Navigated to Episode 135: Baldur’s Gate 3’s Lawrence Schick and His Decades of Work in Game Development

Episode 135: Baldur’s Gate 3’s Lawrence Schick and His Decades of Work in Game Development

July 10
1h 4m

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Episode Description

Veteran game designer and author Lawrence Schick shares stories from his early 80's work with the ColecoVision, Atari 2600, and Intellivision. With over four decades of experience in the industry, Schick details how he helped pioneer a multi-discipline, team-based approach to game development designing games like Smurf: Rescue and Tarzan while pulling from a wealth of experience in pen-and-paper RPGs.

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See more from Lawrence Schick:

Website: https://swashbucklingadventure.net/


Video Game History Foundation:

Email: podcast@gamehistory.org

Website: gamehistory.org

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