How the Games Industry Got to This Point

June 22
53 mins

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Episode Description

This Week on Post Games:

  • Act 1: The Primordial Ooze of the Modern Game Industry
  • Act 2: No Time Like the Present
  • Act 3: How to Get People to See a Game in 2026
  • Patreon Bonus: The Two Big Bets That Led to Xbox's Current Problems


Show Notes and Bonus Episodes:

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Guests:

  • Rob Pardo: CEO of Bonfire Studios, former CCO of Blizzard Entertainment
  • Jason Schreier: reporter at Bloomberg News, co-host of Triple Click


Art & Music:

  • Logo and Show Art: James Bareham
  • Theme: Mark Sparling


All interviews on Post Games are edited for concision and clarity.

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