#64 - Can co-development save the game industry? ft. Kim Belair, Rory McGuire, & Mitch Patterson

February 13
54 mins

Episode Description

This week on the Game Developer Podcast we’re diving into the world of co-development. Co-development is the practice of hiring external companies to support a game project. 

Sometimes described as “outsourcing” or “external development,” co-development is increasingly becoming a more integrated practice, helping developers collaborate while distributing risk across different corporate entities.

As the industry looks to recover from years of layoffs, can a broader constellation of smaller studios working together continue to produce big-budget games? We’re talking to Sweet Baby Inc. CEO Kim Belair, Blackbird Interactive Rory McGuire, and Wolfjaw Studios CEO Mitch Patterson about their experiences in the co-development business, what works well about the model, and where there’s room to improve.

Learn more about Sweet Baby Inc: https://sweetbabyinc.com/

Learn more about Blackbird Interactive: https://blackbirdinteractive.com/

Learn more about Wolfjaw Studios: https://wolfjawstudios.com/

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The Game Developer podcast is a bi-weekly podcast chronicling game development triumphs, catastrophes, and everything in-between, as devs from all sides of the industry share lessons and strategies fellow game makers can use to hone their craft.

Learn More at https://www.gamedeveloper.com

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Music by Mike Meehan
Edited by Pierre Landriau

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