the dungeon, keying your maps, pacing and indecision, red dragons vs green dragons, running Dusk again (!), homebrewing monsters, considerations for running games for youngsters, and the evils of fudging dice rolls!
- The Hex Dungeon Manifesto by Tanner on Itch: https://thecrystalmaw.itch.io/the-hex-dungeon-manifesto
Intro / Outro Music: Mirror Image by BernardW100!
Chapters
- (00:00:00) - RPG Lessons Learned
- (00:00:55) - Dusty Runs a Hex Dungeon While in Hawaii
- (00:02:52) - How to Run a Hex Dungeon
- (00:04:20) - D&D 5e Hex Dungeon
- (00:08:50) - D&D: The Numbering Scheme
- (00:11:43) - D&D 5e
- (00:13:38) - D&D 5e
- (00:15:05) - The Random Encounter for Frog
- (00:15:45) - Is Red Dragon the New Default Color of Dragons in D&D
- (00:18:15) - D&D for Kids: Dusk
- (00:22:52) - BFRPG vs. OSR: The Vampire Chases
- (00:25:37) - Have You Ever Run a Game For Children?
- (00:29:39) - The Kids' Vampire Fight
- (00:30:28) - What Do You Do To Your Role
- (00:31:25) - GM vs. GM: Fudging
- (00:34:25) - D&D and Hex Dungeon
- (00:36:06) - Rpg Lessons Learned For Kids