Born of God and Void | Hollow Knight Analysis (Ep. 168)

January 30
2h 7m

Episode Description

(00:00:00) Introduction to the Podcast
(00:04:07) Personal Histories and Community Forum
(00:12:42) Development and Design Philosophy
(00:30:51) Mechanics
(01:01:41) Music and Sound
(01:17:27) Lore and Story
(01:58:32) Wrapping Up

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"No cost too great. No mind to think. No will to break. No voice to cry suffering. Born of God and Void."

We're finally doing it: might be pretty late to the party, but today we're talking all about Hollow Knight, the metroidvania that had — and arguably still has — the gaming world rapt since 2017. Co-host Doug (Nostalgium Arcanum, Playing by Ear) joins the show to look into just what makes this game work...and what makes it work so impeccably well. Hollow Knight is rich with thematic strands, lurid visuals, affecting music, and enough lore to make even the most dedicated Wiki editor blush. Hope you love the show today. Enjoy!

Kotaku interview w/ Kirk Hamilton 
Team Cherry AMA 
Larkin Interview 
Full game script c/o mossbag



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