The art of video games, archiving the internet and respecting romance novels

August 23
55 mins

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Episode Description

According to a new report from Screen Australia, 78 per cent of Australians have played a video game in the past six months. Gaming is one of the fastest-growing industries of Australia's screen sector, yet unlike film and television, we don't often talk about its cultural value. Video game developer Luke Muscat and researcher Brendan Keogh explore what's missing from these conversations.

The National Film and Sound Archive (NFSA) is inducting 10 Australian YouTube content creators into the archive. It's a big step in recognising their cultural contribution, but with technology and media appetites changing so quickly, how do we keep up? Digital culture researcher Nicholas Carah and the NFSA's Patrick MacIntyre explain who gets to decide what's worth preserving in our digital world.

Romance fiction is often dismissed as a guilty pleasure, but this growing genre accounts for a hefty chunk of the publishing industry. So why do we look down our noses at these books? Author Kodi McAlister and sex historian Esme Soan explore our changing relationship with romance novels.

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