The Memory Cards We Couldn't Bear to Lose

September 18
9 mins

Episode Description

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There was a time when saving a game meant writing down a password, carefully copying a code from the screen, or trusting a little piece of plastic not to lose your progress.

In this episode of Artifacts, I look at how memory cards changed the way we played and what happened when our game saves became something we could carry with us, from the early days of dedicated memory cards to the wonderfully weird Dreamcast VMU. And why, years later, those tiny cards can still take us straight back to the people and places we were when we used them.

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