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Episode Description
This week Nick Herman and Dennis Lenart, two of the co-directors of Adhoc Studio’s Dispatch, swing by the Game Developer Podcast to talk about the processes for telling great stories in games, the process of collaborating with animation shop Igloo Studio, and surviving the rollercoaster process of studio funding in 2025.
Dispatch is the surprise smash hit narrative game of 2025. Adhoc Studios, with the help of Critical Role, Igloo Studio, and a satellite studio of other contributors, has crafted an amazing superhero story winning praise from players and developers alike.
We’re excited today to chat with Herman and Lenart about their process and see what developers can learn from their storytelling success.
Learn more about Adhoc Studio: https://www.adhocla.com/
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The Game Developer podcast is a bi-weekly podcast chronicling game development triumphs, catastrophes, and everything in-between, as devs from all sides of the industry share lessons and strategies fellow game makers can use to hone their craft.
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Music by Mike Meehan
Edited by Pierre Landriau
